Clean up some magic numbers between code and axaml.
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@ -7,7 +7,6 @@ using Ryujinx.Ava.Input;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.Views.Input;
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using Ryujinx.Ava.UI.Views.Input;
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using Ryujinx.Input;
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using Ryujinx.Input;
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using System;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@ -18,7 +17,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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[ObservableProperty] private GamepadInputConfig _config;
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[ObservableProperty] private GamepadInputConfig _config;
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private const int StickUiPollMs = 50; // Milliseconds per poll.
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private const int StickUiPollMs = 50; // Milliseconds per poll.
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private const float CanvasCenterOffset = 47.5f;
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private const int StickCircumference = 5;
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private const int CanvasSize = 100;
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private const int StickBorderSize = CanvasSize + 5;
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private const float CanvasCenterOffset = (CanvasSize - StickCircumference) / 2;
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private const int StickScaleFactor = 45;
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private const int StickScaleFactor = 45;
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private IGamepad _selectedGamepad;
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private IGamepad _selectedGamepad;
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@ -88,15 +91,17 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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}
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}
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}
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}
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public float canvasCenter => CanvasCenterOffset;
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public int UiStickCircumference => StickCircumference;
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public int UiCanvasSize => CanvasSize;
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public int UiStickBorderSize => StickBorderSize;
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public float UiStickLeftX => UiStickLeft.Item1 + CanvasCenterOffset;
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public float UiStickLeftX => UiStickLeft.Item1 + CanvasCenterOffset;
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public float UiStickLeftY => UiStickLeft.Item2 + CanvasCenterOffset;
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public float UiStickLeftY => UiStickLeft.Item2 + CanvasCenterOffset;
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public float UiStickRightX => UiStickRight.Item1 + CanvasCenterOffset;
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public float UiStickRightX => UiStickRight.Item1 + CanvasCenterOffset;
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public float UiStickRightY => UiStickRight.Item2 + CanvasCenterOffset;
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public float UiStickRightY => UiStickRight.Item2 + CanvasCenterOffset;
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public float UiDeadzoneLeft => Config.DeadzoneLeft * 95;
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public float UiDeadzoneLeft => Config.DeadzoneLeft * (CanvasSize - StickCircumference);
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public float UiDeadzoneRight => Config.DeadzoneRight * 95;
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public float UiDeadzoneRight => Config.DeadzoneRight * (CanvasSize - StickCircumference);
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public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
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public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
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{
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{
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@ -334,15 +334,15 @@
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BorderBrush="{DynamicResource ThemeControlBorderColor}"
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BorderBrush="{DynamicResource ThemeControlBorderColor}"
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BorderThickness="1"
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BorderThickness="1"
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CornerRadius="5"
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CornerRadius="5"
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Height="105"
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Height="{Binding UiStickBorderSize}"
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Width="105">
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Width="{Binding UiStickBorderSize}">
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<Canvas
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<Canvas
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Background="{DynamicResource ThemeBackgroundColor}"
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Background="{DynamicResource ThemeBackgroundColor}"
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Height="100"
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Height="{Binding UiCanvasSize}"
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Width="100">
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Width="{Binding UiCanvasSize}">
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<Grid
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<Grid
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Height="100"
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Height="{Binding UiCanvasSize}"
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Width="100"
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Width="{Binding UiCanvasSize}"
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Background="{DynamicResource ThemeBackgroundColor}">
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Background="{DynamicResource ThemeBackgroundColor}">
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<Grid.ColumnDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="*" />
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@ -352,8 +352,8 @@
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HorizontalAlignment="Center"
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HorizontalAlignment="Center"
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Stroke="Black"
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Stroke="Black"
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StrokeThickness="1"
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StrokeThickness="1"
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Width="100"
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Width="{Binding UiCanvasSize}"
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Height="100"
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Height="{Binding UiCanvasSize}"
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Canvas.Bottom="2"
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Canvas.Bottom="2"
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Canvas.Left="2" />
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Canvas.Left="2" />
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<Ellipse
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<Ellipse
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@ -366,8 +366,8 @@
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</Grid>
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</Grid>
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<Ellipse
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<Ellipse
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Fill="Red"
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Fill="Red"
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Width="5"
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Width="{Binding UiStickCircumference}"
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Height="5"
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Height="{Binding UiStickCircumference}"
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Canvas.Bottom="{Binding UiStickLeftY}"
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Canvas.Bottom="{Binding UiStickLeftY}"
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Canvas.Left="{Binding UiStickLeftX}" />
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Canvas.Left="{Binding UiStickLeftX}" />
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</Canvas>
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</Canvas>
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@ -376,15 +376,15 @@
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BorderBrush="{DynamicResource ThemeControlBorderColor}"
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BorderBrush="{DynamicResource ThemeControlBorderColor}"
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BorderThickness="1"
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BorderThickness="1"
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CornerRadius="5"
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CornerRadius="5"
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Height="105"
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Height="{Binding UiStickBorderSize}"
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Width="105">
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Width="{Binding UiStickBorderSize}">
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<Canvas
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<Canvas
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Background="{DynamicResource ThemeBackgroundColor}"
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Background="{DynamicResource ThemeBackgroundColor}"
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Height="100"
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Height="{Binding UiCanvasSize}"
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Width="100">
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Width="{Binding UiCanvasSize}">
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<Grid
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<Grid
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Height="100"
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Height="{Binding UiCanvasSize}"
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Width="100"
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Width="{Binding UiCanvasSize}"
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Background="{DynamicResource ThemeBackgroundColor}">
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Background="{DynamicResource ThemeBackgroundColor}">
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<Grid.ColumnDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="*" />
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@ -394,8 +394,8 @@
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HorizontalAlignment="Center"
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HorizontalAlignment="Center"
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Stroke="Black"
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Stroke="Black"
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StrokeThickness="1"
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StrokeThickness="1"
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Width="100"
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Width="{Binding UiCanvasSize}"
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Height="100"
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Height="{Binding UiCanvasSize}"
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Canvas.Bottom="2"
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Canvas.Bottom="2"
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Canvas.Left="2" />
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Canvas.Left="2" />
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<Ellipse
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<Ellipse
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@ -408,8 +408,8 @@
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</Grid>
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</Grid>
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<Ellipse
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<Ellipse
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Fill="Red"
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Fill="Red"
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Width="5"
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Width="{Binding UiStickCircumference}"
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Height="5"
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Height="{Binding UiStickCircumference}"
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Canvas.Bottom="{Binding UiStickRightY}"
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Canvas.Bottom="{Binding UiStickRightY}"
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Canvas.Left="{Binding UiStickRightX}" />
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Canvas.Left="{Binding UiStickRightX}" />
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</Canvas>
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</Canvas>
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