Add tooltips to game status #625
@ -23648,4 +23648,4 @@
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}
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}
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]
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}
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}
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@ -100,12 +100,25 @@ namespace Ryujinx.Ava.Utilities.Compat
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public Optional<string> TitleId { get; }
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public string[] Labels { get; }
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public LocaleKeys? Status { get; }
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public LocaleKeys? StatusDescription
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=> Status switch
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{
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LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
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LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
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LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
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LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
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LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
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_ => null
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};
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public DateTime LastUpdated { get; }
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public string LocalizedLastUpdated =>
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LocaleManager.FormatDynamicValue(LocaleKeys.CompatibilityListLastUpdated, LastUpdated.Humanize());
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public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
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public string LocalizedStatusDescription => LocaleManager.Instance[StatusDescription!.Value];
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public string FormattedTitleId => TitleId
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.OrElse(new string(' ', 16));
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@ -64,6 +64,8 @@
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VerticalAlignment="Center"
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Text="{Binding LocalizedStatus}"
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Width="85"
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Background="Transparent"
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ToolTip.Tip="{Binding LocalizedStatusDescription}"
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Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
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TextWrapping="NoWrap" />
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<TextBlock Grid.Column="3"
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