861 lines
33 KiB
C#
861 lines
33 KiB
C#
using Avalonia.Collections;
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using Avalonia.Controls;
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using Avalonia.Media.Imaging;
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using Avalonia.Threading;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Ava.Systems.Configuration;
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using Ryujinx.Ava.Systems.Configuration.System;
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using Ryujinx.Ava.Systems.Configuration.UI;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Common.Helper;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Vulkan;
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using Ryujinx.HLE;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Threading.Tasks;
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using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public partial class SettingsViewModel : BaseModel
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{
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly ContentManager _contentManager;
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private TimeZoneContentManager _timeZoneContentManager;
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private readonly List<string> _validTzRegions;
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private readonly Dictionary<string, string> _networkInterfaces;
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private float _customResolutionScale;
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private int _resolutionScale;
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private int _graphicsBackendMultithreadingIndex;
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private float _volume;
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[ObservableProperty] private bool _isVulkanAvailable = true;
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[ObservableProperty] private bool _gameListNeedsRefresh;
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private readonly List<string> _gpuIds = [];
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private int _graphicsBackendIndex;
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private int _scalingFilter;
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private int _scalingFilterLevel;
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private int _customVSyncInterval;
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private bool _enableCustomVSyncInterval;
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private int _customVSyncIntervalPercentageProxy;
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private VSyncMode _vSyncMode;
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private long _turboModeMultiplier;
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public event Action CloseWindow;
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public event Action SaveSettingsEvent;
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private int _networkInterfaceIndex;
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private int _multiplayerModeIndex;
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private string _ldnPassphrase;
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[ObservableProperty] private string _ldnServer;
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public SettingsHacksViewModel DirtyHacks { get; }
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private readonly bool _isGameRunning;
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private Bitmap _gameIcon;
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private string _gameTitle;
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private string _gamePath;
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private string _gameId;
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public bool IsGameRunning => _isGameRunning;
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public Bitmap GameIcon => _gameIcon;
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public string GamePath => _gamePath;
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public string GameTitle => _gameTitle;
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public string GameId => _gameId;
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public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
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public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
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public int ResolutionScale
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{
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get => _resolutionScale;
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set
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{
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_resolutionScale = value;
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OnPropertiesChanged(nameof(CustomResolutionScale), nameof(IsCustomResolutionScaleActive));
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}
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}
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public int GraphicsBackendMultithreadingIndex
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{
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get => _graphicsBackendMultithreadingIndex;
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set
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{
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_graphicsBackendMultithreadingIndex = value;
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if (_graphicsBackendMultithreadingIndex != (int)ConfigurationState.Instance.Graphics.BackendThreading.Value)
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{
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Dispatcher.UIThread.InvokeAsync(() =>
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ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningMessage],
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string.Empty,
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string.Empty,
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningTitle])
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);
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}
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OnPropertyChanged();
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}
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}
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public float CustomResolutionScale
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{
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get => _customResolutionScale;
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set
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{
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_customResolutionScale = MathF.Round(value, 1);
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OnPropertyChanged();
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}
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}
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public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
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public bool EnableDiscordIntegration { get; set; }
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public bool ShowConfirmExit { get; set; }
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public bool IgnoreApplet { get; set; }
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public bool RememberWindowState { get; set; }
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public bool ShowOldUI { get; set; }
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public int HideCursor { get; set; }
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public int UpdateCheckerType { get; set; }
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public bool EnableDockedMode { get; set; }
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public bool EnableKeyboard { get; set; }
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public bool EnableMouse { get; set; }
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public bool DisableInputWhenOutOfFocus { get; set; }
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public int FocusLostActionType { get; set; }
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public VSyncMode VSyncMode
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{
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get => _vSyncMode;
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set
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{
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if (value is VSyncMode.Custom or VSyncMode.Switch or VSyncMode.Unbounded)
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{
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_vSyncMode = value;
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OnPropertyChanged();
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}
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}
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}
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public int CustomVSyncIntervalPercentageProxy
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{
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get => _customVSyncIntervalPercentageProxy;
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set
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{
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int newInterval = (int)((value / 100f) * 60);
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_customVSyncInterval = newInterval;
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_customVSyncIntervalPercentageProxy = value;
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OnPropertiesChanged(
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nameof(CustomVSyncInterval),
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nameof(CustomVSyncIntervalPercentageText));
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}
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}
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public string CustomVSyncIntervalPercentageText => CustomVSyncIntervalPercentageProxy + "%";
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public bool EnableCustomVSyncInterval
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{
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get => _enableCustomVSyncInterval;
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set
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{
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_enableCustomVSyncInterval = value;
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if (_vSyncMode == VSyncMode.Custom && !value)
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{
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VSyncMode = VSyncMode.Switch;
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}
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else if (value)
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{
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VSyncMode = VSyncMode.Custom;
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}
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OnPropertyChanged();
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}
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}
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public int CustomVSyncInterval
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{
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get => _customVSyncInterval;
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set
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{
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_customVSyncInterval = value;
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int newPercent = (int)((value / 60f) * 100);
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_customVSyncIntervalPercentageProxy = newPercent;
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OnPropertiesChanged(
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nameof(CustomVSyncIntervalPercentageProxy),
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nameof(CustomVSyncIntervalPercentageText));
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OnPropertyChanged();
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}
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}
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public bool EnablePptc { get; set; }
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public bool EnableLowPowerPptc { get; set; }
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public long TurboMultiplier
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{
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get => _turboModeMultiplier;
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set
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{
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if (_turboModeMultiplier != value)
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{
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_turboModeMultiplier = value;
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OnPropertyChanged();
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OnPropertyChanged((nameof(TurboMultiplierPercentageText)));
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}
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}
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}
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public string TurboMultiplierPercentageText => $"{TurboMultiplier}%";
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public bool EnableInternetAccess { get; set; }
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public bool EnableFsIntegrityChecks { get; set; }
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public bool IgnoreMissingServices { get; set; }
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public MemoryConfiguration DramSize { get; set; }
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public bool EnableShaderCache { get; set; }
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public bool EnableTextureRecompression { get; set; }
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public bool EnableMacroHLE { get; set; }
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public bool EnableColorSpacePassthrough { get; set; }
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public bool ColorSpacePassthroughAvailable => RunningPlatform.IsMacOS;
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public bool EnableFileLog { get; set; }
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public bool EnableStub { get; set; }
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public bool EnableInfo { get; set; }
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public bool EnableWarn { get; set; }
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public bool EnableError { get; set; }
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public bool EnableTrace { get; set; }
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public bool EnableGuest { get; set; }
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public bool EnableFsAccessLog { get; set; }
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public bool EnableAvaloniaLog { get; set; }
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public bool EnableDebug { get; set; }
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public bool IsOpenAlEnabled { get; set; }
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public bool IsSoundIoEnabled { get; set; }
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public bool IsSDL2Enabled { get; set; }
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public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
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public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
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public bool IsVulkanSelected =>
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GraphicsBackendIndex == 1 || (GraphicsBackendIndex == 0 && !OperatingSystem.IsMacOS());
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public bool UseHypervisor { get; set; }
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public bool DisableP2P { get; set; }
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public bool ShowDirtyHacks => ConfigurationState.Instance.Hacks.ShowDirtyHacks;
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public string TimeZone { get; set; }
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public string ShaderDumpPath { get; set; }
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public string LdnPassphrase
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{
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get => _ldnPassphrase;
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set
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{
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_ldnPassphrase = value;
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IsInvalidLdnPassphraseVisible = !ValidateLdnPassphrase(value);
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OnPropertyChanged();
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OnPropertyChanged(nameof(IsInvalidLdnPassphraseVisible));
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}
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}
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public int Language { get; set; }
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public int Region { get; set; }
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public int FsGlobalAccessLogMode { get; set; }
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public int AudioBackend { get; set; }
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public int MaxAnisotropy { get; set; }
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public int AspectRatio { get; set; }
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public int AntiAliasingEffect { get; set; }
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public string ScalingFilterLevelText => ScalingFilterLevel.ToString("0");
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public int ScalingFilterLevel
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{
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get => _scalingFilterLevel;
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set
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{
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_scalingFilterLevel = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(ScalingFilterLevelText));
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}
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}
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public int OpenglDebugLevel { get; set; }
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public int MemoryMode { get; set; }
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public int BaseStyleIndex { get; set; }
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public int GraphicsBackendIndex
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{
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get => _graphicsBackendIndex;
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set
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{
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_graphicsBackendIndex = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(IsVulkanSelected));
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}
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}
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public int ScalingFilter
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{
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get => _scalingFilter;
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set
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{
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_scalingFilter = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(IsScalingFilterActive));
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}
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}
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public int PreferredGpuIndex { get; set; }
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public float Volume
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{
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get => _volume;
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set
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{
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_volume = value;
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ConfigurationState.Instance.System.AudioVolume.Value = _volume / 100;
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OnPropertyChanged();
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}
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}
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[ObservableProperty] private bool _matchSystemTime;
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public DateTimeOffset CurrentDate { get; set; }
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public TimeSpan CurrentTime { get; set; }
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internal AvaloniaList<TimeZone> TimeZones { get; set; }
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public AvaloniaList<string> GameDirectories { get; set; }
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public AvaloniaList<string> AutoloadDirectories { get; set; }
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public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
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public AvaloniaList<string> NetworkInterfaceList
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{
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get => new(_networkInterfaces.Keys);
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}
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public HotkeyConfig KeyboardHotkey { get; set; }
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public int NetworkInterfaceIndex
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{
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get => _networkInterfaceIndex;
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set
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{
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_networkInterfaceIndex = value != -1 ? value : 0;
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}
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}
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public int MultiplayerModeIndex
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{
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get => _multiplayerModeIndex;
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set
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{
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_multiplayerModeIndex = value;
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}
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}
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public bool IsInvalidLdnPassphraseVisible { get; set; }
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public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
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{
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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if (Program.PreviewerDetached)
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{
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Task.Run(LoadTimeZones);
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DirtyHacks = new SettingsHacksViewModel(this);
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}
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}
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public SettingsViewModel(
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VirtualFileSystem virtualFileSystem,
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ContentManager contentManager,
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bool gameRunning,
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string gamePath,
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string gameName,
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string gameId,
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byte[] gameIconData,
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bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
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{
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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if (gameIconData != null && gameIconData.Length > 0)
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{
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using (var ms = new MemoryStream(gameIconData))
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{
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_gameIcon = new Bitmap(ms);
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}
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}
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_isGameRunning = gameRunning;
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_gamePath = gamePath;
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_gameTitle = gameName;
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_gameId = gameId;
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if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
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{
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string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
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if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
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{
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ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
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}
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LoadCurrentConfiguration(); // Needed to load custom configuration
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}
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if (Program.PreviewerDetached)
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{
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Task.Run(LoadTimeZones);
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}
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}
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public SettingsViewModel(bool noLoadGlobalConfig = false)
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{
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GameDirectories = [];
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AutoloadDirectories = [];
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TimeZones = [];
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AvailableGpus = [];
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_validTzRegions = [];
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_networkInterfaces = new Dictionary<string, string>();
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Task.Run(CheckSoundBackends);
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Task.Run(PopulateNetworkInterfaces);
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if (Program.PreviewerDetached)
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{
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Task.Run(LoadAvailableGpus);
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// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
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LoadCurrentConfiguration();
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DirtyHacks = new SettingsHacksViewModel(this);
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}
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}
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public async Task CheckSoundBackends()
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{
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IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
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IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
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IsSDL2Enabled = SDL2HardwareDeviceDriver.IsSupported;
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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OnPropertyChanged(nameof(IsOpenAlEnabled));
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OnPropertyChanged(nameof(IsSoundIoEnabled));
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OnPropertyChanged(nameof(IsSDL2Enabled));
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});
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}
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private async Task LoadAvailableGpus()
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{
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AvailableGpus.Clear();
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DeviceInfo[] devices = VulkanRenderer.GetPhysicalDevices();
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if (devices.Length == 0)
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{
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IsVulkanAvailable = false;
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GraphicsBackendIndex = 2;
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}
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else
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{
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foreach (DeviceInfo device in devices)
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{
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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_gpuIds.Add(device.Id);
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AvailableGpus.Add(new ComboBoxItem { Content = $"{device.Name} {(device.IsDiscrete ? "(dGPU)" : string.Empty)}" });
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});
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}
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}
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// GPU configuration needs to be loaded during the async method or it will always return 0.
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PreferredGpuIndex = _gpuIds.Contains(ConfigurationState.Instance.Graphics.PreferredGpu) ?
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_gpuIds.IndexOf(ConfigurationState.Instance.Graphics.PreferredGpu) : 0;
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Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(PreferredGpuIndex)));
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}
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public async Task LoadTimeZones()
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{
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_timeZoneContentManager = new TimeZoneContentManager();
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_timeZoneContentManager.InitializeInstance(_virtualFileSystem, _contentManager, IntegrityCheckLevel.None);
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foreach ((int offset, string location, string abbr) in _timeZoneContentManager.ParseTzOffsets())
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{
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int hours = Math.DivRem(offset, 3600, out int seconds);
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int minutes = Math.Abs(seconds) / 60;
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string abbr2 = abbr.StartsWith('+') || abbr.StartsWith('-') ? string.Empty : abbr;
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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TimeZones.Add(new TimeZone($"UTC{hours:+0#;-0#;+00}:{minutes:D2}", location, abbr2));
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_validTzRegions.Add(location);
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});
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}
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Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(TimeZone)));
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}
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private async Task PopulateNetworkInterfaces()
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{
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_networkInterfaces.Clear();
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_networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
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foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
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{
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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_networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
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});
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}
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// Network interface index needs to be loaded during the async method or it will always return 0.
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NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
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Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(NetworkInterfaceIndex)));
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}
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private bool ValidateLdnPassphrase(string passphrase)
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{
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return string.IsNullOrEmpty(passphrase) || (passphrase.Length == 16 && Patterns.LdnPassphrase.IsMatch(passphrase));
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}
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public void ValidateAndSetTimeZone(string location)
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{
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if (_validTzRegions.Contains(location))
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{
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TimeZone = location;
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}
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}
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public void LoadCurrentConfiguration()
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{
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ConfigurationState config = ConfigurationState.Instance;
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// User Interface
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EnableDiscordIntegration = config.EnableDiscordIntegration;
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ShowConfirmExit = config.ShowConfirmExit;
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RememberWindowState = config.RememberWindowState;
|
|
ShowOldUI = config.ShowOldUI;
|
|
HideCursor = (int)config.HideCursor.Value;
|
|
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
|
|
FocusLostActionType = (int)config.FocusLostActionType.Value;
|
|
|
|
GameDirectories.Clear();
|
|
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
|
|
|
AutoloadDirectories.Clear();
|
|
AutoloadDirectories.AddRange(config.UI.AutoloadDirs.Value);
|
|
|
|
BaseStyleIndex = config.UI.BaseStyle.Value switch
|
|
{
|
|
"Auto" => 0,
|
|
"Light" => 1,
|
|
"Dark" => 2,
|
|
_ => 0
|
|
};
|
|
|
|
// Input
|
|
EnableDockedMode = config.System.EnableDockedMode;
|
|
EnableKeyboard = config.Hid.EnableKeyboard;
|
|
EnableMouse = config.Hid.EnableMouse;
|
|
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
|
|
|
|
// Keyboard Hotkeys
|
|
KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
|
|
|
|
// System
|
|
Region = (int)config.System.Region.Value;
|
|
Language = (int)config.System.Language.Value;
|
|
TimeZone = config.System.TimeZone;
|
|
|
|
DateTime currentHostDateTime = DateTime.Now;
|
|
TimeSpan systemDateTimeOffset = TimeSpan.FromSeconds(config.System.SystemTimeOffset);
|
|
DateTime currentDateTime = currentHostDateTime.Add(systemDateTimeOffset);
|
|
CurrentDate = currentDateTime.Date;
|
|
CurrentTime = currentDateTime.TimeOfDay;
|
|
|
|
MatchSystemTime = config.System.MatchSystemTime;
|
|
|
|
EnableCustomVSyncInterval = config.Graphics.EnableCustomVSyncInterval;
|
|
CustomVSyncInterval = config.Graphics.CustomVSyncInterval;
|
|
VSyncMode = config.Graphics.VSyncMode;
|
|
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
|
|
DramSize = config.System.DramSize;
|
|
IgnoreMissingServices = config.System.IgnoreMissingServices;
|
|
IgnoreApplet = config.System.IgnoreControllerApplet;
|
|
|
|
// CPU
|
|
EnablePptc = config.System.EnablePtc;
|
|
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
|
|
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
|
UseHypervisor = config.System.UseHypervisor;
|
|
TurboMultiplier = config.System.TickScalar;
|
|
|
|
// Graphics
|
|
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
|
// Physical devices are queried asynchronously hence the preferred index config value is loaded in LoadAvailableGpus().
|
|
EnableShaderCache = config.Graphics.EnableShaderCache;
|
|
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
|
|
EnableMacroHLE = config.Graphics.EnableMacroHLE;
|
|
EnableColorSpacePassthrough = config.Graphics.EnableColorSpacePassthrough;
|
|
ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
|
|
CustomResolutionScale = config.Graphics.ResScaleCustom;
|
|
MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)MathF.Log2(config.Graphics.MaxAnisotropy);
|
|
AspectRatio = (int)config.Graphics.AspectRatio.Value;
|
|
GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
|
|
ShaderDumpPath = config.Graphics.ShadersDumpPath;
|
|
AntiAliasingEffect = (int)config.Graphics.AntiAliasing.Value;
|
|
ScalingFilter = (int)config.Graphics.ScalingFilter.Value;
|
|
ScalingFilterLevel = config.Graphics.ScalingFilterLevel.Value;
|
|
|
|
// Audio
|
|
AudioBackend = (int)config.System.AudioBackend.Value;
|
|
Volume = config.System.AudioVolume * 100;
|
|
|
|
// Network
|
|
EnableInternetAccess = config.System.EnableInternetAccess;
|
|
// LAN interface index is loaded asynchronously in PopulateNetworkInterfaces()
|
|
|
|
// Logging
|
|
EnableFileLog = config.Logger.EnableFileLog;
|
|
EnableStub = config.Logger.EnableStub;
|
|
EnableInfo = config.Logger.EnableInfo;
|
|
EnableWarn = config.Logger.EnableWarn;
|
|
EnableError = config.Logger.EnableError;
|
|
EnableTrace = config.Logger.EnableTrace;
|
|
EnableGuest = config.Logger.EnableGuest;
|
|
EnableDebug = config.Logger.EnableDebug;
|
|
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
|
EnableAvaloniaLog = config.Logger.EnableAvaloniaLog;
|
|
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
|
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
|
|
|
MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
|
|
DisableP2P = config.Multiplayer.DisableP2p;
|
|
LdnPassphrase = config.Multiplayer.LdnPassphrase;
|
|
LdnServer = config.Multiplayer.LdnServer;
|
|
}
|
|
|
|
public void SaveSettings()
|
|
{
|
|
ConfigurationState config = ConfigurationState.Instance;
|
|
|
|
// User Interface
|
|
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
|
config.ShowConfirmExit.Value = ShowConfirmExit;
|
|
config.RememberWindowState.Value = RememberWindowState;
|
|
config.ShowOldUI.Value = ShowOldUI;
|
|
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
|
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
|
|
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
|
|
config.UI.GameDirs.Value = [.. GameDirectories];
|
|
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
|
|
|
|
config.UI.BaseStyle.Value = BaseStyleIndex switch
|
|
{
|
|
0 => "Auto",
|
|
1 => "Light",
|
|
2 => "Dark",
|
|
_ => "Auto"
|
|
};
|
|
|
|
// Input
|
|
config.System.EnableDockedMode.Value = EnableDockedMode;
|
|
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
|
config.Hid.EnableMouse.Value = EnableMouse;
|
|
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
|
|
|
|
// Keyboard Hotkeys
|
|
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
|
|
|
|
// System
|
|
config.System.Region.Value = (Region)Region;
|
|
|
|
if (config.System.Language.Value != (Language)Language)
|
|
GameListNeedsRefresh = true;
|
|
|
|
config.System.Language.Value = (Language)Language;
|
|
if (_validTzRegions.Contains(TimeZone))
|
|
{
|
|
config.System.TimeZone.Value = TimeZone;
|
|
}
|
|
|
|
config.System.MatchSystemTime.Value = MatchSystemTime;
|
|
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
|
|
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
|
config.System.DramSize.Value = DramSize;
|
|
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
|
config.System.IgnoreControllerApplet.Value = IgnoreApplet;
|
|
|
|
// CPU
|
|
config.System.EnablePtc.Value = EnablePptc;
|
|
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
|
|
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
|
config.System.UseHypervisor.Value = UseHypervisor;
|
|
config.System.TickScalar.Value = TurboMultiplier;
|
|
|
|
// Graphics
|
|
config.Graphics.VSyncMode.Value = VSyncMode;
|
|
config.Graphics.EnableCustomVSyncInterval.Value = EnableCustomVSyncInterval;
|
|
config.Graphics.CustomVSyncInterval.Value = CustomVSyncInterval;
|
|
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
|
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
|
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
|
|
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
|
|
config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
|
|
config.Graphics.EnableColorSpacePassthrough.Value = EnableColorSpacePassthrough;
|
|
config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
|
|
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
|
|
config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
|
|
config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
|
|
config.Graphics.AntiAliasing.Value = (AntiAliasing)AntiAliasingEffect;
|
|
config.Graphics.ScalingFilter.Value = (ScalingFilter)ScalingFilter;
|
|
config.Graphics.ScalingFilterLevel.Value = ScalingFilterLevel;
|
|
|
|
if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
|
|
{
|
|
DriverUtilities.ToggleOGLThreading(GraphicsBackendMultithreadingIndex == (int)BackendThreading.Off);
|
|
}
|
|
|
|
config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
|
|
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
|
|
|
|
// Audio
|
|
AudioBackend audioBackend = (AudioBackend)AudioBackend;
|
|
if (audioBackend != config.System.AudioBackend.Value)
|
|
{
|
|
config.System.AudioBackend.Value = audioBackend;
|
|
|
|
Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
|
|
}
|
|
|
|
config.System.AudioVolume.Value = Volume / 100;
|
|
|
|
// Network
|
|
config.System.EnableInternetAccess.Value = EnableInternetAccess;
|
|
|
|
// Logging
|
|
config.Logger.EnableFileLog.Value = EnableFileLog;
|
|
config.Logger.EnableStub.Value = EnableStub;
|
|
config.Logger.EnableInfo.Value = EnableInfo;
|
|
config.Logger.EnableWarn.Value = EnableWarn;
|
|
config.Logger.EnableError.Value = EnableError;
|
|
config.Logger.EnableTrace.Value = EnableTrace;
|
|
config.Logger.EnableGuest.Value = EnableGuest;
|
|
config.Logger.EnableDebug.Value = EnableDebug;
|
|
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
|
config.Logger.EnableAvaloniaLog.Value = EnableAvaloniaLog;
|
|
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
|
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
|
|
|
config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
|
|
config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
|
|
config.Multiplayer.DisableP2p.Value = DisableP2P;
|
|
config.Multiplayer.LdnPassphrase.Value = LdnPassphrase;
|
|
config.Multiplayer.LdnServer.Value = LdnServer;
|
|
|
|
// Dirty Hacks
|
|
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
|
|
config.Hacks.DisableNifmIsAnyInternetRequestAccepted.Value =
|
|
DirtyHacks.NifmDisableIsAnyInternetRequestAccepted;
|
|
|
|
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
|
|
MainWindow.UpdateGraphicsConfig();
|
|
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
|
|
|
|
SaveSettingsEvent?.Invoke();
|
|
|
|
GameListNeedsRefresh = false;
|
|
}
|
|
|
|
private static void RevertIfNotSaved()
|
|
{
|
|
// maybe this is an unnecessary check(all options need to be tested)
|
|
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
|
|
{
|
|
Program.ReloadConfig();
|
|
}
|
|
}
|
|
|
|
public void ApplyButton()
|
|
{
|
|
SaveSettings();
|
|
}
|
|
|
|
public void DeleteConfigGame()
|
|
{
|
|
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
|
|
|
|
if (File.Exists(gameDir))
|
|
{
|
|
File.Delete(gameDir);
|
|
}
|
|
|
|
RevertIfNotSaved();
|
|
CloseWindow?.Invoke();
|
|
}
|
|
|
|
public void SaveUserConfig()
|
|
{
|
|
SaveSettings();
|
|
RevertIfNotSaved(); // Revert global configuration after saving user configuration
|
|
CloseWindow?.Invoke();
|
|
}
|
|
|
|
public void OkButton()
|
|
{
|
|
SaveSettings();
|
|
CloseWindow?.Invoke();
|
|
}
|
|
|
|
[ObservableProperty] private bool _wantsToReset;
|
|
|
|
public AsyncRelayCommand ResetButton => Commands.Create(async () =>
|
|
{
|
|
if (!WantsToReset) return;
|
|
|
|
CloseWindow?.Invoke();
|
|
ConfigurationState.Instance.LoadDefault();
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
RyujinxApp.MainWindow.LoadApplications();
|
|
|
|
await ContentDialogHelper.CreateInfoDialog(
|
|
$"Your {RyujinxApp.FullAppName} configuration has been reset.",
|
|
"",
|
|
string.Empty,
|
|
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
|
"Configuration Reset");
|
|
});
|
|
|
|
public void CancelButton()
|
|
{
|
|
RevertIfNotSaved();
|
|
CloseWindow?.Invoke();
|
|
}
|
|
}
|
|
}
|