15 lines
400 B
C#

using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace Ryujinx.Graphics.OpenGL.Helper
{
[SupportedOSPlatform("windows")]
internal static partial class WGLHelper
{
private const string LibraryName = "OPENGL32.DLL";
[LibraryImport(LibraryName, EntryPoint = "wglGetCurrentContext")]
public static partial nint GetCurrentContext();
}
}