Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. #36

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MaxLastBreath merged 2 commits from Vram-Changes-#2 into master 2024-11-01 11:46:29 +00:00
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@ -104,7 +104,7 @@ namespace Ryujinx.Graphics.Gpu.Image
_maxCacheMemoryUsage = Math.Clamp(cacheMemory, MinTextureSizeCapacity, MaxTextureSizeCapacity); _maxCacheMemoryUsage = Math.Clamp(cacheMemory, MinTextureSizeCapacity, MaxTextureSizeCapacity);
Logger.Info?.Print(LogClass.ServiceNv, $"AutoDelete Cache Allocated VRAM : {_maxCacheMemoryUsage / GiB} GiB"); Logger.Info?.Print(LogClass.Gpu, $"AutoDelete Cache Allocated VRAM : {_maxCacheMemoryUsage / GiB} GiB");
} }
/// <summary> /// <summary>