Merge branch 'Ryubing:master' into master

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Daniel Nylander 2025-01-28 07:49:50 +01:00 committed by GitHub
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4
.github/labeler.yml vendored
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@ -18,6 +18,10 @@ gpu:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
'graphics-backend:metal':
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Metal/**', 'src/Ryujinx.Graphics.Metal.SharpMetalExtensions/**']
gui:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']

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@ -202,7 +202,7 @@ jobs:
macos_release:
name: Release MacOS universal
runs-on: ubuntu-latest
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v4

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@ -183,7 +183,7 @@ jobs:
macos_release:
name: Release MacOS universal
runs-on: ubuntu-latest
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v4

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@ -10,7 +10,7 @@ Make sure your SDK version is higher or equal to the required version specified
### Step 2
Either use `git clone https://github.com/GreemDev/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
Either use `git clone https://github.com/Ryubing/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
### Step 3

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@ -14,13 +14,13 @@ We always welcome bug reports, feature proposals and overall feedback. Here are
### Finding Existing Issues
Before filing a new issue, please search our [open issues](https://github.com/GreemDev/Ryujinx/issues) to check if it already exists.
Before filing a new issue, please search our [open issues](https://github.com/Ryubing/Ryujinx/issues) to check if it already exists.
If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog.
### Writing a Good Feature Request
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/Ryubing/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
### Writing a Good Bug Report
@ -34,13 +34,13 @@ Ideally, a bug report should contain the following information:
* A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically.
* Additional information, e.g. is it a regression from previous versions? Are there any known workarounds?
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/Ryubing/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
## Contributing Changes
Project maintainers will merge changes that both improve the project and meet our standards for code quality.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/Ryubing/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
### DOs and DON'Ts
@ -74,14 +74,14 @@ We use and recommend the following workflow:
3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch.
- [Build Instructions](https://github.com/GreemDev/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
- [Build Instructions](https://github.com/Ryubing/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
- Commit messages should be clear statements of action and intent.
6. Build the repository with your changes.
- Make sure that the builds are clean.
- Make sure that `dotnet format` has been run and any corrections tested and committed.
7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch.
- State in the description what issue or improvement your change is addressing.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/GreemDev/Ryujinx/actions) to check for outstanding errors.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/Ryubing/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the core development team
- Details about the pull request [review procedure](docs/workflow/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged.
@ -90,7 +90,7 @@ We use and recommend the following workflow:
### Good First Issues
The team marks the most straightforward issues as [good first issues](https://github.com/GreemDev/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
The team marks the most straightforward issues as [good first issues](https://github.com/Ryubing/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
### Commit Messages
@ -113,7 +113,7 @@ Also do your best to factor commits appropriately, not too large with unrelated
### PR - CI Process
The [Ryujinx continuous integration](https://github.com/GreemDev/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
The [Ryujinx continuous integration](https://github.com/Ryubing/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure:
* `dotnet format` has not been run on the PR and has outstanding stylistic issues.
@ -134,5 +134,5 @@ Ryujinx uses some implementations and frameworks from other projects. The follow
- The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence).
- The license of the file is left in-tact.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/GreemDev/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/Ryubing/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.

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@ -42,7 +42,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.7.0.2" />
<PackageVersion Include="Gommon" Version="2.7.1" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.6.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />

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@ -7,11 +7,11 @@
# Ryujinx
[![Release workflow](https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg)](https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml)
[![Latest release](https://img.shields.io/github/v/release/GreemDev/Ryujinx)](https://github.com/GreemDev/Ryujinx/releases/latest)
[![Release workflow](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml/badge.svg)](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml)
[![Latest release](https://img.shields.io/github/v/release/GreemDev/Ryujinx)](https://github.com/Ryubing/Ryujinx/releases/latest)
<br>
[![Canary workflow](https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml/badge.svg)](https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml)
[![Latest canary release](https://img.shields.io/github/v/release/GreemDev/Ryujinx-Canary?label=canary)](https://github.com/GreemDev/Ryujinx-Canary/releases/latest)
[![Canary workflow](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml/badge.svg)](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
[![Latest canary release](https://img.shields.io/github/v/release/Ryubing/Canary-Releases?label=canary)](https://github.com/Ryubing/Canary-Releases/releases/latest)
</td>
</tr>
</table>
@ -20,7 +20,7 @@
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
It was written from scratch and development on the project began in September 2017.
Ryujinx is available on GitHub under the <a href="https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
Ryujinx is available on GitHub under the <a href="https://github.com/Ryubing/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
<br />
</p>
<p align="center">
@ -30,7 +30,7 @@
<br>
This is not a Ryujinx revival project. This is not a Phoenix project.
<br>
Guides and documentation can be found on the <a href="https://github.com/GreemDev/Ryujinx/wiki">Wiki tab</a>.
Guides and documentation can be found on the <a href="https://github.com/Ryubing/Ryujinx/wiki">Wiki tab</a>.
</p>
<p align="center">
If you would like a more preservative fork of Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
@ -54,16 +54,17 @@ failing to meet this requirement may result in a poor gameplay experience or une
## Latest build
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
Stable builds are made every so often, based on the `master` branch, that then gets put into the releases you know and love.
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
You can find the latest stable release [here](https://github.com/Ryubing/Ryujinx/releases/latest).
Canary builds are compiled automatically for each commit on the master branch.
Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users.
You can find the latest canary release [here](https://github.com/GreemDev/Ryujinx-Canary/releases/latest).
You can find the latest canary release [here](https://github.com/Ryubing/Canary-Releases/releases/latest).
## Documentation
@ -109,7 +110,7 @@ If you are planning to contribute or just want to learn more about this project
- **Configuration**
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the Ryujinx data folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
## License

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@ -1070,6 +1070,7 @@
010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10
010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45
01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31
0100EF901E552000,"ENDER MAGNOLIA: Bloom in the Mist",deadlock,boots,2025-01-22 17:59:00
01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03
010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57
0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31
@ -2681,7 +2682,7 @@
01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken,playable,2024-07-08 17:47:28
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken;vulkan-backend-bug;gpu,ingame,2025-01-21 17:35:10
0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05

1 title_id game_name labels status last_updated
1070 010017B0102A8000 Emma: Lost in Memories nvdec playable 2021-01-28 16:19:10
1071 010068300E08E000 Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo - gpu;nvdec ingame 2022-11-20 16:18:45
1072 01007A4008486000 Enchanting Mahjong Match gpu ingame 2020-04-17 22:01:31
1073 0100EF901E552000 ENDER MAGNOLIA: Bloom in the Mist deadlock boots 2025-01-22 17:59:00
1074 01004F3011F92000 Endless Fables: Dark Moor gpu;nvdec ingame 2021-03-07 15:31:03
1075 010067B017588000 Endless Ocean™ Luminous services-horizon;crash ingame 2024-05-30 02:05:57
1076 0100B8700BD14000 Energy Cycle Edge services ingame 2021-11-30 05:02:31
2682 01005EA01C0FC000 SONIC X SHADOW GENERATIONS crash ingame 2025-01-07 04:20:45
2683 010064F00C212000 Soul Axiom Rebooted nvdec;slow ingame 2020-09-04 12:41:01
2684 0100F2100F0B2000 Soul Searching playable 2020-07-09 18:39:07
2685 01008F2005154000 South Park™: The Fractured but Whole™ - Standard Edition slow;online-broken slow;online-broken;vulkan-backend-bug;gpu playable ingame 2024-07-08 17:47:28 2025-01-21 17:35:10
2686 0100B9F00C162000 Space Blaze playable 2020-08-30 16:18:05
2687 010005500E81E000 Space Cows UE4;crash menus 2020-06-15 11:33:20
2688 0100707011722000 Space Elite Force playable 2020-11-27 15:21:05

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@ -18,13 +18,13 @@ To merge pull requests, you must have write permissions in the repository.
## Pull Request Ownership
Every pull request will have automatically have labels and reviewers assigned. The label not only indicates the code segment which the change touches but also the area reviewers to be assigned.
Every pull request will automatically have labels and reviewers assigned. The label not only indicates the code segment which the change touches but also the area reviewers to be assigned.
If during the code review process a merge conflict occurs, the PR author is responsible for its resolution. Help will be provided if necessary although GitHub makes this easier by allowing simple conflict resolution using the [conflict-editor](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/resolving-a-merge-conflict-on-github).
## Pull Request Builds
When submitting a PR to the `GreemDev/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
When submitting a PR to the `Ryubing/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/Ryubing/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
## Review Turnaround Times
@ -42,7 +42,7 @@ Anyone with write access can merge a pull request manually when the following co
* The PR has been approved by two reviewers and any other objections are addressed.
* You can request follow up reviews from the original reviewers if they requested changes.
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of your PR.
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/Ryubing/Ryujinx/actions) tab of your PR.
Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them.

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@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.Arm64
public static void RunPass(ControlFlowGraph cfg)
{
var constants = new Dictionary<ulong, Operand>();
Dictionary<ulong, Operand> constants = new();
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
{
// If the constant has many uses, we also force a new constant mov to be added, in order
// to avoid overflow of the counts field (that is limited to 16 bits).
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
{
constant = Local(source.Type);

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@ -123,7 +123,7 @@ namespace ARMeilleure.CodeGen.Arm64
public void Cset(Operand rd, ArmCondition condition)
{
var zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
Operand zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
}

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@ -42,7 +42,7 @@ namespace ARMeilleure.CodeGen.Arm64
{
Offset = offset;
Symbol = symbol;
LdrOffsets = new List<(Operand, int)>();
LdrOffsets = [];
}
}
@ -91,7 +91,7 @@ namespace ARMeilleure.CodeGen.Arm64
long target = _stream.Position;
if (_pendingBranches.TryGetValue(block, out var list))
if (_pendingBranches.TryGetValue(block, out List<(ArmCondition Condition, long BranchPos)> list))
{
foreach ((ArmCondition condition, long branchPos) in list)
{
@ -119,7 +119,7 @@ namespace ARMeilleure.CodeGen.Arm64
}
else
{
if (!_pendingBranches.TryGetValue(target, out var list))
if (!_pendingBranches.TryGetValue(target, out List<(ArmCondition Condition, long BranchPos)> list))
{
list = new List<(ArmCondition, long)>();
_pendingBranches.Add(target, list);
@ -266,7 +266,7 @@ namespace ARMeilleure.CodeGen.Arm64
}
else
{
relocInfo = new RelocInfo(Array.Empty<RelocEntry>());
relocInfo = new RelocInfo([]);
}
return (code, relocInfo);

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@ -322,7 +322,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
GenerateCompareCommon(context, operation);
@ -354,7 +354,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
GenerateCompareCommon(context, operation);
@ -1079,7 +1079,7 @@ namespace ARMeilleure.CodeGen.Arm64
private static UnwindInfo WritePrologue(CodeGenContext context)
{
List<UnwindPushEntry> pushEntries = new();
List<UnwindPushEntry> pushEntries = [];
Operand rsp = Register(SpRegister);

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@ -140,8 +140,8 @@ namespace ARMeilleure.CodeGen.Arm64
return false;
}
private static readonly string[] _sysctlNames = new string[]
{
private static readonly string[] _sysctlNames =
[
"hw.optional.floatingpoint",
"hw.optional.AdvSIMD",
"hw.optional.arm.FEAT_FP16",
@ -150,8 +150,8 @@ namespace ARMeilleure.CodeGen.Arm64
"hw.optional.arm.FEAT_LSE",
"hw.optional.armv8_crc32",
"hw.optional.arm.FEAT_SHA1",
"hw.optional.arm.FEAT_SHA256",
};
"hw.optional.arm.FEAT_SHA256"
];
[Flags]
public enum MacOsFeatureFlags

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@ -261,10 +261,10 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
List<Operand> sources = new()
{
operation.GetSource(0),
};
List<Operand> sources =
[
operation.GetSource(0)
];
int argsCount = operation.SourcesCount - 1;
@ -365,10 +365,10 @@ namespace ARMeilleure.CodeGen.Arm64
Operation node,
Operation operation)
{
List<Operand> sources = new()
{
operation.GetSource(0),
};
List<Operand> sources =
[
operation.GetSource(0)
];
int argsCount = operation.SourcesCount - 1;
@ -468,8 +468,8 @@ namespace ARMeilleure.CodeGen.Arm64
// Update the sources and destinations with split 64-bit halfs of the whole 128-bit values.
// We also need a additional registers that will be used to store temporary information.
operation.SetDestinations(new[] { actualLow, actualHigh, Local(OperandType.I64), Local(OperandType.I64) });
operation.SetSources(new[] { address, expectedLow, expectedHigh, desiredLow, desiredHigh });
operation.SetDestinations([actualLow, actualHigh, Local(OperandType.I64), Local(OperandType.I64)]);
operation.SetSources([address, expectedLow, expectedHigh, desiredLow, desiredHigh]);
// Add some dummy uses of the input operands, as the CAS operation will be a loop,
// so they can't be used as destination operand.
@ -486,7 +486,7 @@ namespace ARMeilleure.CodeGen.Arm64
else
{
// We need a additional register where the store result will be written to.
node.SetDestinations(new[] { node.Destination, Local(OperandType.I32) });
node.SetDestinations([node.Destination, Local(OperandType.I32)]);
// Add some dummy uses of the input operands, as the CAS operation will be a loop,
// so they can't be used as destination operand.
@ -847,7 +847,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(comp.Kind == OperandKind.Constant);
var compType = (Comparison)comp.AsInt32();
Comparison compType = (Comparison)comp.AsInt32();
return compType == Comparison.Equal || compType == Comparison.NotEqual;
}

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@ -10,7 +10,7 @@ namespace ARMeilleure.CodeGen.Linking
/// <summary>
/// Gets an empty <see cref="RelocInfo"/>.
/// </summary>
public static RelocInfo Empty { get; } = new RelocInfo(null);
public static RelocInfo Empty { get; } = new(null);
private readonly RelocEntry[] _entries;

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@ -31,7 +31,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
public ParallelCopy()
{
_copies = new List<Copy>();
_copies = [];
}
public void AddCopy(Register dest, Register source, OperandType type)
@ -218,7 +218,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
public Operation[] Sequence()
{
List<Operation> sequence = new();
List<Operation> sequence = [];
if (_spillQueue != null)
{

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@ -115,7 +115,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
NumberLocals(cfg, regMasks.RegistersCount);
var context = new AllocationContext(stackAlloc, regMasks, _intervals.Count);
AllocationContext context = new(stackAlloc, regMasks, _intervals.Count);
BuildIntervals(cfg, context);
@ -799,8 +799,8 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
private void NumberLocals(ControlFlowGraph cfg, int registersCount)
{
_operationNodes = new List<(IntrusiveList<Operation>, Operation)>();
_intervals = new List<LiveInterval>();
_operationNodes = [];
_intervals = [];
for (int index = 0; index < registersCount; index++)
{
@ -839,7 +839,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
dest.NumberLocal(_intervals.Count);
LiveInterval interval = new LiveInterval(dest);
LiveInterval interval = new(dest);
_intervals.Add(interval);
SetVisited(dest);
@ -980,7 +980,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
_blockLiveIn = blkLiveIn;
_blockEdges = new HashSet<int>();
_blockEdges = [];
// Compute lifetime intervals.
int operationPos = _operationsCount;

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@ -15,12 +15,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
if (_count + 1 > _capacity)
{
var oldSpan = Span;
Span<LiveInterval> oldSpan = Span;
_capacity = Math.Max(4, _capacity * 2);
_items = Allocators.References.Allocate<LiveInterval>((uint)_capacity);
var newSpan = Span;
Span<LiveInterval> newSpan = Span;
oldSpan.CopyTo(newSpan);
}

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@ -16,12 +16,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
if (Count + 1 > _capacity)
{
var oldSpan = Span;
Span<int> oldSpan = Span;
_capacity = Math.Max(4, _capacity * 2);
_items = Allocators.Default.Allocate<int>((uint)_capacity);
var newSpan = Span;
Span<int> newSpan = Span;
oldSpan.CopyTo(newSpan);
}

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@ -1,5 +1,6 @@
using ARMeilleure.CodeGen.Linking;
using ARMeilleure.IntermediateRepresentation;
using Microsoft.IO;
using Ryujinx.Common.Memory;
using System;
using System.Collections.Generic;
@ -74,9 +75,9 @@ namespace ARMeilleure.CodeGen.X86
{
_stream = stream;
_labels = new Dictionary<Operand, long>();
_jumps = new List<Jump>();
_jumps = [];
_relocs = relocatable ? new List<Reloc>() : null;
_relocs = relocatable ? [] : null;
}
public void MarkLabel(Operand label)
@ -1324,8 +1325,8 @@ namespace ARMeilleure.CodeGen.X86
public (byte[], RelocInfo) GetCode()
{
var jumps = CollectionsMarshal.AsSpan(_jumps);
var relocs = CollectionsMarshal.AsSpan(_relocs);
Span<Jump> jumps = CollectionsMarshal.AsSpan(_jumps);
Span<Reloc> relocs = CollectionsMarshal.AsSpan(_relocs);
// Write jump relative offsets.
bool modified;
@ -1410,15 +1411,15 @@ namespace ARMeilleure.CodeGen.X86
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
_stream.Seek(0, SeekOrigin.Begin);
using var codeStream = MemoryStreamManager.Shared.GetStream();
var assembler = new Assembler(codeStream, HasRelocs);
using RecyclableMemoryStream codeStream = MemoryStreamManager.Shared.GetStream();
Assembler assembler = new(codeStream, HasRelocs);
bool hasRelocs = HasRelocs;
int relocIndex = 0;
int relocOffset = 0;
var relocEntries = hasRelocs
RelocEntry[] relocEntries = hasRelocs
? new RelocEntry[relocs.Length]
: Array.Empty<RelocEntry>();
: [];
for (int i = 0; i < jumps.Length; i++)
{
@ -1469,8 +1470,8 @@ namespace ARMeilleure.CodeGen.X86
_stream.CopyTo(codeStream);
var code = codeStream.ToArray();
var relocInfo = new RelocInfo(relocEntries);
byte[] code = codeStream.ToArray();
RelocInfo relocInfo = new(relocEntries);
return (code, relocInfo);
}

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@ -623,7 +623,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
GenerateCompareCommon(context, operation);
@ -661,7 +661,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
GenerateCompareCommon(context, operation);
@ -1748,7 +1748,7 @@ namespace ARMeilleure.CodeGen.X86
private static UnwindInfo WritePrologue(CodeGenContext context)
{
List<UnwindPushEntry> pushEntries = new();
List<UnwindPushEntry> pushEntries = [];
Operand rsp = Register(X86Register.Rsp);

View File

@ -40,12 +40,12 @@ namespace ARMeilleure.CodeGen.X86
return 0;
}
ReadOnlySpan<byte> asmGetXcr0 = new byte[]
{
ReadOnlySpan<byte> asmGetXcr0 =
[
0x31, 0xc9, // xor ecx, ecx
0xf, 0x01, 0xd0, // xgetbv
0xc3, // ret
};
0xc3 // ret
];
using MemoryBlock memGetXcr0 = new((ulong)asmGetXcr0.Length);
@ -53,7 +53,7 @@ namespace ARMeilleure.CodeGen.X86
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
var fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
GetXcr0 fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
return fGetXcr0();
}

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@ -124,13 +124,13 @@ namespace ARMeilleure.CodeGen.X86
{
int stackOffset = stackAlloc.Allocate(OperandType.I32);
node.SetSources(new Operand[] { Const(stackOffset), node.GetSource(0) });
node.SetSources([Const(stackOffset), node.GetSource(0)]);
}
else if (node.Intrinsic == Intrinsic.X86Stmxcsr)
{
int stackOffset = stackAlloc.Allocate(OperandType.I32);
node.SetSources(new Operand[] { Const(stackOffset) });
node.SetSources([Const(stackOffset)]);
}
break;
}
@ -253,8 +253,8 @@ namespace ARMeilleure.CodeGen.X86
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, rax));
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, rdx, Const(1)));
operation.SetDestinations(new Operand[] { rdx, rax });
operation.SetSources(new Operand[] { operation.GetSource(0), rdx, rax, rcx, rbx });
operation.SetDestinations([rdx, rax]);
operation.SetSources([operation.GetSource(0), rdx, rax, rcx, rbx]);
}
else
{
@ -274,7 +274,7 @@ namespace ARMeilleure.CodeGen.X86
nodes.AddBefore(node, Operation(Instruction.Copy, temp, newValue));
node.SetSources(new Operand[] { node.GetSource(0), rax, temp });
node.SetSources([node.GetSource(0), rax, temp]);
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
@ -303,7 +303,7 @@ namespace ARMeilleure.CodeGen.X86
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
node.SetSources(new Operand[] { rdx, rax, node.GetSource(1) });
node.SetSources([rdx, rax, node.GetSource(1)]);
node.Destination = rax;
}
@ -348,7 +348,7 @@ namespace ARMeilleure.CodeGen.X86
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rdx));
node.SetDestinations(new Operand[] { rdx, rax });
node.SetDestinations([rdx, rax]);
break;
}
@ -759,7 +759,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(comp.Kind == OperandKind.Constant);
var compType = (Comparison)comp.AsInt32();
Comparison compType = (Comparison)comp.AsInt32();
return compType == Comparison.Equal || compType == Comparison.NotEqual;
}

View File

@ -14,10 +14,10 @@ namespace ARMeilleure.CodeGen.X86
{
Operand dest = node.Destination;
List<Operand> sources = new()
{
node.GetSource(0),
};
List<Operand> sources =
[
node.GetSource(0)
];
int argsCount = node.SourcesCount - 1;
@ -117,10 +117,10 @@ namespace ARMeilleure.CodeGen.X86
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, Operation node)
{
List<Operand> sources = new()
{
node.GetSource(0),
};
List<Operand> sources =
[
node.GetSource(0)
];
int argsCount = node.SourcesCount - 1;

View File

@ -321,7 +321,7 @@ namespace ARMeilleure.CodeGen.X86
nodes.AddBefore(node, retCopyOp);
}
node.SetSources(Array.Empty<Operand>());
node.SetSources([]);
}
}
}

View File

@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.X86
public static void RunPass(ControlFlowGraph cfg)
{
var constants = new Dictionary<ulong, Operand>();
Dictionary<ulong, Operand> constants = new();
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
{
// If the constant has many uses, we also force a new constant mov to be added, in order
// to avoid overflow of the counts field (that is limited to 16 bits).
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
{
constant = Local(source.Type);

View File

@ -3,52 +3,46 @@ namespace ARMeilleure.Common
public static class AddressTablePresets
{
private static readonly AddressTableLevel[] _levels64Bit =
new AddressTableLevel[]
{
new(31, 17),
[
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 2, 5),
};
new( 2, 5)
];
private static readonly AddressTableLevel[] _levels32Bit =
new AddressTableLevel[]
{
new(31, 17),
[
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 1, 6),
};
new( 1, 6)
];
private static readonly AddressTableLevel[] _levels64BitSparseTiny =
new AddressTableLevel[]
{
new( 11, 28),
new( 2, 9),
};
[
new( 11, 28),
new( 2, 9)
];
private static readonly AddressTableLevel[] _levels32BitSparseTiny =
new AddressTableLevel[]
{
new( 10, 22),
new( 1, 9),
};
[
new( 10, 22),
new( 1, 9)
];
private static readonly AddressTableLevel[] _levels64BitSparseGiant =
new AddressTableLevel[]
{
new( 38, 1),
new( 2, 36),
};
[
new( 38, 1),
new( 2, 36)
];
private static readonly AddressTableLevel[] _levels32BitSparseGiant =
new AddressTableLevel[]
{
new( 31, 1),
new( 1, 30),
};
[
new( 31, 1),
new( 1, 30)
];
//high power will run worse on DDR3 systems and some DDR4 systems due to the higher ram utilization
//low power will never run worse than non-sparse, but for most systems it won't be necessary

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@ -129,13 +129,13 @@ namespace ARMeilleure.Common
if (count > _count)
{
var oldMask = _masks;
var oldSpan = new Span<long>(_masks, _count);
long* oldMask = _masks;
Span<long> oldSpan = new(_masks, _count);
_masks = _allocator.Allocate<long>((uint)count);
_count = count;
var newSpan = new Span<long>(_masks, _count);
Span<long> newSpan = new(_masks, _count);
oldSpan.CopyTo(newSpan);
newSpan[oldSpan.Length..].Clear();

View File

@ -5,7 +5,7 @@ namespace ARMeilleure.Common
{
static class BitUtils
{
private static ReadOnlySpan<sbyte> HbsNibbleLut => new sbyte[] { -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 };
private static ReadOnlySpan<sbyte> HbsNibbleLut => [-1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3];
public static long FillWithOnes(int bits)
{

View File

@ -63,7 +63,7 @@ namespace ARMeilleure.Common
}
int index = _freeHint++;
var page = GetPage(index);
Span<TEntry> page = GetPage(index);
_allocated.Set(index);
@ -111,7 +111,7 @@ namespace ARMeilleure.Common
throw new ArgumentException("Entry at the specified index was not allocated", nameof(index));
}
var page = GetPage(index);
Span<TEntry> page = GetPage(index);
return ref GetValue(page, index);
}
@ -136,7 +136,7 @@ namespace ARMeilleure.Common
/// <returns>Page for the specified <see cref="index"/></returns>
private unsafe Span<TEntry> GetPage(int index)
{
var pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
int pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
if (!_pages.TryGetValue(pageIndex, out nint page))
{
@ -168,7 +168,7 @@ namespace ARMeilleure.Common
{
_allocated.Dispose();
foreach (var page in _pages.Values)
foreach (IntPtr page in _pages.Values)
{
NativeAllocator.Instance.Free((void*)page);
}

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@ -17,7 +17,7 @@ namespace ARMeilleure.Decoders
public Block()
{
OpCodes = new List<OpCode>();
OpCodes = [];
}
public Block(ulong address) : this()

View File

@ -20,7 +20,7 @@ namespace ARMeilleure.Decoders
public static Block[] Decode(IMemoryManager memory, ulong address, ExecutionMode mode, bool highCq, DecoderMode dMode)
{
List<Block> blocks = new();
List<Block> blocks = [];
Queue<Block> workQueue = new();

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@ -9,7 +9,7 @@ namespace ARMeilleure.Decoders
public OpCode32SimdDupElem(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb)
{
var opc = (opCode >> 16) & 0xf;
int opc = (opCode >> 16) & 0xf;
if ((opc & 0b1) == 1)
{

View File

@ -5,12 +5,12 @@ namespace ARMeilleure.Decoders
class OpCode32SimdMemPair : OpCode32, IOpCode32Simd
{
private static readonly int[] _regsMap =
{
[
1, 1, 4, 2,
1, 1, 3, 1,
1, 1, 2, 1,
1, 1, 1, 1,
};
1, 1, 1, 1
];
public int Vd { get; }
public int Rn { get; }

View File

@ -21,7 +21,7 @@ namespace ARMeilleure.Decoders
Op = (opCode >> 20) & 0x1;
U = ((opCode >> 23) & 1) != 0;
var opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
int opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
if ((opc & 0b01000) == 0b01000)
{

View File

@ -20,7 +20,7 @@ namespace ARMeilleure.Decoders
}
else if (DataOp == DataOp.Logical)
{
var bm = DecoderHelper.DecodeBitMask(opCode, true);
DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, true);
if (bm.IsUndefined)
{

View File

@ -11,7 +11,7 @@ namespace ARMeilleure.Decoders
public OpCodeBfm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
var bm = DecoderHelper.DecodeBitMask(opCode, false);
DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, false);
if (bm.IsUndefined)
{

View File

@ -12,7 +12,7 @@ namespace ARMeilleure.Decoders
public OpCodeT16IfThen(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
List<Condition> conds = new();
List<Condition> conds = [];
int cond = (opCode >> 4) & 0xf;
int mask = opCode & 0xf;

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@ -29,9 +29,9 @@ namespace ARMeilleure.Decoders
}
}
private static readonly List<InstInfo> _allInstA32 = new();
private static readonly List<InstInfo> _allInstT32 = new();
private static readonly List<InstInfo> _allInstA64 = new();
private static readonly List<InstInfo> _allInstA32 = [];
private static readonly List<InstInfo> _allInstT32 = [];
private static readonly List<InstInfo> _allInstA64 = [];
private static readonly InstInfo[][] _instA32FastLookup = new InstInfo[FastLookupSize][];
private static readonly InstInfo[][] _instT32FastLookup = new InstInfo[FastLookupSize][];
@ -1330,7 +1330,7 @@ namespace ARMeilleure.Decoders
for (int index = 0; index < temp.Length; index++)
{
temp[index] = new List<InstInfo>();
temp[index] = [];
}
foreach (InstInfo inst in allInsts)

View File

@ -69,7 +69,7 @@ namespace ARMeilleure.Decoders.Optimizations
}
}
var newBlocks = new List<Block>(blocks.Count);
List<Block> newBlocks = new(blocks.Count);
// Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
for (int i = 0; i < blocks.Count; i++)

View File

@ -141,7 +141,7 @@ namespace ARMeilleure.Diagnostics
break;
case OperandKind.Memory:
var memOp = operand.GetMemory();
MemoryOperand memOp = operand.GetMemory();
_builder.Append('[');
@ -285,7 +285,7 @@ namespace ARMeilleure.Diagnostics
public static string GetDump(ControlFlowGraph cfg)
{
var dumper = new IRDumper(1);
IRDumper dumper = new(1);
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
{

View File

@ -29,7 +29,7 @@ namespace ARMeilleure.Diagnostics
static Symbols()
{
_symbols = new ConcurrentDictionary<ulong, string>();
_rangedSymbols = new List<RangedSymbol>();
_rangedSymbols = [];
}
public static string Get(ulong address)

View File

@ -9,8 +9,8 @@ namespace ARMeilleure.Instructions
{
#region "LookUp Tables"
#pragma warning disable IDE1006 // Naming rule violation
private static ReadOnlySpan<byte> _sBox => new byte[]
{
private static ReadOnlySpan<byte> _sBox =>
[
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
@ -26,11 +26,11 @@ namespace ARMeilleure.Instructions
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16,
};
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16
];
private static ReadOnlySpan<byte> _invSBox => new byte[]
{
private static ReadOnlySpan<byte> _invSBox =>
[
0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb,
0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb,
0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e,
@ -46,11 +46,11 @@ namespace ARMeilleure.Instructions
0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f,
0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef,
0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61,
0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d,
};
0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d
];
private static ReadOnlySpan<byte> _gfMul02 => new byte[]
{
private static ReadOnlySpan<byte> _gfMul02 =>
[
0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16, 0x18, 0x1a, 0x1c, 0x1e,
0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e,
0x40, 0x42, 0x44, 0x46, 0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
@ -66,11 +66,11 @@ namespace ARMeilleure.Instructions
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d, 0x83, 0x81, 0x87, 0x85,
0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5, 0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5,
0xdb, 0xd9, 0xdf, 0xdd, 0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5,
};
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5
];
private static ReadOnlySpan<byte> _gfMul03 => new byte[]
{
private static ReadOnlySpan<byte> _gfMul03 =>
[
0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d, 0x14, 0x17, 0x12, 0x11,
0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39, 0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21,
0x60, 0x63, 0x66, 0x65, 0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
@ -86,11 +86,11 @@ namespace ARMeilleure.Instructions
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46, 0x4f, 0x4c, 0x49, 0x4a,
0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62, 0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a,
0x3b, 0x38, 0x3d, 0x3e, 0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16, 0x1f, 0x1c, 0x19, 0x1a,
};
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16, 0x1f, 0x1c, 0x19, 0x1a
];
private static ReadOnlySpan<byte> _gfMul09 => new byte[]
{
private static ReadOnlySpan<byte> _gfMul09 =>
[
0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53, 0x6c, 0x65, 0x7e, 0x77,
0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf, 0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7,
0x3b, 0x32, 0x29, 0x20, 0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
@ -106,11 +106,11 @@ namespace ARMeilleure.Instructions
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9, 0xf6, 0xff, 0xe4, 0xed,
0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35, 0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d,
0xa1, 0xa8, 0xb3, 0xba, 0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46,
};
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46
];
private static ReadOnlySpan<byte> _gfMul0B => new byte[]
{
private static ReadOnlySpan<byte> _gfMul0B =>
[
0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45, 0x74, 0x7f, 0x62, 0x69,
0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81, 0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9,
0x7b, 0x70, 0x6d, 0x66, 0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
@ -126,11 +126,11 @@ namespace ARMeilleure.Instructions
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44, 0x75, 0x7e, 0x63, 0x68,
0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80, 0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8,
0x7a, 0x71, 0x6c, 0x67, 0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3,
};
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3
];
private static ReadOnlySpan<byte> _gfMul0D => new byte[]
{
private static ReadOnlySpan<byte> _gfMul0D =>
[
0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f, 0x5c, 0x51, 0x46, 0x4b,
0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3, 0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b,
0xbb, 0xb6, 0xa1, 0xac, 0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
@ -146,11 +146,11 @@ namespace ARMeilleure.Instructions
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8, 0xeb, 0xe6, 0xf1, 0xfc,
0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44, 0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c,
0x0c, 0x01, 0x16, 0x1b, 0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97,
};
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97
];
private static ReadOnlySpan<byte> _gfMul0E => new byte[]
{
private static ReadOnlySpan<byte> _gfMul0E =>
[
0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62, 0x48, 0x46, 0x54, 0x5a,
0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca, 0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba,
0xdb, 0xd5, 0xc7, 0xc9, 0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
@ -166,18 +166,18 @@ namespace ARMeilleure.Instructions
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e, 0xa4, 0xaa, 0xb8, 0xb6,
0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26, 0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56,
0x37, 0x39, 0x2b, 0x25, 0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d,
};
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d
];
private static ReadOnlySpan<byte> _srPerm => new byte[]
{
0, 13, 10, 7, 4, 1, 14, 11, 8, 5, 2, 15, 12, 9, 6, 3,
};
private static ReadOnlySpan<byte> _srPerm =>
[
0, 13, 10, 7, 4, 1, 14, 11, 8, 5, 2, 15, 12, 9, 6, 3
];
private static ReadOnlySpan<byte> _isrPerm => new byte[]
{
0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, 1, 6, 11,
};
private static ReadOnlySpan<byte> _isrPerm =>
[
0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, 1, 6, 11
];
#pragma warning restore IDE1006
#endregion

View File

@ -415,7 +415,7 @@ namespace ARMeilleure.Instructions
{
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
Operand n = GetIntA32(context, op.Rn);
Operand res = context.ShiftRightSI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
@ -547,7 +547,7 @@ namespace ARMeilleure.Instructions
{
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
Operand n = GetIntA32(context, op.Rn);
Operand res = context.ShiftRightUI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));

View File

@ -1,4 +1,5 @@
using ARMeilleure.CodeGen.Linking;
using ARMeilleure.Common;
using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
@ -193,7 +194,7 @@ namespace ARMeilleure.Instructions
Operand hostAddress;
var table = context.FunctionTable;
IAddressTable<ulong> table = context.FunctionTable;
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
// onto the dispatch stub.
@ -218,7 +219,7 @@ namespace ARMeilleure.Instructions
for (int i = 0; i < table.Levels.Length; i++)
{
var level = table.Levels[i];
AddressTableLevel level = table.Levels[i];
int clearBits = 64 - (level.Index + level.Length);
Operand index = context.ShiftLeft(

View File

@ -143,8 +143,8 @@ namespace ARMeilleure.Instructions
Operand address = context.Copy(GetIntA32(context, op.Rn));
var exclusive = (accType & AccessType.Exclusive) != 0;
var ordered = (accType & AccessType.Ordered) != 0;
bool exclusive = (accType & AccessType.Exclusive) != 0;
bool ordered = (accType & AccessType.Ordered) != 0;
if ((accType & AccessType.Load) != 0)
{

View File

@ -229,7 +229,7 @@ namespace ARMeilleure.Instructions
private static Operand ZerosOrOnes(ArmEmitterContext context, Operand fromBool, OperandType baseType)
{
var ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
Operand ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
return context.ConditionalSelect(fromBool, ones, Const(baseType, 0L));
}

View File

@ -118,15 +118,15 @@ namespace ARMeilleure.Instructions
{
OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp;
var toFixed = op.Opc == 1;
bool toFixed = op.Opc == 1;
int fracBits = op.Fbits;
var unsigned = op.U;
bool unsigned = op.U;
if (toFixed) // F32 to S32 or U32 (fixed)
{
EmitVectorUnaryOpF32(context, (op1) =>
{
var scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
Operand scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
return context.Call(info, scaledValue);
@ -136,7 +136,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpI32(context, (op1) =>
{
var floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
Operand floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits)));
}, !unsigned);
@ -245,8 +245,8 @@ namespace ARMeilleure.Instructions
string name = nameof(Math.Round);
MethodInfo info = (op.Size & 1) == 0
? typeof(MathF).GetMethod(name, new Type[] { typeof(float), typeof(MidpointRounding) })
: typeof(Math).GetMethod(name, new Type[] { typeof(double), typeof(MidpointRounding) });
? typeof(MathF).GetMethod(name, [typeof(float), typeof(MidpointRounding)])
: typeof(Math).GetMethod(name, [typeof(double), typeof(MidpointRounding)]);
return context.Call(info, n, Const((int)roundMode));
}

View File

@ -18,19 +18,19 @@ namespace ARMeilleure.Instructions
static class InstEmitSimdHelper
{
#region "Masks"
public static readonly long[] EvenMasks = new long[]
{
public static readonly long[] EvenMasks =
[
14L << 56 | 12L << 48 | 10L << 40 | 08L << 32 | 06L << 24 | 04L << 16 | 02L << 8 | 00L << 0, // B
13L << 56 | 12L << 48 | 09L << 40 | 08L << 32 | 05L << 24 | 04L << 16 | 01L << 8 | 00L << 0, // H
11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0, // S
};
11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0 // S
];
public static readonly long[] OddMasks = new long[]
{
public static readonly long[] OddMasks =
[
15L << 56 | 13L << 48 | 11L << 40 | 09L << 32 | 07L << 24 | 05L << 16 | 03L << 8 | 01L << 0, // B
15L << 56 | 14L << 48 | 11L << 40 | 10L << 32 | 07L << 24 | 06L << 16 | 03L << 8 | 02L << 0, // H
15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0, // S
};
15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0 // S
];
public const long ZeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0;
@ -44,118 +44,118 @@ namespace ARMeilleure.Instructions
#endregion
#region "X86 SSE Intrinsics"
public static readonly Intrinsic[] X86PaddInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PaddInstruction =
[
Intrinsic.X86Paddb,
Intrinsic.X86Paddw,
Intrinsic.X86Paddd,
Intrinsic.X86Paddq,
};
Intrinsic.X86Paddq
];
public static readonly Intrinsic[] X86PcmpeqInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PcmpeqInstruction =
[
Intrinsic.X86Pcmpeqb,
Intrinsic.X86Pcmpeqw,
Intrinsic.X86Pcmpeqd,
Intrinsic.X86Pcmpeqq,
};
Intrinsic.X86Pcmpeqq
];
public static readonly Intrinsic[] X86PcmpgtInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PcmpgtInstruction =
[
Intrinsic.X86Pcmpgtb,
Intrinsic.X86Pcmpgtw,
Intrinsic.X86Pcmpgtd,
Intrinsic.X86Pcmpgtq,
};
Intrinsic.X86Pcmpgtq
];
public static readonly Intrinsic[] X86PmaxsInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PmaxsInstruction =
[
Intrinsic.X86Pmaxsb,
Intrinsic.X86Pmaxsw,
Intrinsic.X86Pmaxsd,
};
Intrinsic.X86Pmaxsd
];
public static readonly Intrinsic[] X86PmaxuInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PmaxuInstruction =
[
Intrinsic.X86Pmaxub,
Intrinsic.X86Pmaxuw,
Intrinsic.X86Pmaxud,
};
Intrinsic.X86Pmaxud
];
public static readonly Intrinsic[] X86PminsInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PminsInstruction =
[
Intrinsic.X86Pminsb,
Intrinsic.X86Pminsw,
Intrinsic.X86Pminsd,
};
Intrinsic.X86Pminsd
];
public static readonly Intrinsic[] X86PminuInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PminuInstruction =
[
Intrinsic.X86Pminub,
Intrinsic.X86Pminuw,
Intrinsic.X86Pminud,
};
Intrinsic.X86Pminud
];
public static readonly Intrinsic[] X86PmovsxInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PmovsxInstruction =
[
Intrinsic.X86Pmovsxbw,
Intrinsic.X86Pmovsxwd,
Intrinsic.X86Pmovsxdq,
};
Intrinsic.X86Pmovsxdq
];
public static readonly Intrinsic[] X86PmovzxInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PmovzxInstruction =
[
Intrinsic.X86Pmovzxbw,
Intrinsic.X86Pmovzxwd,
Intrinsic.X86Pmovzxdq,
};
Intrinsic.X86Pmovzxdq
];
public static readonly Intrinsic[] X86PsllInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PsllInstruction =
[
0,
Intrinsic.X86Psllw,
Intrinsic.X86Pslld,
Intrinsic.X86Psllq,
};
Intrinsic.X86Psllq
];
public static readonly Intrinsic[] X86PsraInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PsraInstruction =
[
0,
Intrinsic.X86Psraw,
Intrinsic.X86Psrad,
};
Intrinsic.X86Psrad
];
public static readonly Intrinsic[] X86PsrlInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PsrlInstruction =
[
0,
Intrinsic.X86Psrlw,
Intrinsic.X86Psrld,
Intrinsic.X86Psrlq,
};
Intrinsic.X86Psrlq
];
public static readonly Intrinsic[] X86PsubInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PsubInstruction =
[
Intrinsic.X86Psubb,
Intrinsic.X86Psubw,
Intrinsic.X86Psubd,
Intrinsic.X86Psubq,
};
Intrinsic.X86Psubq
];
public static readonly Intrinsic[] X86PunpckhInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PunpckhInstruction =
[
Intrinsic.X86Punpckhbw,
Intrinsic.X86Punpckhwd,
Intrinsic.X86Punpckhdq,
Intrinsic.X86Punpckhqdq,
};
Intrinsic.X86Punpckhqdq
];
public static readonly Intrinsic[] X86PunpcklInstruction = new Intrinsic[]
{
public static readonly Intrinsic[] X86PunpcklInstruction =
[
Intrinsic.X86Punpcklbw,
Intrinsic.X86Punpcklwd,
Intrinsic.X86Punpckldq,
Intrinsic.X86Punpcklqdq,
};
Intrinsic.X86Punpcklqdq
];
#endregion
public static void EnterArmFpMode(EmitterContext context, Func<FPState, Operand> getFpFlag)
@ -460,8 +460,8 @@ namespace ARMeilleure.Instructions
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
MethodInfo info = (op.Size & 1) == 0
? typeof(MathHelperF).GetMethod(name, new Type[] { typeof(float) })
: typeof(MathHelper).GetMethod(name, new Type[] { typeof(double) });
? typeof(MathHelperF).GetMethod(name, [typeof(float)])
: typeof(MathHelper).GetMethod(name, [typeof(double)]);
return context.Call(info, n);
}
@ -473,8 +473,8 @@ namespace ARMeilleure.Instructions
string name = nameof(MathHelper.Round);
MethodInfo info = (op.Size & 1) == 0
? typeof(MathHelperF).GetMethod(name, new Type[] { typeof(float), typeof(int) })
: typeof(MathHelper).GetMethod(name, new Type[] { typeof(double), typeof(int) });
? typeof(MathHelperF).GetMethod(name, [typeof(float), typeof(int)])
: typeof(MathHelper).GetMethod(name, [typeof(double), typeof(int)]);
return context.Call(info, n, Const((int)roundMode));
}

View File

@ -87,7 +87,7 @@ namespace ARMeilleure.Instructions
{
if (op.Replicate)
{
var regs = (count > 1) ? 1 : op.Increment;
int regs = (count > 1) ? 1 : op.Increment;
for (int reg = 0; reg < regs; reg++)
{
int dreg = reg + d;

View File

@ -12,17 +12,17 @@ namespace ARMeilleure.Instructions
static partial class InstEmit
{
#region "Masks"
private static readonly long[] _masksE0_Uzp = new long[]
{
private static readonly long[] _masksE0_Uzp =
[
13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0,
11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0,
};
11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0
];
private static readonly long[] _masksE1_Uzp = new long[]
{
private static readonly long[] _masksE1_Uzp =
[
15L << 56 | 11L << 48 | 07L << 40 | 03L << 32 | 14L << 24 | 10L << 16 | 06L << 8 | 02L << 0,
15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0,
};
15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0
];
#endregion
public static void Dup_Gp(ArmEmitterContext context)
@ -601,7 +601,7 @@ namespace ARMeilleure.Instructions
{
Operand d = GetVec(op.Rd);
List<Operand> args = new();
List<Operand> args = [];
if (!isTbl)
{

View File

@ -13,17 +13,17 @@ namespace ARMeilleure.Instructions
{
#region "Masks"
// Same as InstEmitSimdMove, as the instructions do the same thing.
private static readonly long[] _masksE0_Uzp = new long[]
{
private static readonly long[] _masksE0_Uzp =
[
13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0,
11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0,
};
11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0
];
private static readonly long[] _masksE1_Uzp = new long[]
{
private static readonly long[] _masksE1_Uzp =
[
15L << 56 | 11L << 48 | 07L << 40 | 03L << 32 | 14L << 24 | 10L << 16 | 06L << 8 | 02L << 0,
15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0,
};
15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0
];
#endregion
public static void Vmov_I(ArmEmitterContext context)

View File

@ -17,10 +17,10 @@ namespace ARMeilleure.Instructions
static partial class InstEmit
{
#region "Masks"
private static readonly long[] _masks_SliSri = new long[] // Replication masks.
{
0x0101010101010101L, 0x0001000100010001L, 0x0000000100000001L, 0x0000000000000001L,
};
private static readonly long[] _masks_SliSri =
[
0x0101010101010101L, 0x0001000100010001L, 0x0000000100000001L, 0x0000000000000001L
];
#endregion
public static void Rshrn_V(ArmEmitterContext context)

View File

@ -211,7 +211,7 @@ namespace ARMeilleure.Instructions
return (ulong)(size - 1);
}
private static ReadOnlySpan<byte> ClzNibbleTbl => new byte[] { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
[UnmanagedCallersOnly]
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).

View File

@ -1538,7 +1538,7 @@ namespace ARMeilleure.Instructions
}
else if (MathF.Abs(value) < MathF.Pow(2f, -128))
{
var overflowToInf = fpcr.GetRoundingMode() switch
bool overflowToInf = fpcr.GetRoundingMode() switch
{
FPRoundingMode.ToNearest => true,
FPRoundingMode.TowardsPlusInfinity => !sign,
@ -3073,7 +3073,7 @@ namespace ARMeilleure.Instructions
}
else if (Math.Abs(value) < Math.Pow(2d, -1024))
{
var overflowToInf = fpcr.GetRoundingMode() switch
bool overflowToInf = fpcr.GetRoundingMode() switch
{
FPRoundingMode.ToNearest => true,
FPRoundingMode.TowardsPlusInfinity => !sign,

View File

@ -27,7 +27,7 @@ namespace ARMeilleure.IntermediateRepresentation
{
get
{
_domFrontiers ??= new HashSet<BasicBlock>();
_domFrontiers ??= [];
return _domFrontiers;
}
@ -38,7 +38,7 @@ namespace ARMeilleure.IntermediateRepresentation
public BasicBlock(int index)
{
Operations = new IntrusiveList<Operation>();
Predecessors = new List<BasicBlock>();
Predecessors = [];
Index = index;
}

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@ -304,7 +304,7 @@ namespace ARMeilleure.IntermediateRepresentation
ushort newCount = checked((ushort)(count + 1));
ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue);
var oldSpan = new Span<T>(data, count);
Span<T> oldSpan = new(data, count);
capacity = newCapacity;
data = Allocators.References.Allocate<T>(capacity);
@ -338,7 +338,7 @@ namespace ARMeilleure.IntermediateRepresentation
throw new OverflowException();
}
var oldSpan = new Span<T>(data, (int)count);
Span<T> oldSpan = new(data, (int)count);
capacity = newCapacity;
data = Allocators.References.Allocate<T>(capacity);
@ -352,7 +352,7 @@ namespace ARMeilleure.IntermediateRepresentation
private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged
{
var span = new Span<T>(data, count);
Span<T> span = new(data, count);
for (int i = 0; i < span.Length; i++)
{
@ -372,7 +372,7 @@ namespace ARMeilleure.IntermediateRepresentation
private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged
{
var span = new Span<T>(data, (int)count);
Span<T> span = new(data, (int)count);
for (int i = 0; i < span.Length; i++)
{

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@ -198,7 +198,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType[] argTypes = new OperandType[] { OperandType.I32, OperandType.I64, OperandType.I64 };
OperandType[] argTypes = [OperandType.I32, OperandType.I64, OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
}
@ -252,7 +252,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
OperandType[] argTypes = [OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
}

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@ -22,7 +22,7 @@ namespace ARMeilleure.Signal
{
EmitterContext context = new();
var result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
Operand result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
context.Return(result);
@ -30,7 +30,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
OperandType[] argTypes = [OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugPartialUnmap>();
}
@ -39,7 +39,7 @@ namespace ARMeilleure.Signal
{
EmitterContext context = new();
var result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
Operand result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
context.Return(result);
@ -47,7 +47,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
OperandType[] argTypes = [OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugThreadLocalMapGetOrReserve>();
}
@ -76,7 +76,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
OperandType[] argTypes = [OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugNativeWriteLoop>();
}

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@ -55,7 +55,7 @@ namespace ARMeilleure.Translation
public Aarch32Mode Mode { get; }
private int _ifThenBlockStateIndex = 0;
private Condition[] _ifThenBlockState = Array.Empty<Condition>();
private Condition[] _ifThenBlockState = [];
public bool IsInIfThenBlock => _ifThenBlockStateIndex < _ifThenBlockState.Length;
public Condition CurrentIfThenBlockCond => _ifThenBlockState[_ifThenBlockStateIndex];

View File

@ -23,7 +23,7 @@ namespace ARMeilleure.Translation.Cache
}
}
private readonly List<MemoryBlock> _blocks = new();
private readonly List<MemoryBlock> _blocks = [];
public CacheMemoryAllocator(int capacity)
{

View File

@ -25,7 +25,7 @@ namespace ARMeilleure.Translation.Cache
private static CacheMemoryAllocator _cacheAllocator;
private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly List<CacheEntry> _cacheEntries = [];
private static readonly Lock _lock = new();
private static bool _initialized;

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@ -6,8 +6,8 @@ namespace ARMeilleure.Translation.Cache
{
class JitCacheInvalidation
{
private static readonly int[] _invalidationCode = new int[]
{
private static readonly int[] _invalidationCode =
[
unchecked((int)0xd53b0022), // mrs x2, ctr_el0
unchecked((int)0xd3504c44), // ubfx x4, x2, #16, #4
unchecked((int)0x52800083), // mov w3, #0x4
@ -35,8 +35,8 @@ namespace ARMeilleure.Translation.Cache
unchecked((int)0x54ffffa8), // b.hi 54 <ic_clear_loop>
unchecked((int)0xd5033b9f), // dsb ish
unchecked((int)0xd5033fdf), // isb
unchecked((int)0xd65f03c0), // ret
};
unchecked((int)0xd65f03c0) // ret
];
private delegate void InvalidateCache(ulong start, ulong end);

View File

@ -100,13 +100,13 @@ namespace ARMeilleure.Translation.Cache
return null; // Not found.
}
var unwindInfo = funcEntry.UnwindInfo;
CodeGen.Unwinding.UnwindInfo unwindInfo = funcEntry.UnwindInfo;
int codeIndex = 0;
for (int index = unwindInfo.PushEntries.Length - 1; index >= 0; index--)
{
var entry = unwindInfo.PushEntries[index];
UnwindPushEntry entry = unwindInfo.PushEntries[index];
switch (entry.PseudoOp)
{

View File

@ -47,8 +47,8 @@ namespace ARMeilleure.Translation
{
RemoveUnreachableBlocks(Blocks);
var visited = new HashSet<BasicBlock>();
var blockStack = new Stack<BasicBlock>();
HashSet<BasicBlock> visited = [];
Stack<BasicBlock> blockStack = new();
Array.Resize(ref _postOrderBlocks, Blocks.Count);
Array.Resize(ref _postOrderMap, Blocks.Count);
@ -88,8 +88,8 @@ namespace ARMeilleure.Translation
private void RemoveUnreachableBlocks(IntrusiveList<BasicBlock> blocks)
{
var visited = new HashSet<BasicBlock>();
var workQueue = new Queue<BasicBlock>();
HashSet<BasicBlock> visited = [];
Queue<BasicBlock> workQueue = new();
visited.Add(Entry);
workQueue.Enqueue(Entry);

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@ -108,7 +108,7 @@ namespace ARMeilleure.Translation
/// <returns>A list of all values sorted by Key Order</returns>
public List<TV> AsList()
{
List<TV> list = new();
List<TV> list = [];
AddToList(_root, list);

View File

@ -9,6 +9,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using System;
using System.Buffers.Binary;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
@ -153,7 +154,7 @@ namespace ARMeilleure.Translation.PTC
private void InitializeCarriers()
{
_infosStream = MemoryStreamManager.Shared.GetStream();
_codesList = new List<byte[]>();
_codesList = [];
_relocsStream = MemoryStreamManager.Shared.GetStream();
_unwindInfosStream = MemoryStreamManager.Shared.GetStream();
}
@ -562,7 +563,7 @@ namespace ARMeilleure.Translation.PTC
bool isEntryChanged = infoEntry.Hash != ComputeHash(translator.Memory, infoEntry.Address, infoEntry.GuestSize);
if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out var value) && value.HighCq))
if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out PtcProfiler.FuncProfile value) && value.HighCq))
{
infoEntry.Stubbed = true;
infoEntry.CodeLength = 0;
@ -749,8 +750,8 @@ namespace ARMeilleure.Translation.PTC
UnwindInfo unwindInfo,
bool highCq)
{
var cFunc = new CompiledFunction(code, unwindInfo, RelocInfo.Empty);
var gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
CompiledFunction cFunc = new(code, unwindInfo, RelocInfo.Empty);
GuestFunction gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq);
}
@ -764,7 +765,7 @@ namespace ARMeilleure.Translation.PTC
private void StubCode(int index)
{
_codesList[index] = Array.Empty<byte>();
_codesList[index] = [];
}
private void StubReloc(int relocEntriesCount)
@ -787,7 +788,7 @@ namespace ARMeilleure.Translation.PTC
public void MakeAndSaveTranslations(Translator translator)
{
var profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions);
ConcurrentQueue<(ulong address, PtcProfiler.FuncProfile funcProfile)> profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions);
_translateCount = 0;
_translateTotalCount = profiledFuncsToTranslate.Count;
@ -831,7 +832,7 @@ namespace ARMeilleure.Translation.PTC
void TranslateFuncs()
{
while (profiledFuncsToTranslate.TryDequeue(out var item))
while (profiledFuncsToTranslate.TryDequeue(out (ulong address, PtcProfiler.FuncProfile funcProfile) item))
{
ulong address = item.address;
@ -866,11 +867,11 @@ namespace ARMeilleure.Translation.PTC
Stopwatch sw = Stopwatch.StartNew();
foreach (var thread in threads)
foreach (Thread thread in threads)
{
thread.Start();
}
foreach (var thread in threads)
foreach (Thread thread in threads)
{
thread.Join();
}
@ -944,7 +945,7 @@ namespace ARMeilleure.Translation.PTC
WriteCode(code.AsSpan());
// WriteReloc.
using var relocInfoWriter = new BinaryWriter(_relocsStream, EncodingCache.UTF8NoBOM, true);
using BinaryWriter relocInfoWriter = new(_relocsStream, EncodingCache.UTF8NoBOM, true);
foreach (RelocEntry entry in relocInfo.Entries)
{
@ -954,7 +955,7 @@ namespace ARMeilleure.Translation.PTC
}
// WriteUnwindInfo.
using var unwindInfoWriter = new BinaryWriter(_unwindInfosStream, EncodingCache.UTF8NoBOM, true);
using BinaryWriter unwindInfoWriter = new(_unwindInfosStream, EncodingCache.UTF8NoBOM, true);
unwindInfoWriter.Write(unwindInfo.PushEntries.Length);

View File

@ -50,7 +50,7 @@ namespace ARMeilleure.Translation.PTC
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static List<T> DeserializeList<T>(Stream stream) where T : struct
{
List<T> list = new();
List<T> list = [];
int count = DeserializeStructure<int>(stream);

View File

@ -26,9 +26,10 @@ namespace ARMeilleure.Translation.PTC
private const uint InternalVersion = 5518; //! Not to be incremented manually for each change to the ARMeilleure project.
private static readonly uint[] _migrateInternalVersions = {
1866,
};
private static readonly uint[] _migrateInternalVersions =
[
1866
];
private const int SaveInterval = 30; // Seconds.
@ -111,9 +112,9 @@ namespace ARMeilleure.Translation.PTC
public ConcurrentQueue<(ulong address, FuncProfile funcProfile)> GetProfiledFuncsToTranslate(TranslatorCache<TranslatedFunction> funcs)
{
var profiledFuncsToTranslate = new ConcurrentQueue<(ulong address, FuncProfile funcProfile)>();
ConcurrentQueue<(ulong address, FuncProfile funcProfile)> profiledFuncsToTranslate = new();
foreach (var profiledFunc in ProfiledFuncs)
foreach (KeyValuePair<ulong, FuncProfile> profiledFunc in ProfiledFuncs)
{
if (!funcs.ContainsKey(profiledFunc.Key))
{

View File

@ -95,7 +95,7 @@ namespace ARMeilleure.Translation
// This is required because we have a implicit context load at the start of the function,
// but if there is a jump to the start of the function, the context load would trash the modified values.
// Here we insert a new entry block that will jump to the existing entry block.
BasicBlock newEntry = new BasicBlock(cfg.Blocks.Count);
BasicBlock newEntry = new(cfg.Blocks.Count);
cfg.UpdateEntry(newEntry);
}

View File

@ -44,10 +44,10 @@ namespace ARMeilleure.Translation
public static void Construct(ControlFlowGraph cfg)
{
var globalDefs = new DefMap[cfg.Blocks.Count];
var localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount];
DefMap[] globalDefs = new DefMap[cfg.Blocks.Count];
Operand[] localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount];
var dfPhiBlocks = new Queue<BasicBlock>();
Queue<BasicBlock> dfPhiBlocks = new();
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
{

View File

@ -222,7 +222,7 @@ namespace ARMeilleure.Translation
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false)
{
var context = new ArmEmitterContext(
ArmEmitterContext context = new(
Memory,
CountTable,
FunctionTable,
@ -259,10 +259,10 @@ namespace ARMeilleure.Translation
Logger.EndPass(PassName.RegisterUsage);
var retType = OperandType.I64;
var argTypes = new OperandType[] { OperandType.I64 };
OperandType retType = OperandType.I64;
OperandType[] argTypes = [OperandType.I64];
var options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
CompilerOptions options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
if (context.HasPtc && !singleStep)
{
@ -478,7 +478,7 @@ namespace ARMeilleure.Translation
public void InvalidateJitCacheRegion(ulong address, ulong size)
{
ulong[] overlapAddresses = Array.Empty<ulong>();
ulong[] overlapAddresses = [];
int overlapsCount = Functions.GetOverlaps(address, size, ref overlapAddresses);
@ -521,7 +521,7 @@ namespace ARMeilleure.Translation
List<TranslatedFunction> functions = Functions.AsList();
foreach (var func in functions)
foreach (TranslatedFunction func in functions)
{
JitCache.Unmap(func.FuncPointer);
@ -530,7 +530,7 @@ namespace ARMeilleure.Translation
Functions.Clear();
while (_oldFuncs.TryDequeue(out var kv))
while (_oldFuncs.TryDequeue(out KeyValuePair<ulong, TranslatedFunction> kv))
{
JitCache.Unmap(kv.Value.FuncPointer);
@ -551,7 +551,7 @@ namespace ARMeilleure.Translation
{
while (Queue.Count > 0 && Queue.TryDequeue(out RejitRequest request))
{
if (Functions.TryGetValue(request.Address, out var func) && func.CallCounter != null)
if (Functions.TryGetValue(request.Address, out TranslatedFunction func) && func.CallCounter != null)
{
Volatile.Write(ref func.CallCounter.Value, 0);
}

View File

@ -36,7 +36,7 @@ namespace ARMeilleure.Translation
Sync = new object();
_requests = new Stack<RejitRequest>();
_requestAddresses = new HashSet<ulong>();
_requestAddresses = [];
}
/// <summary>

View File

@ -142,7 +142,7 @@ namespace ARMeilleure.Translation
/// <returns>Generated <see cref="DispatchStub"/></returns>
private nint GenerateDispatchStub()
{
var context = new EmitterContext();
EmitterContext context = new();
Operand lblFallback = Label();
Operand lblEnd = Label();
@ -161,7 +161,7 @@ namespace ARMeilleure.Translation
for (int i = 0; i < _functionTable.Levels.Length; i++)
{
ref var level = ref _functionTable.Levels[i];
ref AddressTableLevel level = ref _functionTable.Levels[i];
// level.Mask is not used directly because it is more often bigger than 32-bits, so it will not
// be encoded as an immediate on x86's bitwise and operation.
@ -185,11 +185,11 @@ namespace ARMeilleure.Translation
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext);
var cfg = context.GetControlFlowGraph();
var retType = OperandType.I64;
var argTypes = new[] { OperandType.I64 };
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType retType = OperandType.I64;
OperandType[] argTypes = [OperandType.I64];
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
return Marshal.GetFunctionPointerForDelegate(func);
}
@ -200,7 +200,7 @@ namespace ARMeilleure.Translation
/// <returns>Generated <see cref="SlowDispatchStub"/></returns>
private nint GenerateSlowDispatchStub()
{
var context = new EmitterContext();
EmitterContext context = new();
// Load the target guest address from the native context.
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
@ -210,11 +210,11 @@ namespace ARMeilleure.Translation
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext);
var cfg = context.GetControlFlowGraph();
var retType = OperandType.I64;
var argTypes = new[] { OperandType.I64 };
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType retType = OperandType.I64;
OperandType[] argTypes = [OperandType.I64];
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
return Marshal.GetFunctionPointerForDelegate(func);
}
@ -251,7 +251,7 @@ namespace ARMeilleure.Translation
/// <returns><see cref="DispatchLoop"/> function</returns>
private DispatcherFunction GenerateDispatchLoop()
{
var context = new EmitterContext();
EmitterContext context = new();
Operand beginLbl = Label();
Operand endLbl = Label();
@ -279,9 +279,9 @@ namespace ARMeilleure.Translation
context.Return();
var cfg = context.GetControlFlowGraph();
var retType = OperandType.None;
var argTypes = new[] { OperandType.I64, OperandType.I64 };
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType retType = OperandType.None;
OperandType[] argTypes = [OperandType.I64, OperandType.I64];
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DispatcherFunction>();
}
@ -292,7 +292,7 @@ namespace ARMeilleure.Translation
/// <returns><see cref="ContextWrapper"/> function</returns>
private WrapperFunction GenerateContextWrapper()
{
var context = new EmitterContext();
EmitterContext context = new();
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
Operand guestMethod = context.LoadArgument(OperandType.I64, 1);
@ -303,9 +303,9 @@ namespace ARMeilleure.Translation
context.Return(returnValue);
var cfg = context.GetControlFlowGraph();
var retType = OperandType.I64;
var argTypes = new[] { OperandType.I64, OperandType.I64 };
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType retType = OperandType.I64;
OperandType[] argTypes = [OperandType.I64, OperandType.I64];
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<WrapperFunction>();
}

View File

@ -139,7 +139,7 @@ namespace ARMeilleure.Translation
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
OperandType[] argTypes = [OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<FpFlagsPInvokeTest>();
}

View File

@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Backends.SDL2
SDL2Driver.Instance.Initialize();
int res = SDL_GetDefaultAudioInfo(nint.Zero, out var spec, 0);
int res = SDL_GetDefaultAudioInfo(nint.Zero, out SDL_AudioSpec spec, 0);
if (res != 0)
{

View File

@ -38,7 +38,7 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
get => Marshal.PtrToStringAnsi(GetOutContext().Name);
set
{
var context = GetOutContext();
SoundIoOutStream context = GetOutContext();
if (_nameStored != nint.Zero && context.Name == _nameStored)
{
@ -129,8 +129,8 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
unsafe
{
var frameCountPtr = &nativeFrameCount;
var arenasPtr = &arenas;
int* frameCountPtr = &nativeFrameCount;
IntPtr* arenasPtr = &arenas;
CheckError(soundio_outstream_begin_write(_context, (nint)arenasPtr, (nint)frameCountPtr));
frameCount = *frameCountPtr;

View File

@ -31,19 +31,19 @@ namespace Ryujinx.Audio.Backends.CompatLayer
private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
private static readonly long[] _defaultSurroundToStereoCoefficients = new long[4]
{
private static readonly long[] _defaultSurroundToStereoCoefficients =
[
RawQ15One,
Minus3dBInQ15,
Minus12dBInQ15,
Minus3dBInQ15,
};
Minus3dBInQ15
];
private static readonly long[] _defaultStereoToMonoCoefficients = new long[2]
{
private static readonly long[] _defaultStereoToMonoCoefficients =
[
Minus6dBInQ15,
Minus6dBInQ15,
};
Minus6dBInQ15
];
private const int SurroundChannelCount = 6;
private const int StereoChannelCount = 2;

View File

@ -164,12 +164,12 @@ namespace Ryujinx.Audio
/// <summary>
/// The default coefficients used for standard 5.1 surround to stereo downmixing.
/// </summary>
public static readonly float[] DefaultSurroundToStereoCoefficients = new float[4]
{
public static readonly float[] DefaultSurroundToStereoCoefficients =
[
1.0f,
0.707f,
0.251f,
0.707f,
};
0.707f
];
}
}

View File

@ -173,7 +173,7 @@ namespace Ryujinx.Audio.Input
// TODO: Detect if the driver supports audio input
}
return new[] { Constants.DefaultDeviceInputName };
return [Constants.DefaultDeviceInputName];
}
/// <summary>

View File

@ -167,7 +167,7 @@ namespace Ryujinx.Audio.Output
/// <returns>The list of all audio outputs name</returns>
public string[] ListAudioOuts()
{
return new[] { Constants.DefaultDeviceOutputName };
return [Constants.DefaultDeviceOutputName];
}
/// <summary>

View File

@ -10,14 +10,14 @@ namespace Ryujinx.Audio.Renderer.Device
/// <summary>
/// All the defined virtual devices.
/// </summary>
public static readonly VirtualDevice[] Devices = new VirtualDevice[5]
{
public static readonly VirtualDevice[] Devices =
[
new("AudioStereoJackOutput", 2, true),
new("AudioBuiltInSpeakerOutput", 2, false),
new("AudioTvOutput", 6, false),
new("AudioUsbDeviceOutput", 2, true),
new("AudioExternalOutput", 6, true),
};
new("AudioExternalOutput", 6, true)
];
/// <summary>
/// The name of the <see cref="VirtualDevice"/>.

View File

@ -46,7 +46,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
SampleRate = sampleRate;
BufferCount = mixBufferCount + voiceChannelCountMax;
Buffers = mixBuffer;
Commands = new List<ICommand>();
Commands = [];
MemoryManager = memoryManager;
_buffersEntryCount = Buffers.Length;

View File

@ -9,21 +9,29 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{
public class Reverb3dCommand : ICommand
{
private static readonly int[] _outputEarlyIndicesTableMono = new int[20] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[1] { 0 };
private static readonly int[] _outputEarlyIndicesTableMono = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
];
private static readonly int[] _targetEarlyDelayLineIndicesTableMono = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
];
private static readonly int[] _targetOutputFeedbackIndicesTableMono = [0];
private static readonly int[] _outputEarlyIndicesTableStereo = new int[20] { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1 };
private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[2] { 0, 1 };
private static readonly int[] _outputEarlyIndicesTableStereo = [0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1
];
private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
];
private static readonly int[] _targetOutputFeedbackIndicesTableStereo = [0, 1];
private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[20] { 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3 };
private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] _outputEarlyIndicesTableQuadraphonic = [0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3
];
private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
];
private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = [0, 1, 2, 3];
private static readonly int[] _outputEarlyIndicesTableSurround = new int[40] { 4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5 };
private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[40] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19 };
private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[6] { 0, 1, 2, 3, -1, 3 };
private static readonly int[] _outputEarlyIndicesTableSurround = [4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5
];
private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = [0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19
];
private static readonly int[] _targetOutputFeedbackIndicesTableSurround = [0, 1, 2, 3, -1, 3];
public bool Enabled { get; set; }

View File

@ -9,25 +9,27 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{
public class ReverbCommand : ICommand
{
private static readonly int[] _outputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] _outputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
private static readonly int[] _outputEarlyIndicesTableMono = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
private static readonly int[] _targetEarlyDelayLineIndicesTableMono = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
private static readonly int[] _outputIndicesTableMono = [0, 0, 0, 0];
private static readonly int[] _targetOutputFeedbackIndicesTableMono = [0, 1, 2, 3];
private static readonly int[] _outputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] _outputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
private static readonly int[] _outputEarlyIndicesTableStereo = [0, 0, 1, 1, 0, 1, 0, 0, 1, 1];
private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
private static readonly int[] _outputIndicesTableStereo = [0, 0, 1, 1];
private static readonly int[] _targetOutputFeedbackIndicesTableStereo = [2, 0, 3, 1];
private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] _outputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] _outputEarlyIndicesTableQuadraphonic = [0, 0, 1, 1, 0, 1, 2, 2, 3, 3];
private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
private static readonly int[] _outputIndicesTableQuadraphonic = [0, 1, 2, 3];
private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = [0, 1, 2, 3];
private static readonly int[] _outputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
private static readonly int[] _outputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
private static readonly int[] _outputEarlyIndicesTableSurround = [0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5
];
private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = [0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9
];
private static readonly int[] _outputIndicesTableSurround = [0, 1, 2, 3, 4, 5];
private static readonly int[] _targetOutputFeedbackIndicesTableSurround = [0, 1, 2, 3, -1, 3];
public bool Enabled { get; set; }

View File

@ -10,7 +10,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
public static class ResamplerHelper
{
#region "Default Quality Lookup Tables"
private static readonly short[] _normalCurveLut0 = {
private static readonly short[] _normalCurveLut0 =
[
6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22,
6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48,
5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77,
@ -42,10 +43,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213,
77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659,
48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121,
22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600,
};
22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600
];
private static readonly short[] _normalCurveLut1 = {
private static readonly short[] _normalCurveLut1 =
[
-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36,
-568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80,
-990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128,
@ -77,10 +79,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
-180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338,
-128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990,
-80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568,
-36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68,
};
-36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68
];
private static readonly short[] _normalCurveLut2 = {
private static readonly short[] _normalCurveLut2 =
[
3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42,
2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58,
2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76,
@ -112,12 +115,13 @@ namespace Ryujinx.Audio.Renderer.Dsp
-98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813,
-76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227,
-58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688,
-42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195,
};
-42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195
];
#endregion
#region "High Quality Lookup Tables"
private static readonly short[] _highCurveLut0 = {
private static readonly short[] _highCurveLut0 =
[
-582, -23, 8740, 16386, 8833, 8, -590, 0, -573, -54, 8647, 16385, 8925, 40, -598, -1,
-565, -84, 8555, 16383, 9018, 72, -606, -1, -557, -113, 8462, 16379, 9110, 105, -614, -2,
-549, -142, 8370, 16375, 9203, 139, -622, -2, -541, -170, 8277, 16369, 9295, 173, -630, -3,
@ -181,10 +185,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
-5, -646, 244, 9480, 16354, 8093, -225, -525, -4, -638, 208, 9387, 16362, 8185, -198, -533,
-3, -630, 173, 9295, 16369, 8277, -170, -541, -2, -622, 139, 9203, 16375, 8370, -142, -549,
-2, -614, 105, 9110, 16379, 8462, -113, -557, -1, -606, 72, 9018, 16383, 8555, -84, -565,
-1, -598, 40, 8925, 16385, 8647, -54, -573, 0, -590, 8, 8833, 16386, 8740, -23, -582,
};
-1, -598, 40, 8925, 16385, 8647, -54, -573, 0, -590, 8, 8833, 16386, 8740, -23, -582
];
private static readonly short[] _highCurveLut1 = {
private static readonly short[] _highCurveLut1 =
[
-12, 47, -134, 32767, 81, -16, 2, 0, -26, 108, -345, 32760, 301, -79, 17, -1,
-40, 168, -552, 32745, 526, -144, 32, -2, -53, 226, -753, 32723, 755, -210, 47, -3,
-66, 284, -950, 32694, 989, -277, 63, -5, -78, 340, -1143, 32658, 1226, -346, 79, -6,
@ -248,10 +253,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
-9, 113, -486, 1715, 32564, -1514, 447, -101, -8, 96, -415, 1469, 32615, -1331, 394, -90,
-6, 79, -346, 1226, 32658, -1143, 340, -78, -5, 63, -277, 989, 32694, -950, 284, -66,
-3, 47, -210, 755, 32723, -753, 226, -53, -2, 32, -144, 526, 32745, -552, 168, -40,
-1, 17, -79, 301, 32760, -345, 108, -26, 0, 2, -16, 81, 32767, -134, 47, -12,
};
-1, 17, -79, 301, 32760, -345, 108, -26, 0, 2, -16, 81, 32767, -134, 47, -12
];
private static readonly short[] _highCurveLut2 = {
private static readonly short[] _highCurveLut2 =
[
418, -2538, 6118, 24615, 6298, -2563, 417, 0, 420, -2512, 5939, 24611, 6479, -2588, 415, 1,
421, -2485, 5761, 24605, 6662, -2612, 412, 2, 422, -2458, 5585, 24595, 6846, -2635, 409, 3,
423, -2430, 5410, 24582, 7030, -2658, 406, 4, 423, -2402, 5236, 24565, 7216, -2680, 403, 5,
@ -315,8 +321,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
7, 395, -2721, 7591, 24523, 4893, -2343, 423, 6, 399, -2701, 7403, 24546, 5064, -2373, 423,
5, 403, -2680, 7216, 24565, 5236, -2402, 423, 4, 406, -2658, 7030, 24582, 5410, -2430, 423,
3, 409, -2635, 6846, 24595, 5585, -2458, 422, 2, 412, -2612, 6662, 24605, 5761, -2485, 421,
1, 415, -2588, 6479, 24611, 5939, -2512, 420, 0, 417, -2563, 6298, 24615, 6118, -2538, 418,
};
1, 415, -2588, 6479, 24611, 5939, -2512, 420, 0, 417, -2563, 6298, 24615, 6118, -2538, 418
];
#endregion
private static readonly float[] _normalCurveLut0F;

View File

@ -6,12 +6,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
{
public struct Reverb3dState
{
private readonly float[] _fdnDelayMinTimes = new float[4] { 5.0f, 6.0f, 13.0f, 14.0f };
private readonly float[] _fdnDelayMaxTimes = new float[4] { 45.704f, 82.782f, 149.94f, 271.58f };
private readonly float[] _decayDelayMaxTimes1 = new float[4] { 17.0f, 13.0f, 9.0f, 7.0f };
private readonly float[] _decayDelayMaxTimes2 = new float[4] { 19.0f, 11.0f, 10.0f, 6.0f };
private readonly float[] _earlyDelayTimes = new float[20] { 0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f };
public readonly float[] EarlyGain = new float[20] { 0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f, 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f, 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f };
private readonly float[] _fdnDelayMinTimes = [5.0f, 6.0f, 13.0f, 14.0f];
private readonly float[] _fdnDelayMaxTimes = [45.704f, 82.782f, 149.94f, 271.58f];
private readonly float[] _decayDelayMaxTimes1 = [17.0f, 13.0f, 9.0f, 7.0f];
private readonly float[] _decayDelayMaxTimes2 = [19.0f, 11.0f, 10.0f, 6.0f];
private readonly float[] _earlyDelayTimes = [0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f
];
public readonly float[] EarlyGain = [0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f, 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f, 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f
];
public IDelayLine[] FdnDelayLines { get; }
public DecayDelay[] DecayDelays1 { get; }

View File

@ -7,8 +7,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
{
public struct ReverbState
{
private static readonly float[] _fdnDelayTimes = new float[20]
{
private static readonly float[] _fdnDelayTimes =
[
// Room
53.953247f, 79.192566f, 116.238770f, 130.615295f,
// Hall
@ -18,11 +18,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
47.03f, 71f, 103f, 170f,
// Max delay (Hall is the one with the highest values so identical to Hall)
53.953247f, 79.192566f, 116.238770f, 170.615295f,
};
53.953247f, 79.192566f, 116.238770f, 170.615295f
];
private static readonly float[] _decayDelayTimes = new float[20]
{
private static readonly float[] _decayDelayTimes =
[
// Room
7f, 9f, 13f, 17f,
// Hall
@ -32,11 +32,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
7f, 7f, 13f, 9f,
// Max delay (Hall is the one with the highest values so identical to Hall)
7f, 9f, 13f, 17f,
};
7f, 9f, 13f, 17f
];
private static readonly float[] _earlyDelayTimes = new float[50]
{
private static readonly float[] _earlyDelayTimes =
[
// Room
0.0f, 3.5f, 2.8f, 3.9f, 2.7f, 13.4f, 7.9f, 8.4f, 9.9f, 12.0f,
// Chamber
@ -46,11 +46,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
33.1f, 43.3f, 22.8f, 37.9f, 14.9f, 35.3f, 17.9f, 34.2f, 0.0f, 43.3f,
// Disabled
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
};
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f
];
private static readonly float[] _earlyGainBase = new float[50]
{
private static readonly float[] _earlyGainBase =
[
// Room
0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.68f, 0.68f,
// Chamber
@ -60,11 +60,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
0.93f, 0.92f, 0.87f, 0.86f, 0.94f, 0.81f, 0.80f, 0.77f, 0.76f, 0.65f,
// Disabled
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
};
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f
];
private static readonly float[] _preDelayTimes = new float[5]
{
private static readonly float[] _preDelayTimes =
[
// Room
12.5f,
// Chamber
@ -74,8 +74,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
50.0f,
// Disabled
0.0f,
};
0.0f
];
public DelayLine[] FdnDelayLines { get; }
public DecayDelay[] DecayDelays { get; }

View File

@ -436,7 +436,7 @@ namespace Ryujinx.Audio.Renderer.Server
return result;
}
PoolMapper poolMapper = new PoolMapper(_processHandle, _memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
PoolMapper poolMapper = new(_processHandle, _memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
result = stateUpdater.UpdateVoices(_voiceContext, poolMapper);

View File

@ -27,7 +27,7 @@ namespace Ryujinx.Audio.Renderer.Utils
private void UpdateHeader()
{
var writer = new BinaryWriter(_stream);
BinaryWriter writer = new(_stream);
long currentPos = writer.Seek(0, SeekOrigin.Current);

View File

@ -83,7 +83,7 @@ namespace Ryujinx.BuildValidationTasks
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid!");
JsonSerializerOptions jsonOptions = new JsonSerializerOptions()
JsonSerializerOptions jsonOptions = new()
{
WriteIndented = true,
NewLine = "\n",

View File

@ -34,7 +34,7 @@ namespace Ryujinx.Common
{
try
{
foreach (var item in _queue.GetConsumingEnumerable(_cts.Token))
foreach (T item in _queue.GetConsumingEnumerable(_cts.Token))
{
_workerAction(item);
}

View File

@ -106,7 +106,7 @@ namespace Ryujinx.Common.Collections
/// <returns>A list of all RangeNodes sorted by Key Order</returns>
public List<RangeNode<TKey, TValue>> AsList()
{
List<RangeNode<TKey, TValue>> list = new();
List<RangeNode<TKey, TValue>> list = [];
AddToList(Root, list);

View File

@ -139,7 +139,7 @@ namespace Ryujinx.Common.Collections
/// <param name="list">List to add the tree pairs into</param>
public List<KeyValuePair<TKey, TValue>> AsLevelOrderList()
{
List<KeyValuePair<TKey, TValue>> list = new();
List<KeyValuePair<TKey, TValue>> list = [];
Queue<Node<TKey, TValue>> nodes = new();
@ -168,7 +168,7 @@ namespace Ryujinx.Common.Collections
/// <returns>A list of all KeyValuePairs sorted by Key Order</returns>
public List<KeyValuePair<TKey, TValue>> AsList()
{
List<KeyValuePair<TKey, TValue>> list = new();
List<KeyValuePair<TKey, TValue>> list = [];
AddToList(Root, list);

View File

@ -23,8 +23,9 @@ namespace Ryujinx.Common.Configuration
public static EnabledDirtyHack Unpack(ulong packedHack)
{
var unpackedFields = packedHack.UnpackBitFields(PackedFormat);
if (unpackedFields is not [var hack, var value])
uint[] unpackedFields = packedHack.UnpackBitFields(PackedFormat);
// ReSharper disable once PatternAlwaysMatches
if (unpackedFields is not [uint hack, uint value])
throw new Exception("The unpack operation on the integer resulted in an invalid unpacked result.");
return new EnabledDirtyHack((DirtyHack)hack, (int)value);
@ -53,7 +54,7 @@ namespace Ryujinx.Common.Configuration
public static implicit operator DirtyHacks(EnabledDirtyHack[] hacks) => new(hacks);
public static implicit operator DirtyHacks(ulong[] packedHacks) => new(packedHacks);
public new int this[DirtyHack hack] => TryGetValue(hack, out var value) ? value : -1;
public new int this[DirtyHack hack] => TryGetValue(hack, out int value) ? value : -1;
public bool IsEnabled(DirtyHack hack) => ContainsKey(hack);
}

View File

@ -78,5 +78,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
/// Controller Rumble Settings
/// </summary>
public RumbleConfigController Rumble { get; set; }
/// <summary>
/// Controller LED Settings
/// </summary>
public LedConfigController Led { get; set; }
}
}

View File

@ -0,0 +1,25 @@
namespace Ryujinx.Common.Configuration.Hid.Controller
{
public class LedConfigController
{
/// <summary>
/// Enable LED color changing by the emulator
/// </summary>
public bool EnableLed { get; set; }
/// <summary>
/// Ignores the color and disables the LED entirely.
/// </summary>
public bool TurnOffLed { get; set; }
/// <summary>
/// Ignores the color and uses the rainbow color functionality for the LED.
/// </summary>
public bool UseRainbow { get; set; }
/// <summary>
/// Packed RGB int of the color
/// </summary>
public uint LedColor { get; set; }
}
}

View File

@ -8,7 +8,7 @@ namespace Ryujinx.Common.Configuration
public ModMetadata()
{
Mods = new List<Mod>();
Mods = [];
}
}
}

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