Initial Implementation of SSBU PlayReport usage! #638

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FluffyOMC merged 6 commits from ssbu-report into master 2025-02-08 22:23:25 +00:00
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@ -46,14 +46,17 @@ namespace Ryujinx.Ava.Utilities.PlayReport
"01006a800016e000",
spec => spec
.AddSparseMultiValueFormatter(
new []{
[
// Metadata to figure out what PlayReport we have.
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count", "adv_slot",
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
"adv_slot",
// List of Fighters
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter", "player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
// List of rankings/placements
"player_1_rank", "player_2_rank", "player_3_rank", "player_4_rank", "player_5_rank", "player_6_rank", "player_7_rank", "player_8_rank"
},
"player_1_rank", "player_2_rank", "player_3_rank", "player_4_rank", "player_5_rank",
"player_6_rank", "player_7_rank", "player_8_rank"
],
SuperSmashBrosUltimate_Mode
)
);
@ -142,65 +145,80 @@ namespace Ryujinx.Ava.Utilities.PlayReport
//TODO DLC Locations
_ => FormattedValue.ForceReset
};
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue valuesWrapper)
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
{
var values = valuesWrapper.Matched;
// Check if the PlayReport is for a challenger approach or an achievement.
if (values.TryGetValue("fighter", out var fighter) && values.ContainsKey("reason"))
if (values.Matched.TryGetValue("fighter", out var fighter) && values.Matched.ContainsKey("reason"))
{
return $"Challenger Approaches - {SuperSmashBrosUltimate_Character(fighter)}";
}
if (values.TryGetValue("fighter", out fighter) && values.ContainsKey("challenge_count"))
if (values.Matched.TryGetValue("fighter", out fighter) && values.Matched.ContainsKey("challenge_count"))
{
return $"Fighter Unlocked - {SuperSmashBrosUltimate_Character(fighter)}";
}
if (values.TryGetValue("anniversary", out var anniversary)) {
if (values.Matched.TryGetValue("anniversary", out var anniversary))
{
return $"Achievement Unlocked - ID: {anniversary}";
}
if (values.ContainsKey("adv_slot")) {
return $"Playing Adventure Mode"; // Doing this as it can be a placeholder until we can grab the character.
if (values.Matched.ContainsKey("adv_slot"))
{
return
$"Playing Adventure Mode"; // Doing this as it can be a placeholder until we can grab the character.
}
// Check if we have a match_mode at this point, if not, go to default.
if (!values.TryGetValue("match_mode", out var matchMode))
if (!values.Matched.TryGetValue("match_mode", out var matchMode))
{
return "Smashing";
}
return matchMode.BoxedValue switch
{
0 when values.TryGetValue("player_1_fighter", out var player) && values.TryGetValue("player_2_fighter", out var challenger)
0 when values.Matched.TryGetValue("player_1_fighter", out var player) &&
values.Matched.TryGetValue("player_2_fighter", out var challenger)
=> $"Last Smashed: {SuperSmashBrosUltimate_Character(challenger)}'s Fighter Challenge - {SuperSmashBrosUltimate_Character(player)}",
1 => $"Last Smashed: Normal Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
2 when values.TryGetValue("player_1_rank", out var team)
=> team.BoxedValue is 0 ? "Last Smashed: Squad Strike - Red Team Wins"
2 when values.Matched.TryGetValue("player_1_rank", out var team)
=> team.BoxedValue is 0
? "Last Smashed: Squad Strike - Red Team Wins"
: "Last Smashed: Squad Strike - Blue Team Wins",
3 => $"Last Smashed: Custom Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
4 => $"Last Smashed: Super Sudden Death - {SuperSmashBrosUltimate_PlayerListing(values)}",
5 => $"Last Smashed: Smashdown - {SuperSmashBrosUltimate_PlayerListing(values)}",
6 => $"Last Smashed: Tourney Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
7 when values.TryGetValue("player_1_fighter", out var player)
7 when values.Matched.TryGetValue("player_1_fighter", out var player)
=> $"Last Smashed: Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
8 when values.TryGetValue("player_1_fighter", out var player)
8 when values.Matched.TryGetValue("player_1_fighter", out var player)
=> $"Playing Adventure Mode as {SuperSmashBrosUltimate_Character(player)}",
10 when values.TryGetValue("match_submode", out var battle) && values.TryGetValue("player_1_fighter", out var player)
10 when values.Matched.TryGetValue("match_submode", out var battle) &&
values.Matched.TryGetValue("player_1_fighter", out var player)
=> $"Last Smashed: Classic Mode, Battle {(int)battle.BoxedValue + 1}/8 as {SuperSmashBrosUltimate_Character(player)}",
12 => $"Last Smashed: Century Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
13 => $"Last Smashed: All-Star Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
14 => $"Last Smashed: Cruel Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
15 when values.TryGetValue("player_1_fighter", out var player)
15 when values.Matched.TryGetValue("player_1_fighter", out var player)
=> $"Last Smashed: Home-Run Contest - {SuperSmashBrosUltimate_Character(player)}",
16 when values.TryGetValue("player_1_fighter", out var player1) && values.TryGetValue("player_2_fighter", out var player2)
16 when values.Matched.TryGetValue("player_1_fighter", out var player1) &&
values.Matched.TryGetValue("player_2_fighter", out var player2)
=> $"Last Smashed: Home-Run Content (Co-op) - {SuperSmashBrosUltimate_Character(player1)} and {SuperSmashBrosUltimate_Character(player2)}",
17 => $"Last Smashed: Home-Run Contest (Versus) - {SuperSmashBrosUltimate_PlayerListing(values)}",
18 when values.TryGetValue("player_1_fighter", out var player1) && values.TryGetValue("player_2_fighter", out var player2)
18 when values.Matched.TryGetValue("player_1_fighter", out var player1) &&
values.Matched.TryGetValue("player_2_fighter", out var player2)
=> $"Fresh out of Training mode - {SuperSmashBrosUltimate_Character(player1)} with {SuperSmashBrosUltimate_Character(player2)}",
58 => $"Last Smashed: LDN Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
63 when values.TryGetValue("player_1_fighter", out var player)
63 when values.Matched.TryGetValue("player_1_fighter", out var player)
=> $"Last Smashed: DLC Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
_ => "Smashing"
};
}
private static string SuperSmashBrosUltimate_Character(Value value) =>
BinaryPrimitives.ReverseEndianness(BitConverter.ToInt64(((MsgPack.MessagePackExtendedTypeObject)value.BoxedValue).GetBody(), 0)) switch
BinaryPrimitives.ReverseEndianness(
BitConverter.ToInt64(((MsgPack.MessagePackExtendedTypeObject)value.BoxedValue).GetBody(), 0)) switch
{
0x0 => "Mario",
0x1 => "Donkey Kong",
@ -292,23 +310,28 @@ namespace Ryujinx.Ava.Utilities.PlayReport
0xFF => "Scripted Entity",
_ => "Unknown"
};
private static string SuperSmashBrosUltimate_PlayerListing(Dictionary<string, Value> values)
{
var players = new List<(string Character, int PlayerNumber, int? Rank)>();
foreach (var player in values)
private static string SuperSmashBrosUltimate_PlayerListing(SparseMultiValue values)
{
if (player.Key.StartsWith("player_") && player.Key.EndsWith("_fighter") && player.Value.BoxedValue is not null)
List<(string Character, int PlayerNumber, int? Rank)> players = [];
foreach (var player in values.Matched)
{
if (player.Key.StartsWith("player_") && player.Key.EndsWith("_fighter") &&
player.Value.BoxedValue is not null)
{
int playerNumber = int.Parse(player.Key.Split('_')[1]);
string character = SuperSmashBrosUltimate_Character(player.Value);
int? rank = values.TryGetValue($"player_{playerNumber}_rank", out var rankValue) ? (int)rankValue.BoxedValue : null;
int? rank = values.Matched.TryGetValue($"player_{playerNumber}_rank", out var rankValue)
? (int)rankValue.BoxedValue
: null;
players.Add((character, playerNumber, rank));
}
}
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
string RankMedal(int? rank) => rank switch
{
0 => "🥇",
@ -318,7 +341,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
};
return players.Count > 4
? $"{players.Count} Players - " + string.Join(", ", players.Take(3).Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"))
? $"{players.Count} Players - " + string.Join(", ",
players.Take(3).Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"))
: string.Join(", ", players.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"));
}
}