Pr 434 #523

Closed
krQo0ygT7YVBDW wants to merge 68 commits from pr-434 into master
196 changed files with 3266 additions and 1789 deletions
Showing only changes of commit be2aa5ae8f - Show all commits

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@ -64,14 +64,9 @@ jobs:
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13' if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit - name: Set executable bit
run: | run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest' if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
- name: Build AppImage - name: Build AppImage
@ -119,13 +114,6 @@ jobs:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage path: publish_appimage
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
with:
name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
build_macos: build_macos:
name: macOS Universal (${{ matrix.configuration }}) name: macOS Universal (${{ matrix.configuration }})
runs-on: ubuntu-latest runs-on: ubuntu-latest
@ -171,20 +159,9 @@ jobs:
run: | run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER" ./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx artifact - name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish/*.tar.gz" path: "publish/*.tar.gz"
if: github.event_name == 'pull_request' if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
with:
name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_headless/*.tar.gz"
if: github.event_name == 'pull_request'

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@ -21,9 +21,9 @@ env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1 DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2" RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary" RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev" RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx" RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx-Canary" RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Canary-Releases"
RELEASE: 1 RELEASE: 1
jobs: jobs:
@ -43,8 +43,8 @@ jobs:
with: with:
script: | script: |
github.rest.git.createRef({ github.rest.git.createRef({
owner: context.repo.owner, owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
repo: context.repo.repo, repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
ref: 'refs/tags/Canary-${{ steps.version_info.outputs.build_version }}', ref: 'refs/tags/Canary-${{ steps.version_info.outputs.build_version }}',
sha: context.sha sha: context.sha
}) })
@ -64,7 +64,7 @@ jobs:
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) | | Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) | | Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) | | Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) | | macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }} **Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
@ -116,7 +116,6 @@ jobs:
- name: Publish - name: Publish
run: | run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
- name: Packing Windows builds - name: Packing Windows builds
if: matrix.platform.os == 'windows-latest' if: matrix.platform.os == 'windows-latest'
@ -125,11 +124,6 @@ jobs:
rm publish/libarmeilleure-jitsupport.dylib rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish 7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
shell: bash shell: bash
- name: Packing Linux builds - name: Packing Linux builds
@ -140,12 +134,6 @@ jobs:
chmod +x publish/Ryujinx.sh publish/Ryujinx chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
shell: bash shell: bash
#- name: Build AppImage (Linux) #- name: Build AppImage (Linux)
@ -191,21 +179,21 @@ jobs:
with: with:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip" artifacts: "release_output/*.tar.gz,release_output/*.zip"
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*" #artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: | body: |
# Canary builds: # Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/GreemDev/Ryujinx/releases/latest) instead if that sounds like something you don't want to deal with. These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ github.repository }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact | | Platform | Artifact |
|--|--| |--|--|
| Windows 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip | | Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz | | Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz | | Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz | | macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
"**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}" **Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
allowUpdates: true allowUpdates: true
replacesArtifacts: true replacesArtifacts: true
@ -262,15 +250,11 @@ jobs:
run: | run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1 ./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
- name: Pushing new release - name: Pushing new release
uses: ncipollo/release-action@v1 uses: ncipollo/release-action@v1
with: with:
name: "Canary ${{ steps.version_info.outputs.build_version }}" name: "Canary ${{ steps.version_info.outputs.build_version }}"
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz" artifacts: "publish_ava/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: "" body: ""
omitBodyDuringUpdate: true omitBodyDuringUpdate: true

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@ -38,20 +38,16 @@ jobs:
return core.error(`No artifacts found`); return core.error(`No artifacts found`);
} }
let body = `Download the artifacts for this pull request:\n`; let body = `Download the artifacts for this pull request:\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less</summary>\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`; let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) { for (const art of artifacts) {
const url = `https://github.com/Ryubing/Ryujinx/actions/runs/${run_id}/artifacts/${art.id}`;
if(art.name.includes('Debug')) { if(art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; hidden_debug_artifacts += `\n* [${art.name}](${url})`;
} else if(art.name.includes('nogui-ryujinx')) {
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else { } else {
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; body += `\n* [${art.name}](${url})`;
} }
} }
hidden_headless_artifacts += `\n</details>`;
hidden_debug_artifacts += `\n</details>`; hidden_debug_artifacts += `\n</details>`;
body += hidden_headless_artifacts;
body += hidden_debug_artifacts; body += hidden_debug_artifacts;
const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number}); const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number});

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@ -21,7 +21,7 @@ env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1 DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2" RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release" RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev" RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx" RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
RELEASE: 1 RELEASE: 1
@ -42,8 +42,8 @@ jobs:
with: with:
script: | script: |
github.rest.git.createRef({ github.rest.git.createRef({
owner: context.repo.owner, owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
repo: context.repo.repo, repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}', ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
sha: context.sha sha: context.sha
}) })
@ -54,13 +54,13 @@ jobs:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: | body: |
# Regular builds: # Stable builds:
| Platform | Artifact | | Platform | Artifact |
|--|--| |--|--|
| Windows 64-bit | [Release Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) | | Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Release Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) | | Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Release Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) | | Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Release macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) | | macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }} **Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
@ -112,7 +112,6 @@ jobs:
- name: Publish - name: Publish
run: | run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
- name: Packing Windows builds - name: Packing Windows builds
if: matrix.platform.os == 'windows-latest' if: matrix.platform.os == 'windows-latest'
@ -121,11 +120,6 @@ jobs:
rm libarmeilleure-jitsupport.dylib rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish 7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd popd
pushd publish_sdl2_headless
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
shell: bash shell: bash
- name: Build AppImage (Linux) - name: Build AppImage (Linux)
@ -172,11 +166,6 @@ jobs:
chmod +x Ryujinx.sh Ryujinx chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd popd
pushd publish_sdl2_headless
chmod +x Ryujinx.sh Ryujinx.Headless.SDL2
tar -czvf ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
shell: bash shell: bash
- name: Pushing new release - name: Pushing new release
@ -186,15 +175,15 @@ jobs:
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*" artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: | body: |
# Regular builds: # Stable builds:
| Platform | Artifact | | Platform | Artifact |
|--|--| |--|--|
| Windows 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip | | Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz | | Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz | | Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | https://github.com/${{ github.repository }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz | | macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
"**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}" **Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
allowUpdates: true allowUpdates: true
replacesArtifacts: true replacesArtifacts: true
@ -251,15 +240,11 @@ jobs:
run: | run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0 ./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Pushing new release - name: Pushing new release
uses: ncipollo/release-action@v1 uses: ncipollo/release-action@v1
with: with:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish/*.tar.gz, publish_headless/*.tar.gz" artifacts: "publish/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: "" body: ""
omitBodyDuringUpdate: true omitBodyDuringUpdate: true

View File

@ -44,7 +44,7 @@
<PackageVersion Include="Gommon" Version="2.6.8" /> <PackageVersion Include="Gommon" Version="2.6.8" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" /> <PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" /> <PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview20" /> <PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" /> <PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" /> <PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" /> <PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />

View File

@ -57,14 +57,10 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "src\Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.Common", "src\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "src\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj", "{D4D09B08-D580-4D69-B886-C35D2853F6C8}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "src\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj", "{D4D09B08-D580-4D69-B886-C35D2853F6C8}"
@ -80,11 +76,16 @@ EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal.SharpMetalExtensions", "src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj", "{81EA598C-DBA1-40B0-8DA4-4796B78F2037}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig .editorconfig = .editorconfig
@ -94,8 +95,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
.github\workflows\release.yml = .github\workflows\release.yml .github\workflows\release.yml = .github\workflows\release.yml
EndProjectSection EndProjectSection
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -210,10 +209,6 @@ Global
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU {D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU {D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU {D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU {BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU {BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -222,10 +217,6 @@ Global
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.Build.0 = Debug|Any CPU {7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.ActiveCfg = Release|Any CPU {7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.Build.0 = Release|Any CPU {7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.Build.0 = Release|Any CPU
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.Build.0 = Release|Any CPU
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.Build.0 = Debug|Any CPU {6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.ActiveCfg = Release|Any CPU {6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -265,6 +256,10 @@ Global
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU {C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU {C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU {C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@ -1,4 +1,5 @@
using ARMeilleure.State; using ARMeilleure.State;
using Humanizer;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
@ -58,8 +59,8 @@ namespace ARMeilleure.Translation.PTC
{ {
_ptc = ptc; _ptc = ptc;
_timer = new Timer(SaveInterval * 1000d); _timer = new Timer(SaveInterval.Seconds());
_timer.Elapsed += PreSave; _timer.Elapsed += TimerElapsed;
_outerHeaderMagic = BinaryPrimitives.ReadUInt64LittleEndian(EncodingCache.UTF8NoBOM.GetBytes(OuterHeaderMagicString).AsSpan()); _outerHeaderMagic = BinaryPrimitives.ReadUInt64LittleEndian(EncodingCache.UTF8NoBOM.GetBytes(OuterHeaderMagicString).AsSpan());
@ -72,6 +73,9 @@ namespace ARMeilleure.Translation.PTC
Enabled = false; Enabled = false;
} }
private void TimerElapsed(object _, ElapsedEventArgs __)
=> new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start();
public void AddEntry(ulong address, ExecutionMode mode, bool highCq) public void AddEntry(ulong address, ExecutionMode mode, bool highCq)
{ {
if (IsAddressInStaticCodeRange(address)) if (IsAddressInStaticCodeRange(address))
@ -262,7 +266,7 @@ namespace ARMeilleure.Translation.PTC
compressedStream.SetLength(0L); compressedStream.SetLength(0L);
} }
private void PreSave(object source, ElapsedEventArgs e) private void PreSave()
{ {
_waitEvent.Reset(); _waitEvent.Reset();
@ -428,7 +432,7 @@ namespace ARMeilleure.Translation.PTC
{ {
_disposed = true; _disposed = true;
_timer.Elapsed -= PreSave; _timer.Elapsed -= TimerElapsed;
_timer.Dispose(); _timer.Dispose();
Wait(); Wait();

View File

@ -0,0 +1,35 @@
namespace Ryujinx.Common
{
public class BitTricks
{
// Never actually written bit packing logic before, so I looked it up.
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
public static ulong PackBitFields(uint[] values, byte[] bitFields)
{
ulong retVal = values[0]; //we set the first value right away
for (int f = 1; f < values.Length; f++)
{
retVal <<= bitFields[f]; // we shift the previous value
retVal += values[f];// and add our current value
}
return retVal;
}
public static uint[] UnpackBitFields(ulong packed, byte[] bitFields)
{
int fields = bitFields.Length - 1; // number of fields to unpack
uint[] retArr = new uint[fields + 1]; // init return array
int curPos = 0; // current field bit position (start)
int lastEnd; // position where last field ended
for (int f = fields; f >= 0; f--) // loop from last
{
lastEnd = curPos; // we store where the last value ended
curPos += bitFields[f]; // we get where the current value starts
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
}
return retArr;
}
}
}

View File

@ -36,6 +36,8 @@ namespace Ryujinx.Common.Configuration
}; };
} }
public static float ToFloatY(this AspectRatio aspectRatio) public static float ToFloatY(this AspectRatio aspectRatio)
{ {
return aspectRatio switch return aspectRatio switch

View File

@ -0,0 +1,52 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Common.Configuration
{
[Flags]
public enum DirtyHacks : byte
{
Xc2MenuSoftlockFix = 1,
ShaderCompilationThreadSleep = 2
}
public record EnabledDirtyHack(DirtyHacks Hack, int Value)
{
private static readonly byte[] _packedFormat = [8, 32];
public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], _packedFormat);
public static EnabledDirtyHack FromPacked(ulong packedHack)
{
var unpackedFields = BitTricks.UnpackBitFields(packedHack, _packedFormat);
if (unpackedFields is not [var hack, var value])
throw new ArgumentException(nameof(packedHack));
return new EnabledDirtyHack((DirtyHacks)hack, (int)value);
}
}
public class DirtyHackCollection : Dictionary<DirtyHacks, int>
{
public DirtyHackCollection(EnabledDirtyHack[] hacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in hacks)
{
Add(dirtyHacks, value);
}
}
public DirtyHackCollection(ulong[] packedHacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.FromPacked))
{
Add(dirtyHacks, value);
}
}
public new int this[DirtyHacks hack] => TryGetValue(hack, out var value) ? value : -1;
public bool IsEnabled(DirtyHacks hack) => ContainsKey(hack);
}
}

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@ -9,5 +9,6 @@ namespace Ryujinx.Common.Configuration
Bilinear, Bilinear,
Nearest, Nearest,
Fsr, Fsr,
Area,
} }
} }

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@ -8,10 +8,10 @@ namespace Ryujinx.Common
public static class StreamExtensions public static class StreamExtensions
{ {
/// <summary> /// <summary>
/// Writes a <see cref="ReadOnlySpan{int}" /> to this stream. /// Writes an int span to this stream.
/// ///
/// This default implementation converts each buffer value to a stack-allocated /// This default implementation converts each buffer value to a stack-allocated
/// byte array, then writes it to the Stream using <cref="System.Stream.Write(byte[])" />. /// byte array, then writes it to the Stream using <see cref="Stream.Write(ReadOnlySpan{byte})" />.
/// </summary> /// </summary>
/// <param name="stream">The stream to be written to</param> /// <param name="stream">The stream to be written to</param>
/// <param name="buffer">The buffer of values to be written</param> /// <param name="buffer">The buffer of values to be written</param>

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@ -3,7 +3,7 @@ using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
namespace Ryujinx.UI.Common.Helper namespace Ryujinx.Common.Helper
{ {
public static partial class ConsoleHelper public static partial class ConsoleHelper
{ {

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@ -8,7 +8,7 @@ using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
namespace Ryujinx.UI.Common.Helper namespace Ryujinx.Common.Helper
{ {
public static partial class FileAssociationHelper public static partial class FileAssociationHelper
{ {
@ -132,7 +132,7 @@ namespace Ryujinx.UI.Common.Helper
if (uninstall) if (uninstall)
{ {
// If the types don't already exist, there's nothing to do and we can call this operation successful. // If the types don't already exist, there's nothing to do, and we can call this operation successful.
if (!AreMimeTypesRegisteredWindows()) if (!AreMimeTypesRegisteredWindows())
{ {
return true; return true;

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@ -3,7 +3,7 @@ using System.Diagnostics;
using System.IO; using System.IO;
using System.Runtime.Versioning; using System.Runtime.Versioning;
namespace Ryujinx.UI.Common.Helper namespace Ryujinx.Common.Helper
{ {
[SupportedOSPlatform("linux")] [SupportedOSPlatform("linux")]
public static class LinuxHelper public static class LinuxHelper

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@ -2,7 +2,7 @@ using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
namespace Ryujinx.UI.Common.Helper namespace Ryujinx.Common.Helper
{ {
[SupportedOSPlatform("macos")] [SupportedOSPlatform("macos")]
public static partial class ObjectiveC public static partial class ObjectiveC

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@ -5,7 +5,7 @@ using System.Diagnostics;
using System.IO; using System.IO;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.UI.Common.Helper namespace Ryujinx.Common.Helper
{ {
public static partial class OpenHelper public static partial class OpenHelper
{ {

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@ -4,6 +4,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Threading; using System.Threading;
@ -158,20 +159,15 @@ namespace Ryujinx.Common.Logging
} }
private static ILogTarget GetTarget(string targetName) private static ILogTarget GetTarget(string targetName)
{ => _logTargets.FirstOrDefault(target => target.Name.Equals(targetName));
foreach (var target in _logTargets)
{
if (target.Name.Equals(targetName))
{
return target;
}
}
return null;
}
public static void AddTarget(ILogTarget target) public static void AddTarget(ILogTarget target)
{ {
if (_logTargets.Any(t => t.Name == target.Name))
{
return;
}
_logTargets.Add(target); _logTargets.Add(target);
Updated += target.Log; Updated += target.Log;

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@ -27,11 +27,7 @@ namespace Ryujinx.Common.Logging.Targets
private readonly int _overflowTimeout; private readonly int _overflowTimeout;
string ILogTarget.Name { get => _target.Name; } string ILogTarget.Name => _target.Name;
public AsyncLogTargetWrapper(ILogTarget target)
: this(target, -1)
{ }
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block) public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block)
{ {

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@ -1,129 +1,50 @@
using DiscordRPC; using Gommon;
using Humanizer; using Ryujinx.Common.Configuration;
using Humanizer.Localisation; using System;
using Ryujinx.Common;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using System.Linq; using System.Linq;
using System.Text; using System.Runtime.InteropServices;
namespace Ryujinx.UI.Common namespace Ryujinx.Common
{ {
public static class DiscordIntegrationModule public static class TitleIDs
{ {
public static Timestamps StartedAt { get; set; } public static ReactiveObject<Optional<string>> CurrentApplication { get; set; } = new();
private static string VersionString public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
=> (ReleaseInformation.IsCanaryBuild ? "Canary " : string.Empty) + $"v{ReleaseInformation.Version}";
private static readonly string _description =
ReleaseInformation.IsValid
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}@{ReleaseInformation.BuildGitHash}"
: "dev build";
private const string ApplicationId = "1293250299716173864";
private const int ApplicationByteLimit = 128;
private const string Ellipsis = "…";
private static DiscordRpcClient _discordClient;
private static RichPresence _discordPresenceMain;
public static void Initialize()
{ {
_discordPresenceMain = new RichPresence switch (currentBackend)
{ {
Assets = new Assets case GraphicsBackend.OpenGl when OperatingSystem.IsMacOS():
{ return GraphicsBackend.Vulkan;
LargeImageKey = "ryujinx", case GraphicsBackend.Vulkan or GraphicsBackend.OpenGl or GraphicsBackend.Metal:
LargeImageText = TruncateToByteLength(_description) return currentBackend;
},
Details = "Main Menu",
State = "Idling",
Timestamps = StartedAt
};
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
} }
private static void Update(object sender, ReactiveEventArgs<bool> evnt) if (!(OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture is Architecture.Arm64))
{ return GraphicsBackend.Vulkan;
if (evnt.OldValue != evnt.NewValue)
{
// If the integration was active, disable it and unload everything
if (evnt.OldValue)
{
_discordClient?.Dispose();
_discordClient = null; return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;
} }
// If we need to activate it and the client isn't active, initialize it public static readonly string[] GreatMetalTitles =
if (evnt.NewValue && _discordClient == null) [
{ "01006f8002326000", // Animal Crossings: New Horizons
_discordClient = new DiscordRpcClient(ApplicationId); "01009bf0072d4000", // Captain Toad: Treasure Tracker
"0100a5c00d162000", // Cuphead
"010023800d64a000", // Deltarune
"010028600EBDA000", // Mario 3D World
"0100152000022000", // Mario Kart 8 Deluxe
"01005CA01580E000", // Persona 5
"01001f5010dfa000", // Pokemon Legends Arceus
"01008C0016544000", // Sea of Stars
"01006A800016E000", // Smash Ultimate
"0100000000010000", // Super Mario Odyessy
];
_discordClient.Initialize(); public static string GetDiscordGameAsset(string titleId)
_discordClient.SetPresence(_discordPresenceMain); => DiscordGameAssetKeys.Contains(titleId) ? titleId : "game";
}
}
}
public static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes) public static readonly string[] DiscordGameAssetKeys =
{
_discordClient?.SetPresence(new RichPresence
{
Assets = new Assets
{
LargeImageKey = _discordGameAssetKeys.Contains(procRes.ProgramIdText) ? procRes.ProgramIdText : "game",
LargeImageText = TruncateToByteLength($"{appMeta.Title} (v{procRes.DisplayVersion})"),
SmallImageKey = "ryujinx",
SmallImageText = TruncateToByteLength(_description)
},
Details = TruncateToByteLength($"Playing {appMeta.Title}"),
State = appMeta.LastPlayed.HasValue && appMeta.TimePlayed.TotalSeconds > 5
? $"Total play time: {appMeta.TimePlayed.Humanize(2, false, maxUnit: TimeUnit.Hour)}"
: "Never played",
Timestamps = Timestamps.Now
});
}
public static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain);
private static string TruncateToByteLength(string input)
{
if (Encoding.UTF8.GetByteCount(input) <= ApplicationByteLimit)
{
return input;
}
// Find the length to trim the string to guarantee we have space for the trailing ellipsis.
int trimLimit = ApplicationByteLimit - Encoding.UTF8.GetByteCount(Ellipsis);
// Make sure the string is long enough to perform the basic trim.
// Amount of bytes != Length of the string
if (input.Length > trimLimit)
{
// Basic trim to best case scenario of 1 byte characters.
input = input[..trimLimit];
}
while (Encoding.UTF8.GetByteCount(input) > trimLimit)
{
// Remove one character from the end of the string at a time.
input = input[..^1];
}
return input.TrimEnd() + Ellipsis;
}
public static void Exit()
{
_discordClient?.Dispose();
}
private static readonly string[] _discordGameAssetKeys =
[ [
"010055d009f78000", // Fire Emblem: Three Houses "010055d009f78000", // Fire Emblem: Three Houses
"0100a12011cc8000", // Fire Emblem: Shadow Dragon "0100a12011cc8000", // Fire Emblem: Shadow Dragon

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@ -1,4 +1,4 @@
namespace Ryujinx.UI.Common namespace Ryujinx.Common.UI
{ {
/// <summary> /// <summary>
/// Represent a common error that could be reported to the user by the emulator. /// Represent a common error that could be reported to the user by the emulator.

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@ -1,12 +0,0 @@
namespace Ryujinx.Graphics.GAL
{
public enum AntiAliasing
{
None,
Fxaa,
SmaaLow,
SmaaMedium,
SmaaHigh,
SmaaUltra,
}
}

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@ -1,3 +1,4 @@
using Ryujinx.Common.Configuration;
using System; using System;
namespace Ryujinx.Graphics.GAL namespace Ryujinx.Graphics.GAL

View File

@ -1,3 +1,4 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.GAL.Multithreading.Commands.Window; using Ryujinx.Graphics.GAL.Multithreading.Commands.Window;
using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources; using Ryujinx.Graphics.GAL.Multithreading.Resources;

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@ -1,10 +0,0 @@
namespace Ryujinx.Graphics.GAL
{
public enum ScalingFilter
{
Bilinear,
Nearest,
Fsr,
Area,
}
}

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@ -1,9 +0,0 @@
namespace Ryujinx.Graphics.GAL
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}

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@ -1,4 +1,5 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.Device; using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Engine.GPFifo; using Ryujinx.Graphics.Gpu.Engine.GPFifo;
@ -91,6 +92,9 @@ namespace Ryujinx.Graphics.Gpu
/// </summary> /// </summary>
internal SupportBufferUpdater SupportBufferUpdater { get; } internal SupportBufferUpdater SupportBufferUpdater { get; }
internal DirtyHackCollection DirtyHacks { get; }
/// <summary> /// <summary>
/// Host hardware capabilities. /// Host hardware capabilities.
/// </summary> /// </summary>
@ -113,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu
/// Creates a new instance of the GPU emulation context. /// Creates a new instance of the GPU emulation context.
/// </summary> /// </summary>
/// <param name="renderer">Host renderer</param> /// <param name="renderer">Host renderer</param>
public GpuContext(IRenderer renderer) public GpuContext(IRenderer renderer, DirtyHackCollection hackCollection)
{ {
Renderer = renderer; Renderer = renderer;
@ -136,6 +140,8 @@ namespace Ryujinx.Graphics.Gpu
SupportBufferUpdater = new SupportBufferUpdater(renderer); SupportBufferUpdater = new SupportBufferUpdater(renderer);
DirtyHacks = hackCollection;
_firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds); _firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
} }

View File

@ -1,3 +1,4 @@
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;

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@ -0,0 +1,22 @@
using SharpMetal;
using SharpMetal.Foundation;
using SharpMetal.ObjectiveCCore;
using SharpMetal.QuartzCore;
using System.Runtime.Versioning;
// ReSharper disable InconsistentNaming
namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
{
[SupportedOSPlatform("macOS")]
public static class CAMetalLayerExtensions
{
private static readonly Selector sel_developerHUDProperties = "developerHUDProperties";
private static readonly Selector sel_setDeveloperHUDProperties = "setDeveloperHUDProperties:";
public static NSDictionary GetDeveloperHudProperties(this CAMetalLayer metalLayer)
=> new(ObjectiveCRuntime.IntPtr_objc_msgSend(metalLayer.NativePtr, sel_developerHUDProperties));
public static void SetDeveloperHudProperties(this CAMetalLayer metalLayer, NSDictionary dictionary)
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDeveloperHUDProperties, dictionary);
}
}

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@ -0,0 +1,32 @@
using SharpMetal.Foundation;
using SharpMetal.ObjectiveCCore;
using System.Runtime.Versioning;
// ReSharper disable InconsistentNaming
namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
{
[SupportedOSPlatform("macOS")]
public static class NSHelper
{
private static readonly Selector sel_getCStringMaxLengthEncoding = "getCString:maxLength:encoding:";
private static readonly Selector sel_stringWithUTF8String = "stringWithUTF8String:";
public static unsafe string ToDotNetString(this NSString source)
{
char[] sourceBuffer = new char[source.Length];
fixed (char* pSourceBuffer = sourceBuffer)
{
ObjectiveC.bool_objc_msgSend(source,
sel_getCStringMaxLengthEncoding,
pSourceBuffer,
source.MaximumLengthOfBytes(NSStringEncoding.UTF16) + 1,
(ulong)NSStringEncoding.UTF16);
}
return new string(sourceBuffer);
}
public static NSString ToNSString(this string source)
=> new(ObjectiveC.IntPtr_objc_msgSend(new ObjectiveCClass(nameof(NSString)), sel_stringWithUTF8String, source));
}
}

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@ -0,0 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SharpMetal" />
</ItemGroup>
</Project>

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@ -7,10 +7,7 @@
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" /> <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" /> <ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
</ItemGroup> <ProjectReference Include="..\Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj" />
<ItemGroup>
<PackageReference Include="SharpMetal" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

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@ -1,3 +1,4 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Metal.Effects; using Ryujinx.Graphics.Metal.Effects;
@ -14,7 +15,7 @@ namespace Ryujinx.Graphics.Metal
public bool ScreenCaptureRequested { get; set; } public bool ScreenCaptureRequested { get; set; }
private readonly MetalRenderer _renderer; private readonly MetalRenderer _renderer;
private readonly CAMetalLayer _metalLayer; private CAMetalLayer _metalLayer;
private int _width; private int _width;
private int _height; private int _height;
@ -22,12 +23,14 @@ namespace Ryujinx.Graphics.Metal
private int _requestedWidth; private int _requestedWidth;
private int _requestedHeight; private int _requestedHeight;
// private bool _vsyncEnabled;
private AntiAliasing _currentAntiAliasing; private AntiAliasing _currentAntiAliasing;
private bool _updateEffect; private bool _updateEffect;
private IPostProcessingEffect _effect; private IPostProcessingEffect _effect;
private IScalingFilter _scalingFilter; private IScalingFilter _scalingFilter;
private bool _isLinear; private bool _isLinear;
public bool IsVSyncEnabled => _metalLayer.DisplaySyncEnabled;
// private float _scalingFilterLevel; // private float _scalingFilterLevel;
private bool _updateScalingFilter; private bool _updateScalingFilter;
private ScalingFilter _currentScalingFilter; private ScalingFilter _currentScalingFilter;
@ -39,7 +42,7 @@ namespace Ryujinx.Graphics.Metal
_metalLayer = metalLayer; _metalLayer = metalLayer;
} }
private unsafe void ResizeIfNeeded() private void ResizeIfNeeded()
{ {
if (_requestedWidth != 0 && _requestedHeight != 0) if (_requestedWidth != 0 && _requestedHeight != 0)
{ {
@ -53,7 +56,7 @@ namespace Ryujinx.Graphics.Metal
} }
} }
public unsafe void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback) public void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback)
{ {
if (_renderer.Pipeline is Pipeline pipeline && texture is Texture tex) if (_renderer.Pipeline is Pipeline pipeline && texture is Texture tex)
{ {
@ -140,7 +143,7 @@ namespace Ryujinx.Graphics.Metal
public void ChangeVSyncMode(VSyncMode vSyncMode) public void ChangeVSyncMode(VSyncMode vSyncMode)
{ {
//_vSyncMode = vSyncMode; _metalLayer.DisplaySyncEnabled = vSyncMode is VSyncMode.Switch;
} }
public void SetAntiAliasing(AntiAliasing effect) public void SetAntiAliasing(AntiAliasing effect)

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@ -2,8 +2,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
internal enum BitDepth internal enum BitDepth
{ {
Bits8 = 8, /**< 8 bits */ Bits8 = 8, // < 8 bits
Bits10 = 10, /**< 10 bits */ Bits10 = 10, // < 10 bits
Bits12 = 12, /**< 12 bits */ Bits12 = 12, // < 12 bits
} }
} }

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@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
_current = new CounterQueueEvent(this, glType, 0); _current = new CounterQueueEvent(this, glType, 0);
_consumerThread = new Thread(EventConsumer); _consumerThread = new Thread(EventConsumer) { Name = "CPU.CounterQueue." + (int)type };
_consumerThread.Start(); _consumerThread.Start();
} }

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@ -1,4 +1,5 @@
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Effects; using Ryujinx.Graphics.OpenGL.Effects;
using Ryujinx.Graphics.OpenGL.Effects.Smaa; using Ryujinx.Graphics.OpenGL.Effects.Smaa;

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@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
_current = new CounterQueueEvent(this, type, 0); _current = new CounterQueueEvent(this, type, 0);
_consumerThread = new Thread(EventConsumer); _consumerThread = new Thread(EventConsumer) { Name = "CPU.CounterQueue." + (int)type };
_consumerThread.Start(); _consumerThread.Start();
} }

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@ -1,3 +1,4 @@
using Gommon;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
@ -890,7 +891,12 @@ namespace Ryujinx.Graphics.Vulkan
private void PrintGpuInformation() private void PrintGpuInformation()
{ {
Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})"); string gpuInfoMessage = $"{GpuRenderer} ({GpuVersion})";
if (!GpuRenderer.StartsWithIgnoreCase(GpuVendor))
gpuInfoMessage = gpuInfoMessage.Prepend(GpuVendor);
Logger.Notice.Print(LogClass.Gpu, gpuInfoMessage);
Logger.Notice.Print(LogClass.Gpu, $"GPU Memory: {GetTotalGPUMemory() / (1024 * 1024)} MiB"); Logger.Notice.Print(LogClass.Gpu, $"GPU Memory: {GetTotalGPUMemory() / (1024 * 1024)} MiB");
} }

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@ -1,3 +1,4 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Vulkan.Effects; using Ryujinx.Graphics.Vulkan.Effects;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;

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@ -1,3 +1,4 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using System; using System;

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@ -1034,16 +1034,16 @@ namespace Ryujinx.HLE.FileSystem
switch (fileName) switch (fileName)
{ {
case "prod.keys": case "prod.keys":
verified = verifyKeys(lines, genericPattern); verified = VerifyKeys(lines, genericPattern);
break; break;
case "title.keys": case "title.keys":
verified = verifyKeys(lines, titlePattern); verified = VerifyKeys(lines, titlePattern);
break; break;
case "console.keys": case "console.keys":
verified = verifyKeys(lines, genericPattern); verified = VerifyKeys(lines, genericPattern);
break; break;
case "dev.keys": case "dev.keys":
verified = verifyKeys(lines, genericPattern); verified = VerifyKeys(lines, genericPattern);
break; break;
default: default:
throw new FormatException($"Keys file name \"{fileName}\" not supported. Only \"prod.keys\", \"title.keys\", \"console.keys\", \"dev.keys\" are supported."); throw new FormatException($"Keys file name \"{fileName}\" not supported. Only \"prod.keys\", \"title.keys\", \"console.keys\", \"dev.keys\" are supported.");
@ -1056,9 +1056,10 @@ namespace Ryujinx.HLE.FileSystem
{ {
throw new FileNotFoundException($"Keys file not found at \"{filePath}\"."); throw new FileNotFoundException($"Keys file not found at \"{filePath}\".");
} }
}
private bool verifyKeys(string[] lines, string regex) return;
bool VerifyKeys(string[] lines, string regex)
{ {
foreach (string line in lines) foreach (string line in lines)
{ {
@ -1069,6 +1070,7 @@ namespace Ryujinx.HLE.FileSystem
} }
return true; return true;
} }
}
public bool AreKeysAlredyPresent(string pathToCheck) public bool AreKeysAlredyPresent(string pathToCheck)
{ {

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@ -9,7 +9,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.UI; using Ryujinx.HLE.UI;
using System; using System;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE namespace Ryujinx.HLE
{ {
@ -190,6 +189,11 @@ namespace Ryujinx.HLE
/// </summary> /// </summary>
public Action RefreshInputConfig { internal get; set; } public Action RefreshInputConfig { internal get; set; }
/// <summary>
/// The desired hacky workarounds.
/// </summary>
public EnabledDirtyHack[] Hacks { internal get; set; }
public HLEConfiguration(VirtualFileSystem virtualFileSystem, public HLEConfiguration(VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager, LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager, ContentManager contentManager,
@ -219,7 +223,8 @@ namespace Ryujinx.HLE
bool multiplayerDisableP2p, bool multiplayerDisableP2p,
string multiplayerLdnPassphrase, string multiplayerLdnPassphrase,
string multiplayerLdnServer, string multiplayerLdnServer,
int customVSyncInterval) int customVSyncInterval,
EnabledDirtyHack[] dirtyHacks = null)
{ {
VirtualFileSystem = virtualFileSystem; VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager; LibHacHorizonManager = libHacHorizonManager;
@ -251,6 +256,7 @@ namespace Ryujinx.HLE
MultiplayerDisableP2p = multiplayerDisableP2p; MultiplayerDisableP2p = multiplayerDisableP2p;
MultiplayerLdnPassphrase = multiplayerLdnPassphrase; MultiplayerLdnPassphrase = multiplayerLdnPassphrase;
MultiplayerLdnServer = multiplayerLdnServer; MultiplayerLdnServer = multiplayerLdnServer;
Hacks = dirtyHacks ?? [];
} }
} }
} }

View File

@ -181,7 +181,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
is64Bits = true; is64Bits = true;
} }
HostThread = new Thread(ThreadStart); HostThread = new Thread(ThreadStart) { Name = "HLE.KThread" };
Context = owner?.CreateExecutionContext() ?? new ProcessExecutionContext(); Context = owner?.CreateExecutionContext() ?? new ProcessExecutionContext();

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@ -1,3 +1,4 @@
using Gommon;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
@ -6,12 +7,13 @@ using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Account.Acc namespace Ryujinx.HLE.HOS.Services.Account.Acc
{ {
class AccountSaveDataManager public class AccountSaveDataManager
{ {
private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json"); private static readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
private static readonly ProfilesJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); private static readonly ProfilesJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@ -49,6 +51,16 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
} }
} }
public static Optional<UserProfile> GetLastUsedUser()
{
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson);
return profilesJson.Profiles
.FindFirst(profile => profile.AccountState == AccountState.Open)
.Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name,
profileJson.Image, profileJson.LastModifiedTimestamp));
}
public void Save(ConcurrentDictionary<string, UserProfile> profiles) public void Save(ConcurrentDictionary<string, UserProfile> profiles)
{ {
ProfilesJson profilesJson = new() ProfilesJson profilesJson = new()

View File

@ -1,6 +1,9 @@
using LibHac; using LibHac;
using LibHac.Common; using LibHac.Common;
using LibHac.Sf; using LibHac.Sf;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{ {
@ -13,6 +16,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
_baseStorage = SharedRef<LibHac.FsSrv.Sf.IStorage>.CreateMove(ref baseStorage); _baseStorage = SharedRef<LibHac.FsSrv.Sf.IStorage>.CreateMove(ref baseStorage);
} }
private const string Xc2TitleId = "0100e95004038000";
[CommandCmif(0)] [CommandCmif(0)]
// Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer // Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer
public ResultCode Read(ServiceCtx context) public ResultCode Read(ServiceCtx context)
@ -34,6 +39,13 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
using var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true); using var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true);
Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(region.Memory.Span), (long)size); Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(region.Memory.Span), (long)size);
if (context.Device.DirtyHacks.IsEnabled(DirtyHacks.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
{
// Add a load-bearing sleep to avoid XC2 softlock
// https://web.archive.org/web/20240728045136/https://github.com/Ryujinx/Ryujinx/issues/2357
Thread.Sleep(2);
}
return (ResultCode)result.Value; return (ResultCode)result.Value;
} }

View File

@ -10,7 +10,6 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{ {

View File

@ -4,8 +4,10 @@ using LibHac.Fs.Fsa;
using LibHac.Loader; using LibHac.Loader;
using LibHac.Ns; using LibHac.Ns;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.Loaders.Executables; using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
@ -102,7 +104,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
} }
// Initialize GPU. // Initialize GPU.
Graphics.Gpu.GraphicsConfig.TitleId = $"{programId:x16}"; GraphicsConfig.TitleId = programId.ToString("X16");
device.Gpu.HostInitalized.Set(); device.Gpu.HostInitalized.Set();
if (!MemoryBlock.SupportsFlags(MemoryAllocationFlags.ViewCompatible)) if (!MemoryBlock.SupportsFlags(MemoryAllocationFlags.ViewCompatible))

View File

@ -6,7 +6,9 @@ using LibHac.Ns;
using LibHac.Tools.Fs; using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.Loaders.Executables; using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Processes.Extensions; using Ryujinx.HLE.Loaders.Processes.Extensions;
using System; using System;
@ -59,6 +61,8 @@ namespace Ryujinx.HLE.Loaders.Processes
{ {
_latestPid = processResult.ProcessId; _latestPid = processResult.ProcessId;
TitleIDs.CurrentApplication.Value = processResult.ProgramIdText;
return true; return true;
} }
} }
@ -86,6 +90,8 @@ namespace Ryujinx.HLE.Loaders.Processes
{ {
_latestPid = processResult.ProcessId; _latestPid = processResult.ProcessId;
TitleIDs.CurrentApplication.Value = processResult.ProgramIdText;
return true; return true;
} }
} }
@ -113,6 +119,8 @@ namespace Ryujinx.HLE.Loaders.Processes
if (processResult.ProgramId > 0x01000000000007FF) if (processResult.ProgramId > 0x01000000000007FF)
{ {
_latestPid = processResult.ProcessId; _latestPid = processResult.ProcessId;
TitleIDs.CurrentApplication.Value = processResult.ProgramIdText;
} }
return true; return true;
@ -132,6 +140,8 @@ namespace Ryujinx.HLE.Loaders.Processes
{ {
_latestPid = processResult.ProcessId; _latestPid = processResult.ProcessId;
TitleIDs.CurrentApplication.Value = processResult.ProgramIdText;
return true; return true;
} }
} }
@ -183,14 +193,17 @@ namespace Ryujinx.HLE.Loaders.Processes
if (nacpData.Value.PresenceGroupId != 0) if (nacpData.Value.PresenceGroupId != 0)
{ {
programId = nacpData.Value.PresenceGroupId; programId = nacpData.Value.PresenceGroupId;
TitleIDs.CurrentApplication.Value = programId.ToString("X16");
} }
else if (nacpData.Value.SaveDataOwnerId != 0) else if (nacpData.Value.SaveDataOwnerId != 0)
{ {
programId = nacpData.Value.SaveDataOwnerId; programId = nacpData.Value.SaveDataOwnerId;
TitleIDs.CurrentApplication.Value = programId.ToString("X16");
} }
else if (nacpData.Value.AddOnContentBaseId != 0) else if (nacpData.Value.AddOnContentBaseId != 0)
{ {
programId = nacpData.Value.AddOnContentBaseId - 0x1000; programId = nacpData.Value.AddOnContentBaseId - 0x1000;
TitleIDs.CurrentApplication.Value = programId.ToString("X16");
} }
} }
@ -204,7 +217,7 @@ namespace Ryujinx.HLE.Loaders.Processes
} }
// Explicitly null TitleId to disable the shader cache. // Explicitly null TitleId to disable the shader cache.
Graphics.Gpu.GraphicsConfig.TitleId = null; GraphicsConfig.TitleId = null;
_device.Gpu.HostInitalized.Set(); _device.Gpu.HostInitalized.Set();
ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device, ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,

View File

@ -2,6 +2,7 @@ using LibHac.Common;
using LibHac.Ns; using LibHac.Ns;
using Ryujinx.Audio.Backends.CompatLayer; using Ryujinx.Audio.Backends.CompatLayer;
using Ryujinx.Audio.Integration; using Ryujinx.Audio.Integration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
@ -17,6 +18,8 @@ namespace Ryujinx.HLE
{ {
public class Switch : IDisposable public class Switch : IDisposable
{ {
public static Switch Shared { get; private set; }
public HLEConfiguration Configuration { get; } public HLEConfiguration Configuration { get; }
public IHardwareDeviceDriver AudioDeviceDriver { get; } public IHardwareDeviceDriver AudioDeviceDriver { get; }
public MemoryBlock Memory { get; } public MemoryBlock Memory { get; }
@ -37,6 +40,8 @@ namespace Ryujinx.HLE
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable; public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
public DirtyHackCollection DirtyHacks { get; }
public Switch(HLEConfiguration configuration) public Switch(HLEConfiguration configuration)
{ {
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer); ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
@ -52,9 +57,10 @@ namespace Ryujinx.HLE
: MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable; : MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable;
#pragma warning disable IDE0055 // Disable formatting #pragma warning disable IDE0055 // Disable formatting
DirtyHacks = new DirtyHackCollection(Configuration.Hacks);
AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver); AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver);
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags); Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
Gpu = new GpuContext(Configuration.GpuRenderer); Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
System = new HOS.Horizon(this); System = new HOS.Horizon(this);
Statistics = new PerformanceStatistics(); Statistics = new PerformanceStatistics();
Hid = new Hid(this, System.HidStorage); Hid = new Hid(this, System.HidStorage);
@ -72,8 +78,11 @@ namespace Ryujinx.HLE
System.EnablePtc = Configuration.EnablePtc; System.EnablePtc = Configuration.EnablePtc;
System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel; System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel;
System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode; System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode;
UpdateVSyncInterval(); UpdateVSyncInterval();
#pragma warning restore IDE0055 #pragma warning restore IDE0055
Shared = this;
} }
public void ProcessFrame() public void ProcessFrame()
@ -142,6 +151,9 @@ namespace Ryujinx.HLE
AudioDeviceDriver.Dispose(); AudioDeviceDriver.Dispose();
FileSystem.Dispose(); FileSystem.Dispose();
Memory.Dispose(); Memory.Dispose();
TitleIDs.CurrentApplication.Value = null;
Shared = null;
} }
} }
} }

View File

@ -1,73 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.0.0-dirty</Version>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate>
<TieredPGO>true</TieredPGO>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK.Core" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
<Exec Command="codesign --entitlements '$(ProjectDir)..\..\distribution\macos\entitlements.xml' -f -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
</Target>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="CommandLineParser" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
</ItemGroup>
<ItemGroup>
<Content Include="..\..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR ('$(RuntimeIdentifier)' == '' AND $([MSBuild]::IsOSPlatform('Linux')))">
<Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Ryujinx.bmp" />
</ItemGroup>
<!-- Due to .net core 3.1 embedded resource loading -->
<PropertyGroup>
<EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
<ApplicationIcon>..\Ryujinx\Ryujinx.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
<PublishSingleFile>true</PublishSingleFile>
<PublishTrimmed>true</PublishTrimmed>
<TrimMode>partial</TrimMode>
</PropertyGroup>
</Project>

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@ -1,16 +0,0 @@
using System.Collections.Generic;
namespace Ryujinx.UI.App.Common
{
public struct LdnGameData
{
public string Id { get; set; }
public int PlayerCount { get; set; }
public int MaxPlayerCount { get; set; }
public string GameName { get; set; }
public string TitleId { get; set; }
public string Mode { get; set; }
public string Status { get; set; }
public IEnumerable<string> Players { get; set; }
}
}

View File

@ -1,12 +0,0 @@
namespace Ryujinx.UI.Common
{
public enum FileTypes
{
NSP,
PFS0,
XCI,
NCA,
NRO,
NSO
}
}

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@ -1,132 +0,0 @@
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<!-- Generator: Adobe Illustrator 27.5.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg version="1.1" id="Layer_1" xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1050 1050.5"
style="enable-background:new 0 0 1050 1050.5;" xml:space="preserve">
<style type="text/css">
.st0{fill:#20221F;}
.st1{fill:#3B3B3B;}
.st2{fill:#121212;}
.st3{fill:#444542;}
.st4{fill:#FFFFFF;}
.st5{fill:#444542;stroke:#FFFFFF;stroke-width:2;stroke-miterlimit:10;}
.st6{fill:#454644;}
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.st8{fill:#3B3C3A;}
.st9{font-family:'Helvetica-Bold';}
.st10{font-size:40px;}
.st11{fill:#0D0D0A;}
</style>
<g id="Front">
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"/>
<path id="Background_00000169534857628063347190000007586592143875928969_" class="st11" d="M866,122.2
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c99.9,0,202.4,0.1,242.7,0l38.9,1.9L866,122.2z"/>
<g id="ZL_Trigger_00000005254517714433203260000014117442438696169895_">
<path id="Background_00000111870097528015387240000017384507710402295183_" class="st1" d="M145.9,239.2
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<text id="ZL_Trigger" transform="matrix(1.0139 0 0 1 218.3906 179.3992)" class="st4 st9 st10">ZL</text>
</g>
<g id="ZR_Trigger">
<path id="Background_00000133526766189752063450000016781240006605114763_" class="st1" d="M716.2,207.9
c7.4-22.7,42.5-89.3,50.6-105.7c103.7-10.2,126.5,39.6,141.7,137C849.8,225.6,773.8,227.2,716.2,207.9z"/>
<text id="ZL_Trigger_00000000206350378518266660000001315160307759857328_" transform="matrix(1.0139 0 0 1 784.2356 179.3992)" class="st4 st9 st10">ZR</text>
</g>
<g id="R_Trigger_00000085939413106284991650000014018840000393673094_">
<path id="Background" class="st1" d="M664,318.5c7-10.1,27.8-78.4,45.4-78.7C1040.8,243.7,897.1,334,664,318.5z"/>
<text id="R_Trigger" transform="matrix(1 0 0 1 769.6461 292.8947)" class="st4 st9 st10">R</text>
</g>
<g id="L_Trigger">
<path id="Background_00000043427985111927735300000011910735497762731703_" class="st1" d="M340.6,238.6
c17.6,0.3,38.4,68.6,45.4,78.7C152.9,332.8,9.2,242.6,340.6,238.6z"/>
<text id="R_Trigger_00000092444210070373642420000009814634285137007748_" transform="matrix(1 0 0 1 253.7327 291.7279)" class="st4 st9 st10">L</text>
</g>
</g>
</svg>

View File

@ -21,34 +21,6 @@
<None Remove="Resources\Logo_Ryujinx.png" /> <None Remove="Resources\Logo_Ryujinx.png" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Controller_JoyConLeft.svg" />
<EmbeddedResource Include="Resources\Controller_JoyConPair.svg" />
<EmbeddedResource Include="Resources\Controller_JoyConRight.svg" />
<EmbeddedResource Include="Resources\Controller_ProCon.svg" />
<EmbeddedResource Include="Resources\Icon_NCA.png" />
<EmbeddedResource Include="Resources\Icon_NRO.png" />
<EmbeddedResource Include="Resources\Icon_NSO.png" />
<EmbeddedResource Include="Resources\Icon_NSP.png" />
<EmbeddedResource Include="Resources\Icon_XCI.png" />
<EmbeddedResource Include="Resources\Logo_Amiibo.png" />
<EmbeddedResource Include="Resources\Logo_Ryujinx.png" />
<EmbeddedResource Include="Resources\Logo_Thiccjinx.png" />
<EmbeddedResource Include="Resources\Logo_Discord_Dark.png" />
<EmbeddedResource Include="Resources\Logo_Discord_Light.png" />
<EmbeddedResource Include="Resources\Logo_GitHub_Dark.png" />
<EmbeddedResource Include="Resources\Logo_GitHub_Light.png" />
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR '$(RuntimeIdentifier)' == ''">
<EmbeddedResource Include="..\..\distribution\linux\shortcut-template.desktop" />
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64' OR '$(RuntimeIdentifier)' == ''">
<EmbeddedResource Include="..\..\distribution\macos\shortcut-template.plist" />
<EmbeddedResource Include="..\..\distribution\macos\shortcut-launch-script.sh" />
</ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="DiscordRichPresence" /> <PackageReference Include="DiscordRichPresence" />
<PackageReference Include="DynamicData" /> <PackageReference Include="DynamicData" />

View File

@ -20,11 +20,15 @@ using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Renderer; using Ryujinx.Ava.UI.Renderer;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInterop; using Ryujinx.Common.SystemInterop;
using Ryujinx.Common.UI;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading; using Ryujinx.Graphics.GAL.Multithreading;
@ -39,10 +43,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input; using Ryujinx.Input;
using Ryujinx.Input.HLE; using Ryujinx.Input.HLE;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using SkiaSharp; using SkiaSharp;
using SPB.Graphics.Vulkan; using SPB.Graphics.Vulkan;
@ -143,23 +143,6 @@ namespace Ryujinx.Ava
public ulong ApplicationId { get; private set; } public ulong ApplicationId { get; private set; }
public bool ScreenshotRequested { get; set; } public bool ScreenshotRequested { get; set; }
public bool ShouldInitMetal
{
get
{
return OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64 &&
(
(
(
ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Auto &&
RendererHost.KnownGreatMetalTitles.ContainsIgnoreCase(ApplicationId.ToString("X16"))
) ||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal
)
);
}
}
public AppHost( public AppHost(
RendererHost renderer, RendererHost renderer,
InputManager inputManager, InputManager inputManager,
@ -306,19 +289,19 @@ namespace Ryujinx.Ava
private void UpdateScalingFilterLevel(object sender, ReactiveEventArgs<int> e) private void UpdateScalingFilterLevel(object sender, ReactiveEventArgs<int> e)
{ {
_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value); _renderer.Window?.SetScalingFilter(ConfigurationState.Instance.Graphics.ScalingFilter);
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value); _renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel);
} }
private void UpdateScalingFilter(object sender, ReactiveEventArgs<ScalingFilter> e) private void UpdateScalingFilter(object sender, ReactiveEventArgs<ScalingFilter> e)
{ {
_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value); _renderer.Window?.SetScalingFilter(ConfigurationState.Instance.Graphics.ScalingFilter);
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value); _renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel);
} }
private void UpdateColorSpacePassthrough(object sender, ReactiveEventArgs<bool> e) private void UpdateColorSpacePassthrough(object sender, ReactiveEventArgs<bool> e)
{ {
_renderer.Window?.SetColorSpacePassthrough((bool)ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value); _renderer.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough);
} }
public void UpdateVSyncMode(object sender, ReactiveEventArgs<VSyncMode> e) public void UpdateVSyncMode(object sender, ReactiveEventArgs<VSyncMode> e)
@ -328,7 +311,8 @@ namespace Ryujinx.Ava
Device.VSyncMode = e.NewValue; Device.VSyncMode = e.NewValue;
Device.UpdateVSyncInterval(); Device.UpdateVSyncInterval();
} }
_renderer.Window?.ChangeVSyncMode((Ryujinx.Graphics.GAL.VSyncMode)e.NewValue);
_renderer.Window?.ChangeVSyncMode(e.NewValue);
_viewModel.ShowCustomVSyncIntervalPicker = (e.NewValue == VSyncMode.Custom); _viewModel.ShowCustomVSyncIntervalPicker = (e.NewValue == VSyncMode.Custom);
} }
@ -543,7 +527,7 @@ namespace Ryujinx.Ava
private void UpdateAntiAliasing(object sender, ReactiveEventArgs<AntiAliasing> e) private void UpdateAntiAliasing(object sender, ReactiveEventArgs<AntiAliasing> e)
{ {
_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)e.NewValue); _renderer?.Window?.SetAntiAliasing(e.NewValue);
} }
private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e) private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e)
@ -594,7 +578,6 @@ namespace Ryujinx.Ava
public void Stop() public void Stop()
{ {
_isActive = false; _isActive = false;
DiscordIntegrationModule.SwitchToMainState();
} }
private void Exit() private void Exit()
@ -879,12 +862,10 @@ namespace Ryujinx.Ava
return false; return false;
} }
ApplicationMetadata appMeta = ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText, ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText,
appMetadata => appMetadata.UpdatePreGame() appMetadata => appMetadata.UpdatePreGame()
); );
DiscordIntegrationModule.SwitchToPlayingState(appMeta, Device.Processes.ActiveApplication);
return true; return true;
} }
@ -912,27 +893,20 @@ namespace Ryujinx.Ava
VirtualFileSystem.ReloadKeySet(); VirtualFileSystem.ReloadKeySet();
// Initialize Renderer. // Initialize Renderer.
IRenderer renderer; GraphicsBackend backend = TitleIDs.SelectGraphicsBackend(ApplicationId.ToString("X16"), ConfigurationState.Instance.Graphics.GraphicsBackend);
GraphicsBackend backend = ConfigurationState.Instance.Graphics.GraphicsBackend;
if (ShouldInitMetal) IRenderer renderer = backend switch
{ {
#pragma warning disable CA1416 // This call site is reachable on all platforms #pragma warning disable CA1416 // This call site is reachable on all platforms
// The condition does a check for Mac, on top of checking if it's an ARM Mac. This isn't a problem. // SelectGraphicsBackend does a check for Mac, on top of checking if it's an ARM Mac. This isn't a problem.
renderer = new MetalRenderer((RendererHost.EmbeddedWindow as EmbeddedWindowMetal)!.CreateSurface); GraphicsBackend.Metal => new MetalRenderer((RendererHost.EmbeddedWindow as EmbeddedWindowMetal)!.CreateSurface),
#pragma warning restore CA1416 #pragma warning restore CA1416
} GraphicsBackend.Vulkan => VulkanRenderer.Create(
else if (backend == GraphicsBackend.Vulkan || (backend == GraphicsBackend.Auto && !ShouldInitMetal))
{
renderer = VulkanRenderer.Create(
ConfigurationState.Instance.Graphics.PreferredGpu, ConfigurationState.Instance.Graphics.PreferredGpu,
(RendererHost.EmbeddedWindow as EmbeddedWindowVulkan)!.CreateSurface, (RendererHost.EmbeddedWindow as EmbeddedWindowVulkan)!.CreateSurface,
VulkanHelper.GetRequiredInstanceExtensions); VulkanHelper.GetRequiredInstanceExtensions),
} _ => new OpenGLRenderer()
else };
{
renderer = new OpenGLRenderer();
}
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading; BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
@ -947,7 +921,7 @@ namespace Ryujinx.Ava
// Initialize Configuration. // Initialize Configuration.
var memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value; var memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value;
Device = new HLE.Switch(new HLEConfiguration( Device = new Switch(new HLEConfiguration(
VirtualFileSystem, VirtualFileSystem,
_viewModel.LibHacHorizonManager, _viewModel.LibHacHorizonManager,
ContentManager, ContentManager,
@ -977,7 +951,8 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.Multiplayer.DisableP2p, ConfigurationState.Instance.Multiplayer.DisableP2p,
ConfigurationState.Instance.Multiplayer.LdnPassphrase, ConfigurationState.Instance.Multiplayer.LdnPassphrase,
ConfigurationState.Instance.Multiplayer.LdnServer, ConfigurationState.Instance.Multiplayer.LdnServer,
ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value)); ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
} }
private static IHardwareDeviceDriver InitializeAudio() private static IHardwareDeviceDriver InitializeAudio()
@ -1081,10 +1056,10 @@ namespace Ryujinx.Ava
Device.Gpu.Renderer.Initialize(_glLogLevel); Device.Gpu.Renderer.Initialize(_glLogLevel);
_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)ConfigurationState.Instance.Graphics.AntiAliasing.Value); _renderer?.Window?.SetAntiAliasing(ConfigurationState.Instance.Graphics.AntiAliasing);
_renderer?.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value); _renderer?.Window?.SetScalingFilter(ConfigurationState.Instance.Graphics.ScalingFilter);
_renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value); _renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel);
_renderer?.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value); _renderer?.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough);
Width = (int)RendererHost.Bounds.Width; Width = (int)RendererHost.Bounds.Width;
Height = (int)RendererHost.Bounds.Height; Height = (int)RendererHost.Bounds.Height;
@ -1098,7 +1073,7 @@ namespace Ryujinx.Ava
Device.Gpu.SetGpuThread(); Device.Gpu.SetGpuThread();
Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token); Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
_renderer.Window.ChangeVSyncMode((Ryujinx.Graphics.GAL.VSyncMode)Device.VSyncMode); _renderer.Window.ChangeVSyncMode(Device.VSyncMode);
while (_isActive) while (_isActive)
{ {

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@ -15,12 +15,12 @@ using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.Loaders.Processes.Extensions; using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using System; using System;
using System.Buffers; using System.Buffers;
using System.IO; using System.IO;
@ -146,7 +146,7 @@ namespace Ryujinx.Ava.Common
var cancellationToken = new CancellationTokenSource(); var cancellationToken = new CancellationTokenSource();
UpdateWaitWindow waitingDialog = new( UpdateWaitWindow waitingDialog = new(
App.FormatTitle(LocaleKeys.DialogNcaExtractionTitle), RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, ncaSectionType, Path.GetFileName(titleFilePath)), LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, ncaSectionType, Path.GetFileName(titleFilePath)),
cancellationToken); cancellationToken);
@ -268,10 +268,9 @@ namespace Ryujinx.Ava.Common
{ {
Dispatcher.UIThread.Post(waitingDialog.Close); Dispatcher.UIThread.Post(waitingDialog.Close);
NotificationHelper.Show( NotificationHelper.ShowInformation(
App.FormatTitle(LocaleKeys.DialogNcaExtractionTitle), RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
$"{titleName}\n\n{LocaleManager.Instance[LocaleKeys.DialogNcaExtractionSuccessMessage]}", $"{titleName}\n\n{LocaleManager.Instance[LocaleKeys.DialogNcaExtractionSuccessMessage]}");
NotificationType.Information);
} }
} }

View File

@ -1,9 +1,8 @@
using Gommon; using Gommon;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.UI.Common.Configuration;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
@ -17,7 +16,6 @@ namespace Ryujinx.Ava.Common.Locale
private const string DefaultLanguageCode = "en_US"; private const string DefaultLanguageCode = "en_US";
private readonly Dictionary<LocaleKeys, string> _localeStrings; private readonly Dictionary<LocaleKeys, string> _localeStrings;
private Dictionary<LocaleKeys, string> _localeDefaultStrings;
private readonly ConcurrentDictionary<LocaleKeys, object[]> _dynamicValues; private readonly ConcurrentDictionary<LocaleKeys, object[]> _dynamicValues;
private string _localeLanguageCode; private string _localeLanguageCode;
@ -27,7 +25,6 @@ namespace Ryujinx.Ava.Common.Locale
public LocaleManager() public LocaleManager()
{ {
_localeStrings = new Dictionary<LocaleKeys, string>(); _localeStrings = new Dictionary<LocaleKeys, string>();
_localeDefaultStrings = new Dictionary<LocaleKeys, string>();
_dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>(); _dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>();
Load(); Load();
@ -38,8 +35,6 @@ namespace Ryujinx.Ava.Common.Locale
var localeLanguageCode = !string.IsNullOrEmpty(ConfigurationState.Instance.UI.LanguageCode.Value) ? var localeLanguageCode = !string.IsNullOrEmpty(ConfigurationState.Instance.UI.LanguageCode.Value) ?
ConfigurationState.Instance.UI.LanguageCode.Value : CultureInfo.CurrentCulture.Name.Replace('-', '_'); ConfigurationState.Instance.UI.LanguageCode.Value : CultureInfo.CurrentCulture.Name.Replace('-', '_');
// Load en_US as default, if the target language translation is missing or incomplete.
LoadDefaultLanguage();
LoadLanguage(localeLanguageCode); LoadLanguage(localeLanguageCode);
// Save whatever we ended up with. // Save whatever we ended up with.
@ -66,26 +61,14 @@ namespace Ryujinx.Ava.Common.Locale
} }
catch catch
{ {
// If formatting failed use the default text instead. // If formatting the text failed,
if (_localeDefaultStrings.TryGetValue(key, out value)) // continue to the below line & return the text without formatting.
try
{
return string.Format(value, dynamicValue);
}
catch
{
// If formatting the default text failed return the key.
return key.ToString();
}
} }
return value; return value;
} }
// If the locale doesn't contain the key return the default one. return key.ToString(); // If the locale text doesn't exist return the key.
return _localeDefaultStrings.TryGetValue(key, out string defaultValue)
? defaultValue
: key.ToString(); // If the locale text doesn't exist return the key.
} }
set set
{ {
@ -109,16 +92,11 @@ namespace Ryujinx.Ava.Common.Locale
{ {
_dynamicValues[key] = values; _dynamicValues[key] = values;
OnPropertyChanged("Item"); OnPropertyChanged("Translation");
return this[key]; return this[key];
} }
private void LoadDefaultLanguage()
{
_localeDefaultStrings = LoadJsonLanguage(DefaultLanguageCode);
}
public void LoadLanguage(string languageCode) public void LoadLanguage(string languageCode)
{ {
var locale = LoadJsonLanguage(languageCode); var locale = LoadJsonLanguage(languageCode);
@ -126,7 +104,7 @@ namespace Ryujinx.Ava.Common.Locale
if (locale == null) if (locale == null)
{ {
_localeLanguageCode = DefaultLanguageCode; _localeLanguageCode = DefaultLanguageCode;
locale = _localeDefaultStrings; locale = LoadJsonLanguage(_localeLanguageCode);
} }
else else
{ {
@ -138,17 +116,13 @@ namespace Ryujinx.Ava.Common.Locale
_localeStrings[key] = val; _localeStrings[key] = val;
} }
OnPropertyChanged("Item"); OnPropertyChanged("Translation");
LocaleChanged?.Invoke(); LocaleChanged?.Invoke();
} }
#nullable enable
private static LocalesJson? _localeData; private static LocalesJson? _localeData;
#nullable disable
private static Dictionary<LocaleKeys, string> LoadJsonLanguage(string languageCode) private static Dictionary<LocaleKeys, string> LoadJsonLanguage(string languageCode)
{ {
var localeStrings = new Dictionary<LocaleKeys, string>(); var localeStrings = new Dictionary<LocaleKeys, string>();
@ -158,18 +132,29 @@ namespace Ryujinx.Ava.Common.Locale
foreach (LocalesEntry locale in _localeData.Value.Locales) foreach (LocalesEntry locale in _localeData.Value.Locales)
{ {
if (locale.Translations.Count != _localeData.Value.Languages.Count) if (locale.Translations.Count < _localeData.Value.Languages.Count)
{ {
throw new Exception($"Locale key {{{locale.ID}}} is missing languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!"); throw new Exception($"Locale key {{{locale.ID}}} is missing languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
} }
if (locale.Translations.Count > _localeData.Value.Languages.Count)
{
throw new Exception($"Locale key {{{locale.ID}}} has too many languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (!Enum.TryParse<LocaleKeys>(locale.ID, out var localeKey)) if (!Enum.TryParse<LocaleKeys>(locale.ID, out var localeKey))
continue; continue;
localeStrings[localeKey] = var str = locale.Translations.TryGetValue(languageCode, out string val) && !string.IsNullOrEmpty(val)
locale.Translations.TryGetValue(languageCode, out string val) && val != string.Empty
? val ? val
: locale.Translations[DefaultLanguageCode]; : locale.Translations[DefaultLanguageCode];
if (string.IsNullOrEmpty(str))
{
throw new Exception($"Locale key '{locale.ID}' has no valid translations for desired language {languageCode}! {DefaultLanguageCode} is an empty string or null");
}
localeStrings[localeKey] = str;
} }
return localeStrings; return localeStrings;

View File

@ -14,7 +14,7 @@ namespace Ryujinx.Ava.Common.Markup
{ {
internal abstract class BasicMarkupExtension<T> : MarkupExtension internal abstract class BasicMarkupExtension<T> : MarkupExtension
{ {
public virtual string Name => "Item"; public abstract string Name { get; }
public virtual Action<object, T?>? Setter => null; public virtual Action<object, T?>? Setter => null;
protected abstract T? Value { get; } protected abstract T? Value { get; }

View File

@ -6,16 +6,19 @@ namespace Ryujinx.Ava.Common.Markup
{ {
internal class IconExtension(string iconString) : BasicMarkupExtension<Icon> internal class IconExtension(string iconString) : BasicMarkupExtension<Icon>
{ {
public override string Name => "Icon";
protected override Icon Value => new() { Value = iconString }; protected override Icon Value => new() { Value = iconString };
} }
internal class SpinningIconExtension(string iconString) : BasicMarkupExtension<Icon> internal class SpinningIconExtension(string iconString) : BasicMarkupExtension<Icon>
{ {
public override string Name => "SIcon";
protected override Icon Value => new() { Value = iconString, Animation = IconAnimation.Spin }; protected override Icon Value => new() { Value = iconString, Animation = IconAnimation.Spin };
} }
internal class LocaleExtension(LocaleKeys key) : BasicMarkupExtension<string> internal class LocaleExtension(LocaleKeys key) : BasicMarkupExtension<string>
{ {
public override string Name => "Translation";
protected override string Value => LocaleManager.Instance[key]; protected override string Value => LocaleManager.Instance[key];
protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension) protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension)

View File

@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Ryujinx.UI.Common.Models.Amiibo namespace Ryujinx.Ava.Common.Models.Amiibo
{ {
public struct AmiiboApi : IEquatable<AmiiboApi> public struct AmiiboApi : IEquatable<AmiiboApi>
{ {

View File

@ -1,7 +1,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Ryujinx.UI.Common.Models.Amiibo namespace Ryujinx.Ava.Common.Models.Amiibo
{ {
public class AmiiboApiGamesSwitch public class AmiiboApiGamesSwitch
{ {

View File

@ -1,6 +1,6 @@
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Ryujinx.UI.Common.Models.Amiibo namespace Ryujinx.Ava.Common.Models.Amiibo
{ {
public class AmiiboApiUsage public class AmiiboApiUsage
{ {

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@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Ryujinx.UI.Common.Models.Amiibo namespace Ryujinx.Ava.Common.Models.Amiibo
{ {
public struct AmiiboJson public struct AmiiboJson
{ {

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@ -1,9 +1,7 @@
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Ryujinx.UI.Common.Models.Amiibo namespace Ryujinx.Ava.Common.Models.Amiibo
{ {
[JsonSerializable(typeof(AmiiboJson))] [JsonSerializable(typeof(AmiiboJson))]
public partial class AmiiboJsonSerializerContext : JsonSerializerContext public partial class AmiiboJsonSerializerContext : JsonSerializerContext;
{
}
} }

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@ -1,4 +1,4 @@
namespace Ryujinx.UI.Common.Models namespace Ryujinx.Ava.Common.Models
{ {
// NOTE: most consuming code relies on this model being value-comparable // NOTE: most consuming code relies on this model being value-comparable
public record DownloadableContentModel(ulong TitleId, string ContainerPath, string FullPath) public record DownloadableContentModel(ulong TitleId, string ContainerPath, string FullPath)

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@ -1,4 +1,4 @@
namespace Ryujinx.UI.Common.Models.Github namespace Ryujinx.Ava.Common.Models.Github
{ {
public class GithubReleaseAssetJsonResponse public class GithubReleaseAssetJsonResponse
{ {

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@ -1,6 +1,6 @@
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.UI.Common.Models.Github namespace Ryujinx.Ava.Common.Models.Github
{ {
public class GithubReleasesJsonResponse public class GithubReleasesJsonResponse
{ {

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@ -1,9 +1,7 @@
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Ryujinx.UI.Common.Models.Github namespace Ryujinx.Ava.Common.Models.Github
{ {
[JsonSerializable(typeof(GithubReleasesJsonResponse), GenerationMode = JsonSourceGenerationMode.Metadata)] [JsonSerializable(typeof(GithubReleasesJsonResponse), GenerationMode = JsonSourceGenerationMode.Metadata)]
public partial class GithubReleasesJsonSerializerContext : JsonSerializerContext public partial class GithubReleasesJsonSerializerContext : JsonSerializerContext;
{
}
} }

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@ -1,4 +1,4 @@
namespace Ryujinx.UI.Common.Models namespace Ryujinx.Ava.Common.Models
{ {
// NOTE: most consuming code relies on this model being value-comparable // NOTE: most consuming code relies on this model being value-comparable
public record TitleUpdateModel(ulong TitleId, ulong Version, string DisplayVersion, string Path) public record TitleUpdateModel(ulong TitleId, ulong Version, string DisplayVersion, string Path)

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@ -1,8 +1,8 @@
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.UI.App.Common;
namespace Ryujinx.UI.Common.Models namespace Ryujinx.Ava.Common.Models
{ {
public record XCITrimmerFileModel( public record XCITrimmerFileModel(
string Name, string Name,

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@ -0,0 +1,136 @@
using DiscordRPC;
using Humanizer;
using Humanizer.Localisation;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.HLE;
using Ryujinx.HLE.Loaders.Processes;
using System.Text;
namespace Ryujinx.Ava
{
public static class DiscordIntegrationModule
{
public static Timestamps StartedAt { get; set; }
private static string VersionString
=> (ReleaseInformation.IsCanaryBuild ? "Canary " : string.Empty) + $"v{ReleaseInformation.Version}";
private static readonly string _description =
ReleaseInformation.IsValid
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}@{ReleaseInformation.BuildGitHash}"
: "dev build";
private const string ApplicationId = "1293250299716173864";
private const int ApplicationByteLimit = 128;
private const string Ellipsis = "…";
private static DiscordRpcClient _discordClient;
private static RichPresence _discordPresenceMain;
public static void Initialize()
{
_discordPresenceMain = new RichPresence
{
Assets = new Assets
{
LargeImageKey = "ryujinx",
LargeImageText = TruncateToByteLength(_description)
},
Details = "Main Menu",
State = "Idling",
Timestamps = StartedAt
};
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
TitleIDs.CurrentApplication.Event += (_, e) =>
{
if (e.NewValue)
SwitchToPlayingState(
ApplicationLibrary.LoadAndSaveMetaData(e.NewValue),
Switch.Shared.Processes.ActiveApplication
);
else
SwitchToMainState();
};
}
private static void Update(object sender, ReactiveEventArgs<bool> evnt)
{
if (evnt.OldValue != evnt.NewValue)
{
// If the integration was active, disable it and unload everything
if (evnt.OldValue)
{
_discordClient?.Dispose();
_discordClient = null;
}
// If we need to activate it and the client isn't active, initialize it
if (evnt.NewValue && _discordClient == null)
{
_discordClient = new DiscordRpcClient(ApplicationId);
_discordClient.Initialize();
_discordClient.SetPresence(_discordPresenceMain);
}
}
}
private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
{
_discordClient?.SetPresence(new RichPresence
{
Assets = new Assets
{
LargeImageKey = TitleIDs.GetDiscordGameAsset(procRes.ProgramIdText),
LargeImageText = TruncateToByteLength($"{appMeta.Title} (v{procRes.DisplayVersion})"),
SmallImageKey = "ryujinx",
SmallImageText = TruncateToByteLength(_description)
},
Details = TruncateToByteLength($"Playing {appMeta.Title}"),
State = appMeta.LastPlayed.HasValue && appMeta.TimePlayed.TotalSeconds > 5
? $"Total play time: {appMeta.TimePlayed.Humanize(2, false, maxUnit: TimeUnit.Hour)}"
: "Never played",
Timestamps = Timestamps.Now
});
}
private static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain);
private static string TruncateToByteLength(string input)
{
if (Encoding.UTF8.GetByteCount(input) <= ApplicationByteLimit)
{
return input;
}
// Find the length to trim the string to guarantee we have space for the trailing ellipsis.
int trimLimit = ApplicationByteLimit - Encoding.UTF8.GetByteCount(Ellipsis);
// Make sure the string is long enough to perform the basic trim.
// Amount of bytes != Length of the string
if (input.Length > trimLimit)
{
// Basic trim to best case scenario of 1 byte characters.
input = input[..trimLimit];
}
while (Encoding.UTF8.GetByteCount(input) > trimLimit)
{
// Remove one character from the end of the string at a time.
input = input[..^1];
}
return input.TrimEnd() + Ellipsis;
}
public static void Exit()
{
_discordClient?.Dispose();
}
}
}

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@ -2,7 +2,7 @@ using Ryujinx.HLE.UI;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Headless.SDL2 namespace Ryujinx.Headless
{ {
/// <summary> /// <summary>
/// Headless text processing class, right now there is no way to forward the input to it. /// Headless text processing class, right now there is no way to forward the input to it.

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@ -1,6 +1,6 @@
using Ryujinx.HLE.UI; using Ryujinx.HLE.UI;
namespace Ryujinx.Headless.SDL2 namespace Ryujinx.Headless
{ {
internal class HeadlessHostUiTheme : IHostUITheme internal class HeadlessHostUiTheme : IHostUITheme
{ {

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@ -0,0 +1,366 @@
using DiscordRPC;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Ava;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.Metal;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.HLE;
using Ryujinx.Input;
using Silk.NET.Vulkan;
using System;
using System.IO;
using System.Text.Json;
using System.Threading.Tasks;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Headless
{
public partial class HeadlessRyujinx
{
public static void Initialize()
{
// Ensure Discord presence timestamp begins at the absolute start of when Ryujinx is launched
DiscordIntegrationModule.StartedAt = Timestamps.Now;
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
// Hook unhandled exception and process exit events.
AppDomain.CurrentDomain.UnhandledException += (sender, e)
=> Program.ProcessUnhandledException(sender, e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.ProcessExit += (_, _) => Program.Exit();
// Initialize the configuration.
ConfigurationState.Initialize();
// Initialize Discord integration.
DiscordIntegrationModule.Initialize();
// Logging system information.
Program.PrintSystemInfo();
}
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
{
if (inputId == null)
{
if (index == PlayerIndex.Player1)
{
Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
// Default to keyboard
inputId = "0";
}
else
{
Logger.Info?.Print(LogClass.Application, $"{index} not configured");
return null;
}
}
IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
bool isKeyboard = true;
if (gamepad == null)
{
gamepad = _inputManager.GamepadDriver.GetGamepad(inputId);
isKeyboard = false;
if (gamepad == null)
{
Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
return null;
}
}
string gamepadName = gamepad.Name;
gamepad.Dispose();
InputConfig config;
if (inputProfileName == null || inputProfileName.Equals("default"))
{
if (isKeyboard)
{
config = new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = null,
ControllerType = ControllerType.JoyconPair,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
};
}
else
{
bool isNintendoStyle = gamepadName.Contains("Nintendo");
config = new StandardControllerInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = null,
ControllerType = ControllerType.JoyconPair,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
RangeLeft = 1.0f,
RangeRight = 1.0f,
TriggerThreshold = 0.5f,
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
{
DpadUp = ConfigGamepadInputId.DpadUp,
DpadDown = ConfigGamepadInputId.DpadDown,
DpadLeft = ConfigGamepadInputId.DpadLeft,
DpadRight = ConfigGamepadInputId.DpadRight,
ButtonMinus = ConfigGamepadInputId.Minus,
ButtonL = ConfigGamepadInputId.LeftShoulder,
ButtonZl = ConfigGamepadInputId.LeftTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Left,
StickButton = ConfigGamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
{
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
ButtonPlus = ConfigGamepadInputId.Plus,
ButtonR = ConfigGamepadInputId.RightShoulder,
ButtonZr = ConfigGamepadInputId.RightTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Right,
StickButton = ConfigGamepadInputId.RightStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
Motion = new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
EnableMotion = true,
Sensitivity = 100,
GyroDeadzone = 1,
},
Rumble = new RumbleConfigController
{
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false,
},
};
}
}
else
{
string profileBasePath;
if (isKeyboard)
{
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
}
else
{
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
}
string path = Path.Combine(profileBasePath, inputProfileName + ".json");
if (!File.Exists(path))
{
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
return null;
}
try
{
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
}
catch (JsonException)
{
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
return null;
}
}
config.Id = inputId;
config.PlayerIndex = index;
string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
// If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
if (config is StandardControllerInputConfig controllerConfig)
{
if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f)
{
controllerConfig.RangeLeft = 1.0f;
controllerConfig.RangeRight = 1.0f;
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
}
}
return config;
}
private static IRenderer CreateRenderer(Options options, WindowBase window)
{
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
{
string preferredGpuId = string.Empty;
Vk api = Vk.GetApi();
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
{
string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant();
var devices = VulkanRenderer.GetPhysicalDevices(api);
foreach (var device in devices)
{
if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
{
preferredGpuId = device.Id;
break;
}
}
}
return new VulkanRenderer(
api,
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
vulkanWindow.GetRequiredInstanceExtensions,
preferredGpuId);
}
if (options.GraphicsBackend == GraphicsBackend.Metal && window is MetalWindow metalWindow && OperatingSystem.IsMacOS())
{
return new MetalRenderer(metalWindow.GetLayer);
}
return new OpenGLRenderer();
}
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
{
BackendThreading threadingMode = options.BackendThreading;
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (threadedGAL)
{
renderer = new ThreadedRenderer(renderer);
}
HLEConfiguration configuration = new(_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,
renderer,
new SDL2HardwareDeviceDriver(),
options.DramSize,
window,
options.SystemLanguage,
options.SystemRegion,
options.VSyncMode,
!options.DisableDockedMode,
!options.DisablePTC,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
options.UseHypervisor ?? true,
options.MultiplayerLanInterfaceId,
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
false,
string.Empty,
string.Empty,
options.CustomVSyncInterval);
return new Switch(configuration);
}
}
}

View File

@ -1,13 +1,10 @@
using CommandLine; using CommandLine;
using Gommon; using Gommon;
using LibHac.Tools.FsSystem; using Ryujinx.Ava;
using Ryujinx.Audio.Backends.SDL2; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging.Targets; using Ryujinx.Common.Logging.Targets;
@ -15,16 +12,9 @@ using Ryujinx.Common.SystemInterop;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.Cpu; using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Gpu.Shader; using Ryujinx.Graphics.Gpu.Shader;
using Ryujinx.Graphics.Metal;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.Graphics.Vulkan.MoltenVK; using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.Headless.SDL2.Metal;
using Ryujinx.Headless.SDL2.OpenGL;
using Ryujinx.Headless.SDL2.Vulkan;
using Ryujinx.HLE; using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS;
@ -33,22 +23,15 @@ using Ryujinx.Input;
using Ryujinx.Input.HLE; using Ryujinx.Input.HLE;
using Ryujinx.Input.SDL2; using Ryujinx.Input.SDL2;
using Ryujinx.SDL2.Common; using Ryujinx.SDL2.Common;
using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Text.Json;
using System.Threading; using System.Threading;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Headless.SDL2 namespace Ryujinx.Headless
{ {
class Program public partial class HeadlessRyujinx
{ {
public static string Version { get; private set; }
private static VirtualFileSystem _virtualFileSystem; private static VirtualFileSystem _virtualFileSystem;
private static ContentManager _contentManager; private static ContentManager _contentManager;
private static AccountManager _accountManager; private static AccountManager _accountManager;
@ -58,20 +41,18 @@ namespace Ryujinx.Headless.SDL2
private static Switch _emulationContext; private static Switch _emulationContext;
private static WindowBase _window; private static WindowBase _window;
private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution; private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
private static List<InputConfig> _inputConfiguration; private static List<InputConfig> _inputConfiguration = [];
private static bool _enableKeyboard; private static bool _enableKeyboard;
private static bool _enableMouse; private static bool _enableMouse;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
static void Main(string[] args) public static void Entrypoint(string[] args)
{ {
Version = ReleaseInformation.Version;
// Make process DPI aware for proper window sizing on high-res screens. // Make process DPI aware for proper window sizing on high-res screens.
ForceDpiAware.Windows(); ForceDpiAware.Windows();
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)"; Console.Title = $"Ryujinx Console {Program.Version} (Headless)";
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux()) if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
{ {
@ -99,7 +80,7 @@ namespace Ryujinx.Headless.SDL2
} }
Parser.Default.ParseArguments<Options>(args) Parser.Default.ParseArguments<Options>(args)
.WithParsed(Load) .WithParsed(options => Load(args, options))
.WithNotParsed(errors => .WithNotParsed(errors =>
{ {
Logger.Error?.PrintMsg(LogClass.Application, "Error parsing command-line arguments:"); Logger.Error?.PrintMsg(LogClass.Application, "Error parsing command-line arguments:");
@ -108,238 +89,80 @@ namespace Ryujinx.Headless.SDL2
}); });
} }
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index) public static void ReloadConfig(string customConfigPath = null)
{ {
if (inputId == null) string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
{ string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
if (index == PlayerIndex.Player1)
{
Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
// Default to keyboard string configurationPath = null;
inputId = "0";
// Now load the configuration as the other subsystems are now registered
if (customConfigPath != null && File.Exists(customConfigPath))
{
configurationPath = customConfigPath;
}
else if (File.Exists(localConfigurationPath))
{
configurationPath = localConfigurationPath;
}
else if (File.Exists(appDataConfigurationPath))
{
configurationPath = appDataConfigurationPath;
}
if (configurationPath == null)
{
// No configuration, we load the default values and save it to disk
configurationPath = appDataConfigurationPath;
Logger.Notice.Print(LogClass.Application, $"No configuration file found. Saving default configuration to: {configurationPath}");
ConfigurationState.Instance.LoadDefault();
ConfigurationState.Instance.ToFileFormat().SaveConfig(configurationPath);
} }
else else
{ {
Logger.Info?.Print(LogClass.Application, $"{index} not configured"); Logger.Notice.Print(LogClass.Application, $"Loading configuration from: {configurationPath}");
return null; if (ConfigurationFileFormat.TryLoad(configurationPath, out ConfigurationFileFormat configurationFileFormat))
}
}
IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
bool isKeyboard = true;
if (gamepad == null)
{ {
gamepad = _inputManager.GamepadDriver.GetGamepad(inputId); ConfigurationState.Instance.Load(configurationFileFormat, configurationPath);
isKeyboard = false;
if (gamepad == null)
{
Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
return null;
}
}
string gamepadName = gamepad.Name;
gamepad.Dispose();
InputConfig config;
if (inputProfileName == null || inputProfileName.Equals("default"))
{
if (isKeyboard)
{
config = new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = null,
ControllerType = ControllerType.JoyconPair,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
};
} }
else else
{ {
bool isNintendoStyle = gamepadName.Contains("Nintendo"); Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location: {configurationPath}");
config = new StandardControllerInputConfig ConfigurationState.Instance.LoadDefault();
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = null,
ControllerType = ControllerType.JoyconPair,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
RangeLeft = 1.0f,
RangeRight = 1.0f,
TriggerThreshold = 0.5f,
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
{
DpadUp = ConfigGamepadInputId.DpadUp,
DpadDown = ConfigGamepadInputId.DpadDown,
DpadLeft = ConfigGamepadInputId.DpadLeft,
DpadRight = ConfigGamepadInputId.DpadRight,
ButtonMinus = ConfigGamepadInputId.Minus,
ButtonL = ConfigGamepadInputId.LeftShoulder,
ButtonZl = ConfigGamepadInputId.LeftTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Left,
StickButton = ConfigGamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
{
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
ButtonPlus = ConfigGamepadInputId.Plus,
ButtonR = ConfigGamepadInputId.RightShoulder,
ButtonZr = ConfigGamepadInputId.RightTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Right,
StickButton = ConfigGamepadInputId.RightStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
Motion = new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
EnableMotion = true,
Sensitivity = 100,
GyroDeadzone = 1,
},
Rumble = new RumbleConfigController
{
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false,
},
};
} }
} }
else
{
string profileBasePath;
if (isKeyboard)
{
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
}
else
{
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
}
string path = Path.Combine(profileBasePath, inputProfileName + ".json");
if (!File.Exists(path))
{
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
return null;
}
try
{
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
}
catch (JsonException)
{
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
return null;
}
} }
config.Id = inputId; static void Load(string[] originalArgs, Options option)
config.PlayerIndex = index;
string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
// If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
if (config is StandardControllerInputConfig controllerConfig)
{ {
if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f) Initialize();
{
controllerConfig.RangeLeft = 1.0f;
controllerConfig.RangeRight = 1.0f;
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration"); bool useLastUsedProfile = false;
}
if (option.InheritConfig)
{
option.InheritMainConfig(originalArgs, ConfigurationState.Instance, out useLastUsedProfile);
} }
return config;
}
static void Load(Options option)
{
AppDataManager.Initialize(option.BaseDataDir); AppDataManager.Initialize(option.BaseDataDir);
if (useLastUsedProfile && AccountSaveDataManager.GetLastUsedUser().TryGet(out var profile))
option.UserProfile = profile.Name;
// Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
{
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
{
Logger.Error?.Print(LogClass.Application, "Keys not found");
}
}
ReloadConfig();
_virtualFileSystem = VirtualFileSystem.CreateInstance(); _virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager(); _libHacHorizonManager = new LibHacHorizonManager();
@ -354,7 +177,7 @@ namespace Ryujinx.Headless.SDL2
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver()); _inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
GraphicsConfig.EnableShaderCache = true; GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
if (OperatingSystem.IsMacOS()) if (OperatingSystem.IsMacOS())
{ {
@ -365,15 +188,13 @@ namespace Ryujinx.Headless.SDL2
} }
} }
IGamepad gamepad;
if (option.ListInputIds) if (option.ListInputIds)
{ {
Logger.Info?.Print(LogClass.Application, "Input Ids:"); Logger.Info?.Print(LogClass.Application, "Input Ids:");
foreach (string id in _inputManager.KeyboardDriver.GamepadsIds) foreach (string id in _inputManager.KeyboardDriver.GamepadsIds)
{ {
gamepad = _inputManager.KeyboardDriver.GetGamepad(id); IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")"); Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
@ -382,7 +203,7 @@ namespace Ryujinx.Headless.SDL2
foreach (string id in _inputManager.GamepadDriver.GamepadsIds) foreach (string id in _inputManager.GamepadDriver.GamepadsIds)
{ {
gamepad = _inputManager.GamepadDriver.GetGamepad(id); IGamepad gamepad = _inputManager.GamepadDriver.GetGamepad(id);
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")"); Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
@ -399,7 +220,7 @@ namespace Ryujinx.Headless.SDL2
return; return;
} }
_inputConfiguration = new List<InputConfig>(); _inputConfiguration ??= [];
_enableKeyboard = option.EnableKeyboard; _enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse; _enableMouse = option.EnableMouse;
@ -423,6 +244,7 @@ namespace Ryujinx.Headless.SDL2
LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8); LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8);
LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld); LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld);
if (_inputConfiguration.Count == 0) if (_inputConfiguration.Count == 0)
{ {
return; return;
@ -433,7 +255,7 @@ namespace Ryujinx.Headless.SDL2
Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub); Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo); Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning); Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
Logger.SetEnable(LogLevel.Error, option.LoggingEnableError); Logger.SetEnable(LogLevel.Error, !option.LoggingDisableError);
Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace); Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest); Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog); Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
@ -522,88 +344,6 @@ namespace Ryujinx.Headless.SDL2
}; };
} }
private static IRenderer CreateRenderer(Options options, WindowBase window)
{
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
{
string preferredGpuId = string.Empty;
Vk api = Vk.GetApi();
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
{
string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant();
var devices = VulkanRenderer.GetPhysicalDevices(api);
foreach (var device in devices)
{
if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
{
preferredGpuId = device.Id;
break;
}
}
}
return new VulkanRenderer(
api,
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
vulkanWindow.GetRequiredInstanceExtensions,
preferredGpuId);
}
if (options.GraphicsBackend == GraphicsBackend.Metal && window is MetalWindow metalWindow && OperatingSystem.IsMacOS())
{
return new MetalRenderer(metalWindow.GetLayer);
}
return new OpenGLRenderer();
}
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
{
BackendThreading threadingMode = options.BackendThreading;
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (threadedGAL)
{
renderer = new ThreadedRenderer(renderer);
}
HLEConfiguration configuration = new(_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,
renderer,
new SDL2HardwareDeviceDriver(),
options.DramSize,
window,
options.SystemLanguage,
options.SystemRegion,
options.VSyncMode,
!options.DisableDockedMode,
!options.DisablePTC,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
options.UseHypervisor ?? true,
options.MultiplayerLanInterfaceId,
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
false,
string.Empty,
string.Empty,
options.CustomVSyncInterval);
return new Switch(configuration);
}
private static void ExecutionEntrypoint() private static void ExecutionEntrypoint()
{ {
if (OperatingSystem.IsWindows()) if (OperatingSystem.IsWindows())

View File

@ -5,7 +5,7 @@ using SharpMetal.QuartzCore;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using static SDL2.SDL; using static SDL2.SDL;
namespace Ryujinx.Headless.SDL2.Metal namespace Ryujinx.Headless
{ {
[SupportedOSPlatform("macos")] [SupportedOSPlatform("macos")]
class MetalWindow : WindowBase class MetalWindow : WindowBase

View File

@ -7,7 +7,7 @@ using Ryujinx.Input.HLE;
using System; using System;
using static SDL2.SDL; using static SDL2.SDL;
namespace Ryujinx.Headless.SDL2.OpenGL namespace Ryujinx.Headless
{ {
class OpenGLWindow : WindowBase class OpenGLWindow : WindowBase
{ {

View File

@ -1,14 +1,169 @@
using CommandLine; using CommandLine;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE; using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namespace Ryujinx.Headless.SDL2 namespace Ryujinx.Headless
{ {
public class Options public class Options
{ {
public void InheritMainConfig(string[] originalArgs, ConfigurationState configurationState, out bool needsProfileSet)
{
needsProfileSet = NeedsOverride(nameof(UserProfile));
if (NeedsOverride(nameof(IsFullscreen)))
IsFullscreen = configurationState.UI.StartFullscreen;
if (NeedsOverride(nameof(EnableKeyboard)))
EnableKeyboard = configurationState.Hid.EnableKeyboard;
if (NeedsOverride(nameof(EnableMouse)))
EnableMouse = configurationState.Hid.EnableMouse;
if (NeedsOverride(nameof(HideCursorMode)))
HideCursorMode = configurationState.HideCursor;
if (NeedsOverride(nameof(DisablePTC)))
DisablePTC = !configurationState.System.EnablePtc;
if (NeedsOverride(nameof(EnableInternetAccess)))
EnableInternetAccess = configurationState.System.EnableInternetAccess;
if (NeedsOverride(nameof(DisableFsIntegrityChecks)))
DisableFsIntegrityChecks = configurationState.System.EnableFsIntegrityChecks;
if (NeedsOverride(nameof(FsGlobalAccessLogMode)))
FsGlobalAccessLogMode = configurationState.System.FsGlobalAccessLogMode;
if (NeedsOverride(nameof(VSyncMode)))
VSyncMode = configurationState.Graphics.VSyncMode;
if (NeedsOverride(nameof(CustomVSyncInterval)))
CustomVSyncInterval = configurationState.Graphics.CustomVSyncInterval;
if (NeedsOverride(nameof(DisableShaderCache)))
DisableShaderCache = !configurationState.Graphics.EnableShaderCache;
if (NeedsOverride(nameof(EnableTextureRecompression)))
EnableTextureRecompression = configurationState.Graphics.EnableTextureRecompression;
if (NeedsOverride(nameof(DisableDockedMode)))
DisableDockedMode = !configurationState.System.EnableDockedMode;
if (NeedsOverride(nameof(SystemLanguage)))
SystemLanguage = (SystemLanguage)(int)configurationState.System.Language.Value;
if (NeedsOverride(nameof(SystemRegion)))
SystemRegion = (RegionCode)(int)configurationState.System.Region.Value;
if (NeedsOverride(nameof(SystemTimeZone)))
SystemTimeZone = configurationState.System.TimeZone;
if (NeedsOverride(nameof(SystemTimeOffset)))
SystemTimeOffset = configurationState.System.SystemTimeOffset;
if (NeedsOverride(nameof(MemoryManagerMode)))
MemoryManagerMode = configurationState.System.MemoryManagerMode;
if (NeedsOverride(nameof(AudioVolume)))
AudioVolume = configurationState.System.AudioVolume;
if (NeedsOverride(nameof(UseHypervisor)) && OperatingSystem.IsMacOS())
UseHypervisor = configurationState.System.UseHypervisor;
if (NeedsOverride(nameof(MultiplayerLanInterfaceId)))
MultiplayerLanInterfaceId = configurationState.Multiplayer.LanInterfaceId;
if (NeedsOverride(nameof(DisableFileLog)))
DisableFileLog = !configurationState.Logger.EnableFileLog;
if (NeedsOverride(nameof(LoggingEnableDebug)))
LoggingEnableDebug = configurationState.Logger.EnableDebug;
if (NeedsOverride(nameof(LoggingDisableStub)))
LoggingDisableStub = !configurationState.Logger.EnableStub;
if (NeedsOverride(nameof(LoggingDisableInfo)))
LoggingDisableInfo = !configurationState.Logger.EnableInfo;
if (NeedsOverride(nameof(LoggingDisableWarning)))
LoggingDisableWarning = !configurationState.Logger.EnableWarn;
if (NeedsOverride(nameof(LoggingDisableError)))
LoggingDisableError = !configurationState.Logger.EnableError;
if (NeedsOverride(nameof(LoggingEnableTrace)))
LoggingEnableTrace = configurationState.Logger.EnableTrace;
if (NeedsOverride(nameof(LoggingDisableGuest)))
LoggingDisableGuest = !configurationState.Logger.EnableGuest;
if (NeedsOverride(nameof(LoggingEnableFsAccessLog)))
LoggingEnableFsAccessLog = configurationState.Logger.EnableFsAccessLog;
if (NeedsOverride(nameof(LoggingGraphicsDebugLevel)))
LoggingGraphicsDebugLevel = configurationState.Logger.GraphicsDebugLevel;
if (NeedsOverride(nameof(ResScale)))
ResScale = configurationState.Graphics.ResScale;
if (NeedsOverride(nameof(MaxAnisotropy)))
MaxAnisotropy = configurationState.Graphics.MaxAnisotropy;
if (NeedsOverride(nameof(AspectRatio)))
AspectRatio = configurationState.Graphics.AspectRatio;
if (NeedsOverride(nameof(BackendThreading)))
BackendThreading = configurationState.Graphics.BackendThreading;
if (NeedsOverride(nameof(DisableMacroHLE)))
DisableMacroHLE = !configurationState.Graphics.EnableMacroHLE;
if (NeedsOverride(nameof(GraphicsShadersDumpPath)))
GraphicsShadersDumpPath = configurationState.Graphics.ShadersDumpPath;
if (NeedsOverride(nameof(GraphicsBackend)))
GraphicsBackend = configurationState.Graphics.GraphicsBackend;
if (NeedsOverride(nameof(AntiAliasing)))
AntiAliasing = configurationState.Graphics.AntiAliasing;
if (NeedsOverride(nameof(ScalingFilter)))
ScalingFilter = configurationState.Graphics.ScalingFilter;
if (NeedsOverride(nameof(ScalingFilterLevel)))
ScalingFilterLevel = configurationState.Graphics.ScalingFilterLevel;
if (NeedsOverride(nameof(DramSize)))
DramSize = configurationState.System.DramSize;
if (NeedsOverride(nameof(IgnoreMissingServices)))
IgnoreMissingServices = configurationState.System.IgnoreMissingServices;
if (NeedsOverride(nameof(IgnoreControllerApplet)))
IgnoreControllerApplet = configurationState.IgnoreApplet;
return;
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
string OptionName(string propertyName) =>
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
}
// General // General
[Option("use-main-config", Required = false, Default = false, HelpText = "Use the settings from what was configured via the UI.")]
public bool InheritConfig { get; set; }
[Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")] [Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")]
public string BaseDataDir { get; set; } public string BaseDataDir { get; set; }
@ -95,10 +250,10 @@ namespace Ryujinx.Headless.SDL2
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")] [Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
public HideCursorMode HideCursorMode { get; set; } public HideCursorMode HideCursorMode { get; set; }
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")] [Option("list-input-profiles", Required = false, HelpText = "List input profiles.")]
public bool ListInputProfiles { get; set; } public bool ListInputProfiles { get; set; }
[Option("list-inputs-ids", Required = false, HelpText = "List inputs ids.")] [Option("list-input-ids", Required = false, HelpText = "List input IDs.")]
public bool ListInputIds { get; set; } public bool ListInputIds { get; set; }
// System // System
@ -172,7 +327,7 @@ namespace Ryujinx.Headless.SDL2
public bool LoggingDisableWarning { get; set; } public bool LoggingDisableWarning { get; set; }
[Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")] [Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")]
public bool LoggingEnableError { get; set; } public bool LoggingDisableError { get; set; }
[Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")] [Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")]
public bool LoggingEnableTrace { get; set; } public bool LoggingEnableTrace { get; set; }
@ -215,7 +370,7 @@ namespace Ryujinx.Headless.SDL2
[Option("anti-aliasing", Required = false, Default = AntiAliasing.None, HelpText = "Set the type of anti aliasing being used. [None|Fxaa|SmaaLow|SmaaMedium|SmaaHigh|SmaaUltra]")] [Option("anti-aliasing", Required = false, Default = AntiAliasing.None, HelpText = "Set the type of anti aliasing being used. [None|Fxaa|SmaaLow|SmaaMedium|SmaaHigh|SmaaUltra]")]
public AntiAliasing AntiAliasing { get; set; } public AntiAliasing AntiAliasing { get; set; }
[Option("scaling-filter", Required = false, Default = ScalingFilter.Bilinear, HelpText = "Set the scaling filter. [Bilinear|Nearest|Fsr]")] [Option("scaling-filter", Required = false, Default = ScalingFilter.Bilinear, HelpText = "Set the scaling filter. [Bilinear|Nearest|Fsr|Area]")]
public ScalingFilter ScalingFilter { get; set; } public ScalingFilter ScalingFilter { get; set; }
[Option("scaling-filter-level", Required = false, Default = 0, HelpText = "Set the scaling filter intensity (currently only applies to FSR). [0-100]")] [Option("scaling-filter-level", Required = false, Default = 0, HelpText = "Set the scaling filter intensity (currently only applies to FSR). [0-100]")]

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@ -1,6 +1,6 @@
using System; using System;
namespace Ryujinx.Headless.SDL2 namespace Ryujinx.Headless
{ {
class StatusUpdatedEventArgs( class StatusUpdatedEventArgs(
string vSyncMode, string vSyncMode,

View File

@ -6,7 +6,7 @@ using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static SDL2.SDL; using static SDL2.SDL;
namespace Ryujinx.Headless.SDL2.Vulkan namespace Ryujinx.Headless
{ {
class VulkanWindow : WindowBase class VulkanWindow : WindowBase
{ {

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