Fix invert x, invert y and rotate when mapping left stick to right stick and right stick to left stick
Fix for duplicate controller names under Ava when two controllers of the same type are attached
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9c5dda1848
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src
@ -313,6 +313,32 @@ namespace Ryujinx.Input.SDL2
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return value * ConvertRate;
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}
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private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId> GetLogicalJoyStickConfig(StickInputId inputId)
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{
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switch (inputId)
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{
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case StickInputId.Left:
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if (_configuration.RightJoyconStick.Joystick == Common.Configuration.Hid.Controller.StickInputId.Left)
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{
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return _configuration.RightJoyconStick;
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}
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else
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{
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return _configuration.LeftJoyconStick;
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}
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case StickInputId.Right:
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if (_configuration.LeftJoyconStick.Joystick == Common.Configuration.Hid.Controller.StickInputId.Right)
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{
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return _configuration.LeftJoyconStick;
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}
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else
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{
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return _configuration.RightJoyconStick;
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}
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}
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return null;
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}
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public (float, float) GetStick(StickInputId inputId)
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{
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if (inputId == StickInputId.Unbound)
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@ -343,24 +369,26 @@ namespace Ryujinx.Input.SDL2
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if (HasConfiguration)
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{
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if ((inputId == StickInputId.Left && _configuration.LeftJoyconStick.InvertStickX) ||
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(inputId == StickInputId.Right && _configuration.RightJoyconStick.InvertStickX))
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{
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resultX = -resultX;
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}
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var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
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if ((inputId == StickInputId.Left && _configuration.LeftJoyconStick.InvertStickY) ||
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(inputId == StickInputId.Right && _configuration.RightJoyconStick.InvertStickY))
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if (joyconStickConfig != null)
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{
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resultY = -resultY;
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}
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if (joyconStickConfig.InvertStickX)
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{
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resultX = -resultX;
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}
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if ((inputId == StickInputId.Left && _configuration.LeftJoyconStick.Rotate90CW) ||
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(inputId == StickInputId.Right && _configuration.RightJoyconStick.Rotate90CW))
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{
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float temp = resultX;
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resultX = resultY;
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resultY = -temp;
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if (joyconStickConfig.InvertStickY)
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{
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resultY = -resultY;
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}
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if (joyconStickConfig.Rotate90CW)
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{
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float temp = resultX;
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resultX = resultY;
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resultY = -temp;
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}
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}
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}
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@ -45,7 +45,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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private PlayerIndex _playerId;
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private int _controller;
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private int _controllerNumber;
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private string _controllerImage;
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private int _device;
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private object _configViewModel;
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@ -439,6 +438,24 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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public void LoadDevices()
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{
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string GetGamepadName(IGamepad gamepad, int controllerNumber)
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{
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return $"{GetShortGamepadName(gamepad.Name)} ({controllerNumber})";
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}
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string GetUniqueGamepadName(IGamepad gamepad, ref int controllerNumber)
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{
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var name = GetGamepadName(gamepad, controllerNumber);
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if (Devices.Any(controller => controller.Name == name))
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{
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controllerNumber++;
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name = GetGamepadName(gamepad, controllerNumber);
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}
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return name;
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}
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lock (Devices)
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{
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Devices.Clear();
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@ -455,23 +472,18 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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}
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}
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var controllerNumber = 0;
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foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
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{
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using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
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if (gamepad != null)
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{
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if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
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{
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_controllerNumber++;
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}
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Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
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var name = GetUniqueGamepadName(gamepad, ref controllerNumber);
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Devices.Add((DeviceType.Controller, id, name));
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}
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}
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_controllerNumber = 0;
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DeviceList.AddRange(Devices.Select(x => x.Name));
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Device = Math.Min(Device, DeviceList.Count);
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}
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