300 lines
12 KiB
C#
300 lines
12 KiB
C#
using Avalonia;
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using Avalonia.Threading;
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using DiscordRPC;
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using Gommon;
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using Projektanker.Icons.Avalonia;
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using Projektanker.Icons.Avalonia.FontAwesome;
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using Projektanker.Icons.Avalonia.MaterialDesign;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Ava.Utilities;
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using Ryujinx.Ava.Utilities.AppLibrary;
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using Ryujinx.Ava.Utilities.Configuration;
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using Ryujinx.Ava.Utilities.SystemInfo;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.SystemInterop;
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using Ryujinx.Graphics.Vulkan.MoltenVK;
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using Ryujinx.Headless;
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using Ryujinx.SDL2.Common;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava
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{
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internal partial class Program
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{
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public static double WindowScaleFactor { get; set; }
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public static double DesktopScaleFactor { get; set; } = 1.0;
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public static string Version { get; private set; }
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public static string ConfigurationPath { get; private set; }
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public static bool PreviewerDetached { get; private set; }
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public static bool UseHardwareAcceleration { get; private set; }
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[LibraryImport("user32.dll", SetLastError = true)]
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public static partial int MessageBoxA(nint hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
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private const uint MbIconwarning = 0x30;
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public static int Main(string[] args)
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{
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Version = ReleaseInformation.Version;
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if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041))
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{
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_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 20H1 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
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}
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PreviewerDetached = true;
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if (args.Length > 0 && args[0] is "--no-gui" or "nogui")
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{
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HeadlessRyujinx.Entrypoint(args[1..]);
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return 0;
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}
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Initialize(args);
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LoggerAdapter.Register();
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IconProvider.Current
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.Register<FontAwesomeIconProvider>()
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.Register<MaterialDesignIconProvider>();
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return BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
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}
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public static AppBuilder BuildAvaloniaApp() =>
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AppBuilder.Configure<RyujinxApp>()
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.UsePlatformDetect()
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.With(new X11PlatformOptions
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{
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EnableMultiTouch = true,
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EnableIme = true,
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EnableInputFocusProxy = Environment.GetEnvironmentVariable("XDG_CURRENT_DESKTOP") == "gamescope",
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RenderingMode = UseHardwareAcceleration
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? [X11RenderingMode.Glx, X11RenderingMode.Software]
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: [X11RenderingMode.Software]
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})
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.With(new Win32PlatformOptions
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{
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WinUICompositionBackdropCornerRadius = 8.0f,
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RenderingMode = UseHardwareAcceleration
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? [Win32RenderingMode.AngleEgl, Win32RenderingMode.Software]
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: [Win32RenderingMode.Software]
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});
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private static void Initialize(string[] args)
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{
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// Ensure Discord presence timestamp begins at the absolute start of when Ryujinx is launched
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DiscordIntegrationModule.EmulatorStartedAt = Timestamps.Now;
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// Parse arguments
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CommandLineState.ParseArguments(args);
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if (OperatingSystem.IsMacOS())
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{
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MVKInitialization.InitializeResolver();
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}
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// Delete backup files after updating.
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Task.Run(Updater.CleanupUpdate);
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Console.Title = $"{RyujinxApp.FullAppName} Console {Version}";
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// Hook unhandled exception and process exit events.
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AppDomain.CurrentDomain.UnhandledException += (sender, e)
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=> ProcessUnhandledException(sender, e.ExceptionObject as Exception, e.IsTerminating);
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AppDomain.CurrentDomain.ProcessExit += (_, _) => Exit();
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// Setup base data directory.
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AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
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// Initialize the configuration.
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ConfigurationState.Initialize();
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// Initialize the logger system.
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LoggerModule.Initialize();
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// Initialize Discord integration.
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DiscordIntegrationModule.Initialize();
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// Initialize SDL2 driver
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SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
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ReloadConfig();
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WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
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// Logging system information.
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PrintSystemInfo();
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// Enable OGL multithreading on the driver, and some other flags.
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DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
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// Check if keys exists.
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if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
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{
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if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
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{
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MainWindow.ShowKeyErrorOnLoad = true;
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}
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}
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if (CommandLineState.LaunchPathArg != null)
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{
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MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.LaunchApplicationId, CommandLineState.StartFullscreenArg);
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}
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}
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public static void ReloadConfig()
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{
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string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
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string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
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// Now load the configuration as the other subsystems are now registered
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if (File.Exists(localConfigurationPath))
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{
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ConfigurationPath = localConfigurationPath;
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}
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else if (File.Exists(appDataConfigurationPath))
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{
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ConfigurationPath = appDataConfigurationPath;
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}
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if (ConfigurationPath == null)
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{
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// No configuration, we load the default values and save it to disk
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ConfigurationPath = appDataConfigurationPath;
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Logger.Notice.Print(LogClass.Application, $"No configuration file found. Saving default configuration to: {ConfigurationPath}");
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ConfigurationState.Instance.LoadDefault();
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ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath);
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}
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else
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{
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Logger.Notice.Print(LogClass.Application, $"Loading configuration from: {ConfigurationPath}");
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if (ConfigurationFileFormat.TryLoad(ConfigurationPath, out ConfigurationFileFormat configurationFileFormat))
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{
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ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath);
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}
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else
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{
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Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location: {ConfigurationPath}");
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ConfigurationState.Instance.LoadDefault();
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}
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}
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UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration;
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// Check if graphics backend was overridden
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if (CommandLineState.OverrideGraphicsBackend is not null)
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ConfigurationState.Instance.Graphics.GraphicsBackend.Value = CommandLineState.OverrideGraphicsBackend.ToLower() switch
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{
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"opengl" => GraphicsBackend.OpenGl,
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"vulkan" => GraphicsBackend.Vulkan,
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"metal" => GraphicsBackend.Metal,
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_ => ConfigurationState.Instance.Graphics.GraphicsBackend
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};
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// Check if backend threading was overridden
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if (CommandLineState.OverrideBackendThreading is not null)
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ConfigurationState.Instance.Graphics.BackendThreading.Value = CommandLineState.OverrideBackendThreading.ToLower() switch
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{
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"auto" => BackendThreading.Auto,
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"off" => BackendThreading.Off,
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"on" => BackendThreading.On,
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_ => ConfigurationState.Instance.Graphics.BackendThreading
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};
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// Check if docked mode was overriden.
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if (CommandLineState.OverrideDockedMode.HasValue)
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ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
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// Check if HideCursor was overridden.
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if (CommandLineState.OverrideHideCursor is not null)
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ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor.ToLower() switch
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{
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"never" => HideCursorMode.Never,
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"onidle" => HideCursorMode.OnIdle,
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"always" => HideCursorMode.Always,
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_ => ConfigurationState.Instance.HideCursor,
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};
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// Check if hardware-acceleration was overridden.
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if (CommandLineState.OverrideHardwareAcceleration != null)
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UseHardwareAcceleration = CommandLineState.OverrideHardwareAcceleration.Value;
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}
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internal static void PrintSystemInfo()
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{
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Logger.Notice.Print(LogClass.Application, $"{RyujinxApp.FullAppName} Version: {Version}");
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Logger.Notice.Print(LogClass.Application, $".NET Runtime: {RuntimeInformation.FrameworkDescription}");
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SystemInfo.Gather().Print();
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Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {
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Logger.GetEnabledLevels()
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.FormatCollection(
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x => x.ToString(),
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separator: ", ",
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emptyCollectionFallback: "<None>")
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}");
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Logger.Notice.Print(LogClass.Application,
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AppDataManager.Mode == AppDataManager.LaunchMode.Custom
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? $"Launch Mode: Custom Path {AppDataManager.BaseDirPath}"
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: $"Launch Mode: {AppDataManager.Mode}");
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}
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internal static void ProcessUnhandledException(object sender, Exception initialException, bool isTerminating)
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{
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Logger.Log log = Logger.Error ?? Logger.Notice;
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List<Exception> exceptions = [];
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if (initialException is AggregateException ae)
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{
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exceptions.AddRange(ae.InnerExceptions);
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}
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else
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{
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exceptions.Add(initialException);
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}
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foreach (Exception e in exceptions)
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{
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string message = $"Unhandled exception caught: {e}";
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// ReSharper disable once ConstantConditionalAccessQualifier
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if (sender?.GetType()?.AsPrettyString() is { } senderName)
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log.Print(LogClass.Application, message, senderName);
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else
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log.PrintMsg(LogClass.Application, message);
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}
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if (isTerminating)
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Exit();
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}
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internal static void Exit()
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{
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DiscordIntegrationModule.Exit();
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Logger.Shutdown();
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}
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}
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}
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