v1.2.73 #231
@ -184,18 +184,24 @@ namespace Ryujinx.Ava.UI.Views.Main
|
|||||||
if (sender is not MenuItem { Tag: string resolution })
|
if (sender is not MenuItem { Tag: string resolution })
|
||||||
return;
|
return;
|
||||||
|
|
||||||
(int width, int height) = resolution.Split(' ', 2)
|
(int resolutionWidth, int resolutionHeight) = resolution.Split(' ', 2)
|
||||||
.Into(parts =>
|
.Into(parts =>
|
||||||
(int.Parse(parts[0]), int.Parse(parts[1]))
|
(int.Parse(parts[0]), int.Parse(parts[1]))
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// Correctly size window when 'TitleBar' is enabled (Nov. 14, 2024)
|
||||||
|
double barsHeight = ((Window.StatusBarHeight + Window.MenuBarHeight) +
|
||||||
|
(ConfigurationState.Instance.ShowTitleBar ? (int)Window.TitleBar.Height : 0));
|
||||||
|
|
||||||
|
double windowWidthScaled = (resolutionWidth * Program.WindowScaleFactor);
|
||||||
|
double windowHeightScaled = ((resolutionHeight + barsHeight) * Program.WindowScaleFactor);
|
||||||
|
|
||||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||||
{
|
{
|
||||||
|
|
||||||
ViewModel.WindowState = WindowState.Normal;
|
ViewModel.WindowState = WindowState.Normal;
|
||||||
|
|
||||||
height += (int)Window.StatusBarHeight + (int)Window.MenuBarHeight;
|
Window.Arrange(new Rect(Window.Position.X, Window.Position.Y, windowWidthScaled, windowHeightScaled));
|
||||||
|
|
||||||
Window.Arrange(new Rect(Window.Position.X, Window.Position.Y, width, height));
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -65,6 +65,9 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
public static bool ShowKeyErrorOnLoad { get; set; }
|
public static bool ShowKeyErrorOnLoad { get; set; }
|
||||||
public ApplicationLibrary ApplicationLibrary { get; set; }
|
public ApplicationLibrary ApplicationLibrary { get; set; }
|
||||||
|
|
||||||
|
// Correctly size window when 'TitleBar' is enabled (Nov. 14, 2024)
|
||||||
|
public readonly double TitleBarHeight;
|
||||||
|
|
||||||
public readonly double StatusBarHeight;
|
public readonly double StatusBarHeight;
|
||||||
public readonly double MenuBarHeight;
|
public readonly double MenuBarHeight;
|
||||||
|
|
||||||
@ -85,12 +88,12 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar;
|
TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar;
|
||||||
TitleBar.TitleBarHitTestType = (ConfigurationState.Instance.ShowTitleBar) ? TitleBarHitTestType.Simple : TitleBarHitTestType.Complex;
|
TitleBar.TitleBarHitTestType = (ConfigurationState.Instance.ShowTitleBar) ? TitleBarHitTestType.Simple : TitleBarHitTestType.Complex;
|
||||||
|
|
||||||
|
// Correctly size window when 'TitleBar' is enabled (Nov. 14, 2024)
|
||||||
|
TitleBarHeight = (ConfigurationState.Instance.ShowTitleBar ? TitleBar.Height : 0);
|
||||||
|
|
||||||
// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
|
// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
|
||||||
StatusBarHeight = StatusBarView.StatusBar.MinHeight;
|
StatusBarHeight = StatusBarView.StatusBar.MinHeight;
|
||||||
MenuBarHeight = MenuBar.MinHeight;
|
MenuBarHeight = MenuBar.MinHeight;
|
||||||
double barHeight = MenuBarHeight + StatusBarHeight;
|
|
||||||
Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
|
|
||||||
Width /= Program.WindowScaleFactor;
|
|
||||||
|
|
||||||
SetWindowSizePosition();
|
SetWindowSizePosition();
|
||||||
|
|
||||||
@ -406,7 +409,8 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
{
|
{
|
||||||
if (!ConfigurationState.Instance.RememberWindowState)
|
if (!ConfigurationState.Instance.RememberWindowState)
|
||||||
{
|
{
|
||||||
ViewModel.WindowHeight = (720 + StatusBarHeight + MenuBarHeight) * Program.WindowScaleFactor;
|
// Correctly size window when 'TitleBar' is enabled (Nov. 14, 2024)
|
||||||
|
ViewModel.WindowHeight = (720 + StatusBarHeight + MenuBarHeight + TitleBarHeight) * Program.WindowScaleFactor;
|
||||||
ViewModel.WindowWidth = 1280 * Program.WindowScaleFactor;
|
ViewModel.WindowWidth = 1280 * Program.WindowScaleFactor;
|
||||||
|
|
||||||
WindowState = WindowState.Normal;
|
WindowState = WindowState.Normal;
|
||||||
@ -441,8 +445,10 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
// Only save rectangle properties if the window is not in a maximized state.
|
// Only save rectangle properties if the window is not in a maximized state.
|
||||||
if (WindowState != WindowState.Maximized)
|
if (WindowState != WindowState.Maximized)
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.UI.WindowStartup.WindowSizeHeight.Value = (int)Height;
|
// Since scaling is being applied to the loaded settings from disk (see SetWindowSizePosition() above), scaling should be removed from width/height before saving out to disk
|
||||||
ConfigurationState.Instance.UI.WindowStartup.WindowSizeWidth.Value = (int)Width;
|
// as well - otherwise anyone not using a 1.0 scale factor their window will increase in size with every subsequent launch of the program when scaling is applied (Nov. 14, 2024)
|
||||||
|
ConfigurationState.Instance.UI.WindowStartup.WindowSizeHeight.Value = (int)(Height / Program.WindowScaleFactor);
|
||||||
|
ConfigurationState.Instance.UI.WindowStartup.WindowSizeWidth.Value = (int)(Width / Program.WindowScaleFactor);
|
||||||
|
|
||||||
ConfigurationState.Instance.UI.WindowStartup.WindowPositionX.Value = Position.X;
|
ConfigurationState.Instance.UI.WindowStartup.WindowPositionX.Value = Position.X;
|
||||||
ConfigurationState.Instance.UI.WindowStartup.WindowPositionY.Value = Position.Y;
|
ConfigurationState.Instance.UI.WindowStartup.WindowPositionY.Value = Position.Y;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user