[Bug] Clock Tower Rewind crashes while loading #153

Closed
opened 2024-11-01 18:30:16 +00:00 by JulumEi · 5 comments
JulumEi commented 2024-11-01 18:30:16 +00:00 (Migrated from github.com)

Description of the issue

Clock Tower Rewind does not boot because it crashes before it can start.

Reproduction steps

Attempt to run Clock Tower Rewind

Log file

Ryujinx_1.2.67_2024-11-01_14-20-57.log

OS

Windows 10

Ryujinx version

1.2.67 Firmware 18.1.0, 1.2.68 Firmware 19.0.0

Game version

1.0

CPU

i7-10700K

GPU

NVIDIA RTX 3070

RAM

48GB

List of applied mods

No response

Additional context?

No response

### Description of the issue Clock Tower Rewind does not boot because it crashes before it can start. ### Reproduction steps Attempt to run Clock Tower Rewind ### Log file [Ryujinx_1.2.67_2024-11-01_14-20-57.log](https://github.com/user-attachments/files/17603041/Ryujinx_1.2.67_2024-11-01_14-20-57.log) ### OS Windows 10 ### Ryujinx version 1.2.67 Firmware 18.1.0, 1.2.68 Firmware 19.0.0 ### Game version 1.0 ### CPU i7-10700K ### GPU NVIDIA RTX 3070 ### RAM 48GB ### List of applied mods _No response_ ### Additional context? _No response_
fredy27200 commented 2024-11-01 20:28:10 +00:00 (Migrated from github.com)

i got the exact same issue in on my computer (Windows 10.0.22631, AMD Ryzen 7 3700X, 32 Go RAM, GeForce RTX 4070, Firmware Version: 19.0.0,

i got the exact same issue in on my computer (Windows 10.0.22631, AMD Ryzen 7 3700X, 32 Go RAM, GeForce RTX 4070, Firmware Version: 19.0.0,
agnostk commented 2024-11-02 17:54:38 +00:00 (Migrated from github.com)

Please test it with the artifact generated in #163

Please test it with the artifact generated in #163
JulumEi commented 2024-11-02 18:10:12 +00:00 (Migrated from github.com)

This fixes the issue.

This fixes the issue.
VeraPhobia commented 2024-11-02 19:24:11 +00:00 (Migrated from github.com)

it got fixed in the PR build but for some reason these 2 lines are being repeated contently and only in the into video.

00:01:15.948 |S| HLE.OsThread.19 ServiceMm SetAndWait: Stubbed. {requestId: 6 ; clockRateMin: 429488704 ; clockRateMax: -1} 00:01:15.949 |S| HLE.OsThread.19 ServiceMm Get: Stubbed. {requestId: 6} 00:01:15.956 |S| HLE.OsThread.3 ServiceHid IsSixAxisSensorAtRest: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 131075 ; isAtRest: True}

i think it is being repeated every frame and the log got to 12mb in less than 2 min. it doesnt happen after starting the game but i wanted to report it just in case there is a problem.

thank you for the great work

it got fixed in the PR build but for some reason these 2 lines are being repeated contently and only in the into video. `00:01:15.948 |S| HLE.OsThread.19 ServiceMm SetAndWait: Stubbed. {requestId: 6 ; clockRateMin: 429488704 ; clockRateMax: -1} 00:01:15.949 |S| HLE.OsThread.19 ServiceMm Get: Stubbed. {requestId: 6} 00:01:15.956 |S| HLE.OsThread.3 ServiceHid IsSixAxisSensorAtRest: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 131075 ; isAtRest: True}` i think it is being repeated every frame and the log got to 12mb in less than 2 min. it doesnt happen after starting the game but i wanted to report it just in case there is a problem. thank you for the great work
fredy27200 commented 2024-11-03 10:36:39 +00:00 (Migrated from github.com)

nice, the game is working now !

nice, the game is working now !
Sign in to join this conversation.
1 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: MeloNX/Ryujinx-ryubing#153
No description provided.