Target-typed new, remove var usage, use collection expressions, rename many fields & properties to match C# standard
100 lines
2.6 KiB
C#
100 lines
2.6 KiB
C#
using Ryujinx.Common.Memory;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.Nvdec.Vp9.Common
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{
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internal class MemoryAllocator : IDisposable
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{
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private const int PoolEntries = 10;
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private struct PoolItem
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{
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public nint Pointer;
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public int Length;
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public bool InUse;
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}
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private readonly PoolItem[] _pool = new PoolItem[PoolEntries];
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public ArrayPtr<T> Allocate<T>(int length) where T : unmanaged
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{
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int lengthInBytes = Unsafe.SizeOf<T>() * length;
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nint ptr = nint.Zero;
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for (int i = 0; i < PoolEntries; i++)
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{
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ref PoolItem item = ref _pool[i];
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if (!item.InUse && item.Length == lengthInBytes)
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{
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item.InUse = true;
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ptr = item.Pointer;
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break;
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}
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}
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if (ptr == nint.Zero)
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{
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ptr = Marshal.AllocHGlobal(lengthInBytes);
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for (int i = 0; i < PoolEntries; i++)
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{
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ref PoolItem item = ref _pool[i];
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if (!item.InUse)
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{
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item.InUse = true;
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if (item.Pointer != nint.Zero)
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{
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Marshal.FreeHGlobal(item.Pointer);
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}
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item.Pointer = ptr;
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item.Length = lengthInBytes;
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break;
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}
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}
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}
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ArrayPtr<T> allocation = new(ptr, length);
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allocation.AsSpan().Fill(default);
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return allocation;
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}
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public unsafe void Free<T>(ArrayPtr<T> arr) where T : unmanaged
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{
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nint ptr = (nint)arr.ToPointer();
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for (int i = 0; i < PoolEntries; i++)
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{
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ref PoolItem item = ref _pool[i];
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if (item.Pointer == ptr)
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{
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item.InUse = false;
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break;
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}
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}
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}
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public void Dispose()
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{
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for (int i = 0; i < PoolEntries; i++)
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{
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ref PoolItem item = ref _pool[i];
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if (item.Pointer != nint.Zero)
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{
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Marshal.FreeHGlobal(item.Pointer);
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item.Pointer = nint.Zero;
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}
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}
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}
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}
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}
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