96 lines
3.2 KiB
C#
96 lines
3.2 KiB
C#
using Avalonia.Collections;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Platform.Storage;
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using Avalonia.VisualTree;
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using Gommon;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Ava.Utilities;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.Views.Settings
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{
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public partial class SettingsUiView : UserControl
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{
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public SettingsViewModel ViewModel;
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public SettingsUiView()
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{
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InitializeComponent();
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ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
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AddGameDirButton.Command =
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Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
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AddAutoloadDirButton.Command =
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Commands.Create(() => AddDirButton(AutoloadDirPathBox, ViewModel.AutoloadDirectories, false));
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}
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private async Task AddDirButton(TextBox addDirBox, AvaloniaList<string> directories, bool isGameList)
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{
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string path = addDirBox.Text;
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if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !directories.Contains(path))
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{
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directories.Add(path);
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addDirBox.Clear();
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if (isGameList)
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ViewModel.GameDirectoryChanged = true;
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else
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ViewModel.AutoloadDirectoryChanged = true;
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}
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else
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{
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Optional<IStorageFolder> folder = await RyujinxApp.MainWindow.ViewModel.StorageProvider.OpenSingleFolderPickerAsync();
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if (folder.HasValue)
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{
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directories.Add(folder.Value.Path.LocalPath);
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if (isGameList)
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ViewModel.GameDirectoryChanged = true;
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else
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ViewModel.AutoloadDirectoryChanged = true;
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}
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}
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}
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private void RemoveGameDirButton_OnClick(object sender, RoutedEventArgs e)
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{
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int oldIndex = GameDirsList.SelectedIndex;
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foreach (string path in new List<string>(GameDirsList.SelectedItems.Cast<string>()))
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{
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ViewModel.GameDirectories.Remove(path);
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ViewModel.GameDirectoryChanged = true;
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}
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if (GameDirsList.ItemCount > 0)
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{
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GameDirsList.SelectedIndex = oldIndex < GameDirsList.ItemCount ? oldIndex : 0;
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}
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}
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private void RemoveAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
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{
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int oldIndex = AutoloadDirsList.SelectedIndex;
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foreach (string path in new List<string>(AutoloadDirsList.SelectedItems.Cast<string>()))
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{
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ViewModel.AutoloadDirectories.Remove(path);
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ViewModel.AutoloadDirectoryChanged = true;
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}
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if (AutoloadDirsList.ItemCount > 0)
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{
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AutoloadDirsList.SelectedIndex = oldIndex < AutoloadDirsList.ItemCount ? oldIndex : 0;
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}
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}
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}
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}
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