fixed some problems with rainbow led. also, rainbow won't be visible in settings (no easy way to constantly update it)
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@ -140,6 +140,7 @@ namespace Ryujinx.Ava.Input
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if (orderedConfigs[index] is StandardControllerInputConfig standardConfig)
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{
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if(standardConfig.Led.UseRainbow) continue;
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Logger.Warning?.Print(LogClass.Application, $"Setting color for Player{index + 1}");
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standardConfig.Led = new LedConfigController
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{
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@ -387,18 +387,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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{
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if (ConfigViewModel is not ControllerInputViewModel controllerInputViewModel) return;
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GamepadInputConfig inputConfig = controllerInputViewModel.Config;
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if (inputConfig is not { EnableLedChanging: true }) return;
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if (inputConfig.TurnOffLed)
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{
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SelectedGamepad.ClearLed();
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}
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else if(inputConfig.UseRainbowLed)
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{
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SelectedGamepad.SetLed((uint)Rainbow.Color.ToArgb());
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}
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else
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if (!inputConfig.TurnOffLed && !inputConfig.UseRainbowLed)
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{
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SelectedGamepad.SetLed(inputConfig.LedColor.ToUInt32());
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}
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