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Ryujinx-ryubing/Ryujinx.Graphics.Shader/IntermediateRepresentation
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gdkchan 934a78005e
Simplify logic for bindless texture handling (#1667)
* Simplify logic for bindless texture handling

* Nits
2020-11-09 19:35:04 -03:00
..
BasicBlock.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
CommentNode.cs
Initial work
2020-01-09 02:13:00 +01:00
Function.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
INode.cs
Initial work
2020-01-09 02:13:00 +01:00
Instruction.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
IrConsts.cs
Initial work
2020-01-09 02:13:00 +01:00
Operand.cs
Better IPA shader instruction implementation (#1082)
2020-04-03 11:20:47 +11:00
OperandHelper.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
OperandType.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
Operation.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
PhiNode.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureFlags.cs
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
2020-01-09 02:13:00 +01:00
TextureOperation.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
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