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Code Issues 184 Pull Requests 15 Actions Packages Projects Releases 36 Wiki Activity
Ryujinx-ryubing/Ryujinx.Graphics.Gpu
History
gdkchan 5fdc46ac7f
Vulkan: Fix vertex position Z conversion with geometry shader passthrough (#3781)
* Vulkan: Fix vertex position Z conversion with geometry shader passthrough

* Shader cache version bump
2022-10-21 04:48:21 +00:00
..
Engine
GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
2022-10-08 12:04:47 -03:00
Image
Fix disposed textures being updated on TextureBindingsManager (#3750)
2022-10-09 15:23:52 -03:00
Memory
…
Shader
Vulkan: Fix vertex position Z conversion with geometry shader passthrough (#3781)
2022-10-21 04:48:21 +00:00
Synchronization
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ClassId.cs
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Constants.cs
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GpuChannel.cs
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GpuContext.cs
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
2022-08-20 16:20:27 -03:00
GraphicsConfig.cs
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Ryujinx.Graphics.Gpu.csproj
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Window.cs
Allow Surface Flinger frame enqueue after process has exited (#3733)
2022-10-02 21:50:03 +00:00
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