Add option to show the title bar #101
@ -1552,7 +1552,7 @@ namespace Ryujinx.UI.Common.Configuration
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{
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 56.");
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 56.");
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configurationFileFormat.ShowTitleBar = (OperatingSystem.IsWindows()) ? false : true;
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configurationFileFormat.ShowTitleBar = !OperatingSystem.IsWindows();
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configurationFileUpdated = true;
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configurationFileUpdated = true;
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}
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}
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@ -17,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
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public SettingsUiView()
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public SettingsUiView()
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{
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{
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InitializeComponent();
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InitializeComponent();
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ShowTitleBarBox.IsVisible = (OperatingSystem.IsWindows()) ? true : false;
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ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
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}
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}
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private async void AddGameDirButton_OnClick(object sender, RoutedEventArgs e)
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private async void AddGameDirButton_OnClick(object sender, RoutedEventArgs e)
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@ -82,7 +82,7 @@ namespace Ryujinx.Ava.UI.Windows
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ViewModel.Title = App.FormatTitle();
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ViewModel.Title = App.FormatTitle();
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TitleBar.ExtendsContentIntoTitleBar = (ConfigurationState.Instance.ShowTitleBar) ? false : true;
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TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar;
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TitleBar.TitleBarHitTestType = TitleBarHitTestType.Complex;
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TitleBar.TitleBarHitTestType = TitleBarHitTestType.Complex;
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// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
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// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
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