Commit Graph

  • 41b104d0fb
    Fix audio renderer compressor effect () gdkchan 2023-09-29 07:48:49 -03:00
  • bc44b85b0b
    nuget: bump FluentAvaloniaUI from 2.0.1 to 2.0.4 () dependabot[bot] 2023-09-28 00:15:45 +02:00
  • 01c2b8097c
    Implement NGC service () gdkchan 2023-09-27 14:21:26 -03:00
  • 4bd2ca3f0d
    nuget: bump System.IdentityModel.Tokens.Jwt from 6.31.0 to 7.0.0 () dependabot[bot] 2023-09-27 19:03:41 +02:00
  • e63157cc33
    GPU: Don't create tracking handles for buffer textures () riperiperi 2023-09-26 16:37:10 +01:00
  • 7f2fb049f5
    Ava: Fix regressions by rewriting CheckLaunchState () Ac_K 2023-09-26 07:17:55 +02:00
  • 4744bde0e5
    Reduce the amount of descriptor pool allocations on Vulkan () gdkchan 2023-09-25 21:00:02 -03:00
  • 4a835bb2b9
    Make Vulkan memory allocator actually thread safe () gdkchan 2023-09-25 20:50:06 -03:00
  • ddc9ae2a83
    Add VTimer as alternative interrupt method on Apple Hypervisor () gdkchan 2023-09-25 20:18:32 -03:00
  • d6d3cdd573
    Ava UI: Refactor async usage () Isaac Marovitz 2023-09-25 18:04:58 -04:00
  • 53bd4c9f60
    Add ldn:u implementation, INetworkClient interface and DisabledLdnClient () TSRBerry 2023-09-25 23:50:43 +02:00
  • eca8808649
    Headless: Add support for Scaling Filters, Anti-aliasing and Exclusive Fullscreen () Theun de Bruijn 2023-09-26 07:40:16 +10:00
  • f6c3f1cdfd
    GPU: Discard data when getting texture before full clear () riperiperi 2023-09-25 22:07:03 +01:00
  • 8026e1c804
    nuget: bump Microsoft.NET.Test.Sdk from 17.6.3 to 17.7.2 () dependabot[bot] 2023-09-25 21:29:09 +02:00
  • d9f9bbfaa6
    Vulkan: Fix barriers on macOS () Isaac Marovitz 2023-09-23 18:32:36 -04:00
  • fe9e19d8cc
    [INFRA] Addition of basic contributor guides and docs framework. () MutantAura 2023-09-22 15:21:11 +01:00
  • fb55f57da7
    Horizon: Migrate wlan and stubs latest services () Ac_K 2023-09-20 22:55:27 +02:00
  • 44862dce3e
    Stub unsupported BSD socket options () gdkchan 2023-09-19 14:35:56 -03:00
  • e601419bd4
    make cheat list binding public () Emmanuel Hansen 2023-09-19 16:51:56 +00:00
  • d6bc0de785
    use compiled bidning for localizations () Emmanuel Hansen 2023-09-18 20:20:59 +00:00
  • 9f26fd3600
    remove some usages of reflection binding () Emmanuel Hansen 2023-09-18 20:09:22 +00:00
  • 88df636c87
    Replace ShaderOutputLayer with equivalent ShaderViewportIndexLayerEXT capability () gdkchan 2023-09-16 13:49:13 -03:00
  • 7ccff037e8
    Fix some Vulkan validation errors (mostly related to barriers) () gdkchan 2023-09-14 14:58:11 -03:00
  • a745913329
    Fix gl_Layer to geometry shader change not writing gl_Layer () gdkchan 2023-09-14 14:53:53 -03:00
  • e6700b314f
    lbl: Migrate service to Horizon () Ac_K 2023-09-14 09:50:19 +02:00
  • e2cfe6fe44
    Fix shader GlobalToStorage pass when base address comes from local or shared memory () gdkchan 2023-09-10 22:22:18 -03:00
  • 210f475484
    Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly' () Marco Carvalho 2023-09-07 09:10:58 -03:00
  • ddb6493896
    Delete ResourceAccess () gdkchan 2023-09-05 17:59:21 -03:00
  • f631933e60
    Add macOS Headless release workflow () siegmund-heiss-ich 2023-09-05 01:28:44 +02:00
  • 5ff6ea6d82
    Fix ShaderTools GpuAcessor default values () gdkchan 2023-09-04 20:16:09 -03:00
  • c2d9c6955d
    Fix layer size for 3D textures with NPOT depth () gdkchan 2023-09-04 20:14:08 -03:00
  • fbe0c211c1
    Use poetry run instead of spawning a shell () TSRBerry 2023-09-05 00:55:04 +02:00
  • db0f3c0b74
    ci: bump actions/checkout from 3 to 4 () dependabot[bot] 2023-09-04 22:16:17 +02:00
  • 34447d7359
    Fix overwriting .ryujinx-mako directory () TSRBerry 2023-09-04 19:14:20 +02:00
  • 5f771f5661
    Update reviewers using Ryujinx-Mako command () TSRBerry 2023-09-04 13:39:25 +02:00
  • 93cd327873
    Vulkan: Device Local and higher invocation count for buffer conversions () riperiperi 2023-09-02 21:58:15 +01:00
  • 12cbacffca
    Fix numeric SWKB validation () Isaac Marovitz 2023-09-01 19:08:42 +01:00
  • 437c78e198
    opus: Implement GetWorkBufferSizeExEx and GetWorkBufferSizeForMultiStreamExEx () Ac_K 2023-08-30 22:04:25 +02:00
  • f09bba82b9
    Geometry shader emulation for macOS () gdkchan 2023-08-29 21:10:34 -03:00
  • 93d78f9ac4
    Add SmallChange properties to the rest of the sliders (fixes keyboard input). () MutantAura 2023-08-29 09:56:43 +01:00
  • cd7b52f995
    Vulkan: Fix MoltenVK flickering () riperiperi 2023-08-23 20:40:25 +01:00
  • 7f96dbc024
    Fix invalid audio renderer buffer size when end offset < start offset () gdkchan 2023-08-20 03:56:30 -03:00
  • 3e5c211394
    Fix debug assert on services without pointer buffer () gdkchan 2023-08-19 15:16:59 -03:00
  • 153b8bfc7c
    Implement support for masked stencil clears on Vulkan () gdkchan 2023-08-18 02:25:54 -03:00
  • c6a699414a infra: add missing quotes around @ developers in reviewers.yml Mary 2023-08-17 19:34:48 +02:00
  • 2563f88de0
    Convert app and installation ids to int () TSRBerry 2023-08-17 19:26:21 +02:00
  • b0b7843d5c
    mm: Migrate service in Horizon project () Ac_K 2023-08-17 14:59:05 +02:00
  • 6ed613a6e6
    Fix vote and shuffle shader instructions on AMD GPUs () gdkchan 2023-08-16 21:31:07 -03:00
  • 64079c034c
    Prefer jagged arrays over multidimensional () Marco Carvalho 2023-08-16 18:24:44 -03:00
  • 17354d59d1
    Declare and use gl_PerVertex block for VTG per-vertex built-ins () gdkchan 2023-08-16 18:16:25 -03:00
  • 0c445184c1
    Vulkan: Periodically free regions of the staging buffer () riperiperi 2023-08-16 22:06:46 +01:00
  • 511b558ddc
    GPU: Add Z16RUnormGUintBUintAUint Format () riperiperi 2023-08-16 22:02:53 +01:00
  • 9b8625d999
    Introduce Mako to fix pr_triage workflow () TSRBerry 2023-08-16 23:01:34 +02:00
  • b12ea343d0
    Add improved csc problem matcher () TSRBerry 2023-08-16 22:58:34 +02:00
  • abaa35ad3a
    UI: New Crowdin updates () Ac_K 2023-08-16 22:37:24 +02:00
  • effd546331
    Implement scaled vertex format emulation () gdkchan 2023-08-16 08:30:33 -03:00
  • 492a046335
    Vulkan: Buffer Mirrors for MacOS performance () riperiperi 2023-08-14 18:18:47 +01:00
  • 550fd4a733
    Simplify resolution scale updates () gdkchan 2023-08-14 13:57:39 -03:00
  • 33f544fd92
    GPU: Track basic buffer copies that modify texture memory () riperiperi 2023-08-14 07:41:11 +01:00
  • b423197619
    Delete ShaderConfig and organize shader resources/definitions better () gdkchan 2023-08-13 22:26:42 -03:00
  • 8edfb2bc7b
    "static readonly" constants should be "const" instead () Marco Carvalho 2023-08-13 19:07:57 -03:00
  • ddefb4fff4
    Remove animations on listbox items () MutantAura 2023-08-13 21:40:40 +01:00
  • 2efd74b9cb
    Ava UI: Make some settings methods async () MutantAura 2023-08-12 21:43:03 +01:00
  • 8c61ddd49d
    Ava UI: Allow DPI switching () riperiperi 2023-08-12 17:02:22 +01:00
  • 7b2225c6b0
    Ava UI: Avalonia 11 & FluentAvalonia 2 Support () Isaac Marovitz 2023-08-12 01:47:22 +01:00
  • fe15c77d30
    [Hotfix] hid: Prevent out of bounds array access () TSRBerry 2023-08-10 05:29:15 +02:00
  • 5e9678c8fa
    Allow access to code memory for exefs mods () TSRBerry 2023-08-09 23:27:45 +02:00
  • 773e239db7
    Implement color space passthrough option () jcm 2023-08-07 11:54:05 -06:00
  • 42750a74f8
    Do not add more code after alpha test discard on fragment shader () gdkchan 2023-08-07 12:20:37 -03:00
  • 3ab0a71c7b
    Fix PR build concurrency and stop auto assigning reviewers for draft PRs () TSRBerry 2023-08-06 23:25:02 +02:00
  • 6e784e0aca
    GPU: Don't sync/bind index buffer when it's not in use () riperiperi 2023-08-06 20:29:20 +01:00
  • 5a0aa074b6
    Enable VK_EXT_4444_formats () sunshineinabox 2023-08-03 13:46:23 -07:00
  • 93aa40f1fb
    nuget: bump DiscordRichPresence from 1.1.3.18 to 1.2.1.24 () dependabot[bot] 2023-08-02 17:19:38 +02:00
  • bedee64af5
    Add slightly better workaround for current workflow issues () TSRBerry 2023-08-01 00:15:37 +02:00
  • 86931cc3f1
    (Graphics.Shader): Handle EmitSuatom constant dests and EmitSuld zero dest reg. () Domenico V 2023-07-31 03:31:57 +02:00
  • 2be8b6ea45
    CPU (A64): Add Fmaxp & Fminp Scalar Inst.s, Fast & Slow Paths; with Tests. () Domenico V 2023-07-31 01:57:37 +02:00
  • f95b7c5877
    Fix incorrect fragment origin when YNegate is enabled () gdkchan 2023-07-29 18:47:03 -03:00
  • eb528ae0f0
    Add workflow to automatically check code style issues for PRs () TSRBerry 2023-07-24 18:35:04 +02:00
  • 487261592e ava: Fix regression on title updater and dlc manager window caused by precious commit Mary 2023-07-21 22:50:10 +02:00
  • 9e04e6cba1
    Ava UI: Remove IsActive checks from dialog methods () MutantAura 2023-07-21 12:24:13 +01:00
  • 4cf2419e6c
    HLE: Fix corrupted Mii structs () TSRBerry 2023-07-20 03:02:31 +02:00
  • 440abac9f8
    chore: Update Ryujinx.SDL2-CS to 2.28.1 () Mary 2023-07-18 16:08:48 +02:00
  • 732714349e
    [Hotfix] sockets: Resolve empty port requests to 0 again () TSRBerry 2023-07-17 20:47:47 +02:00
  • 016262514d
    cpu: Hotfix missing ToNearest rounding mode cases TSRBerry 2023-07-16 21:39:08 +02:00
  • 326749498b
    [Ryujinx.HLE] Address dotnet-format issues () TSRBerry 2023-07-16 19:31:14 +02:00
  • fec8291c17 infra: do not assign developers team for now Mary 2023-07-14 11:32:14 +02:00
  • c5d9e67cb2
    Fix some Vulkan validation errors () gdkchan 2023-07-14 04:08:52 -03:00
  • e5261228d7 infra: Fix team name in reviewer.yml Mary 2023-07-12 19:22:09 +02:00
  • e61c09bc85
    infra: Fix PR triage once and for all () Mary 2023-07-12 18:31:08 +02:00
  • ac2444f908
    Move ShaderBinaries into individual .spv files () ealekseychik 2023-07-11 20:41:18 +03:00
  • 9c6071a645
    Move support buffer update out of the backends () gdkchan 2023-07-11 14:07:41 -03:00
  • fa32ef9275
    MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR () gleng 2023-07-10 18:10:23 -07:00
  • 7805d27e67
    MacOS: Fix rendering on AMD GPUs () gleng 2023-07-10 18:00:19 -07:00
  • 6c515e1822
    [Ryujinx.Ava] Address dotnet-format issues () TSRBerry 2023-07-07 23:03:27 +02:00
  • 8a363b5df2
    Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 ()" () Mary 2023-07-06 18:08:14 +02:00
  • 2b5abac809
    sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 () SuperSamus 2023-07-06 17:11:26 +02:00
  • c19c8bbade
    Headless: Add support for fullscreen option () Theun de Bruijn 2023-07-06 20:10:15 +10:00
  • 1c7a90ef35
    Stop identifying shader textures with handle and cbuf, use binding instead () gdkchan 2023-07-03 14:29:27 -03:00
  • 3b46bb73f7
    [Ryujinx.Graphics.Gpu] Address dotnet-format issues () TSRBerry 2023-07-02 02:47:54 +02:00
  • 2457cfc911
    Fix naming issue in ControllerWindow () TSRBerry 2023-07-02 02:26:32 +02:00