Feature: Auto-Assign Controllers #706
@ -140,6 +140,7 @@ namespace Ryujinx.Ava.Input
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if (orderedConfigs[index] is StandardControllerInputConfig standardConfig)
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{
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if(standardConfig.Led.UseRainbow) continue;
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Logger.Warning?.Print(LogClass.Application, $"Setting color for Player{index + 1}");
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standardConfig.Led = new LedConfigController
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{
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@ -394,11 +394,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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{
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SelectedGamepad.ClearLed();
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}
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else if(inputConfig.UseRainbowLed)
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{
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SelectedGamepad.SetLed((uint)Rainbow.Color.ToArgb());
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}
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else
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if (!inputConfig.TurnOffLed && !inputConfig.UseRainbowLed)
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{
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SelectedGamepad.SetLed(inputConfig.LedColor.ToUInt32());
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}
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