diff --git a/src/Ryujinx.Input.SDL2/SDL2GamepadDriver.cs b/src/Ryujinx.Input.SDL2/SDL2GamepadDriver.cs index 012d72d7c..48bfe5fc1 100644 --- a/src/Ryujinx.Input.SDL2/SDL2GamepadDriver.cs +++ b/src/Ryujinx.Input.SDL2/SDL2GamepadDriver.cs @@ -115,7 +115,7 @@ namespace Ryujinx.Input.SDL2 { lock (_lock) { - _gamepadsIds.Add(id); + _gamepadsIds.Insert(joystickDeviceId, id); } OnGamepadConnected?.Invoke(id);