[Feature Request] consider an export/import for saves that uses titleID #148

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opened 2024-11-01 16:37:03 +00:00 by aarron-lee · 2 comments
aarron-lee commented 2024-11-01 16:37:03 +00:00 (Migrated from github.com)

Overview

Ryujinx uses a save folder structure identical to the Switch itself, where it uses auto-incrementing numeric values for the folder names.

However, this makes it more difficult for migrating and backing up saves across different devices, etc, since game folder values can change depending on the order in which games are installed.

image

Smaller details

Ideally, it'd be nice to get some sort of solution that would allow for easily migrating and backing up save files between devices, especially if you want to use file syncing apps like Syncthing.

Nature of request

There was previously a request in upstream Ryujinx for to use titleIDs for the folder names, discussion found here: https://web.archive.org/web/20240310003722/https://github.com/Ryujinx/Ryujinx/issues/6437

While I think this would be the ideal solution, I'm assuming this is not something that will be considered.

Another solution would be some way to export/import saves based on titleID, so that even if solutions like syncthing couldn't be used, it would still be possible to manually back up save files.

Why would this feature be useful?

easier backup + migration of saves between devices

### Overview Ryujinx uses a save folder structure identical to the Switch itself, where it uses auto-incrementing numeric values for the folder names. However, this makes it more difficult for migrating and backing up saves across different devices, etc, since game folder values can change depending on the order in which games are installed. ![image](https://github.com/user-attachments/assets/37cda0e2-9bf4-4df6-8a84-df0d378049aa) ### Smaller details Ideally, it'd be nice to get some sort of solution that would allow for easily migrating and backing up save files between devices, especially if you want to use file syncing apps like Syncthing. ### Nature of request There was previously a request in upstream Ryujinx for to use titleIDs for the folder names, discussion found here: https://web.archive.org/web/20240310003722/https://github.com/Ryujinx/Ryujinx/issues/6437 While I think this would be the ideal solution, I'm assuming this is not something that will be considered. Another solution would be some way to export/import saves based on titleID, so that even if solutions like syncthing couldn't be used, it would still be possible to manually back up save files. ### Why would this feature be useful? easier backup + migration of saves between devices
falsonome11 commented 2024-11-18 14:59:44 +00:00 (Migrated from github.com)

Clickink on a game with right mouse button, then on "open savegame folder", you can copy/paste the files from/to other emutators, maybe it can help you.

Clickink on a game with right mouse button, then on "open savegame folder", you can copy/paste the files from/to other emutators, maybe it can help you.
JarTheHead commented 2025-01-06 21:27:34 +00:00 (Migrated from github.com)

Clickink on a game with right mouse button

This sometimes get tedious, especially if you're trying to sync saves across devices such as portable consoles. I think this would be a worthwhile change. It would also likely simplify cloud save methods too.

> Clickink on a game with right mouse button This sometimes get tedious, especially if you're trying to sync saves across devices such as portable consoles. I think this would be a worthwhile change. It would also likely simplify cloud save methods too.
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Reference: MeloNX/Ryujinx-ryubing#148
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