Ryujinx-ryubing/src/Ryujinx/UI/Views/Main/MainStatusBarView.axaml.cs
2024-12-31 00:52:39 -06:00

71 lines
2.4 KiB
C#

using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System;
namespace Ryujinx.Ava.UI.Views.Main
{
public partial class MainStatusBarView : UserControl
{
public MainWindow Window;
public MainStatusBarView()
{
InitializeComponent();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if (VisualRoot is MainWindow window)
{
Window = window;
DataContext = window.ViewModel;
LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() =>
{
if (Window.ViewModel.EnableNonGameRunningControls)
Window.LoadApplications();
});
}
}
private void VSyncMode_PointerReleased(object sender, PointerReleasedEventArgs e)
{
Window.ViewModel.ToggleVSyncMode();
Logger.Info?.PrintMsg(LogClass.Application, $"VSync Mode toggled to: {Window.ViewModel.AppHost.Device.VSyncMode}");
}
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
ConfigurationState.Instance.System.EnableDockedMode.Toggle();
}
private void AspectRatioStatus_OnClick(object sender, RoutedEventArgs e)
{
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames<AspectRatio>().Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
}
private void Refresh_OnClick(object sender, RoutedEventArgs e) => Window.LoadApplications();
private void VolumeStatus_OnPointerWheelChanged(object sender, PointerWheelEventArgs e)
{
// Change the volume by 5% at a time
float newValue = Window.ViewModel.Volume + (float)e.Delta.Y * 0.05f;
Window.ViewModel.Volume = Math.Clamp(newValue, 0, 1);
e.Handled = true;
}
}
}