Vudjun 4ca1cab5f8 RyuLDN implementation
The network implementation originates from Berry's public TCP RyuLDN fork. Logo and unrelated changes have been removed.

Additionally displays LDN game status in the game selection window when RyuLDN is enabled.
2024-10-30 19:53:31 +00:00

17 lines
475 B
C#

using System.Collections.Generic;
namespace Ryujinx.UI.App.Common
{
public struct LdnGameData
{
public string Id { get; set; }
public int PlayerCount { get; set; }
public int MaxPlayerCount { get; set; }
public string GameName { get; set; }
public string TitleId { get; set; }
public string Mode { get; set; }
public string Status { get; set; }
public IEnumerable<string> Players { get; set; }
}
}