UI: Fixed the Amiibo keybind only working when the UI had been updated.
This commit is contained in:
parent
880a8ae748
commit
fe9d8d05bd
@ -1662,10 +1662,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
|
|
||||||
public async Task OpenAmiiboWindow()
|
public async Task OpenAmiiboWindow()
|
||||||
{
|
{
|
||||||
if (!IsAmiiboRequested)
|
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId) && IsGameRunning)
|
||||||
return;
|
|
||||||
|
|
||||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
|
||||||
{
|
{
|
||||||
string titleId = AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
|
string titleId = AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
|
||||||
AmiiboWindow window = new(ShowAll, LastScannedAmiiboId, titleId);
|
AmiiboWindow window = new(ShowAll, LastScannedAmiiboId, titleId);
|
||||||
@ -1683,10 +1680,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
}
|
}
|
||||||
public async Task OpenBinFile()
|
public async Task OpenBinFile()
|
||||||
{
|
{
|
||||||
if (!IsAmiiboRequested)
|
if (AppHost.Device.System.SearchingForAmiibo(out _) && IsGameRunning)
|
||||||
return;
|
|
||||||
|
|
||||||
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
|
||||||
{
|
{
|
||||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user