Logo
Explore Help
Sign In
MeloNX/ryujinx
10
1
Fork 0
You've already forked ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
ryujinx/Ryujinx.Graphics.GAL/Multithreading
History
gdkchan d512ce122c
Initial tessellation shader support (#2534)
* Initial tessellation shader support

* Nits

* Re-arrange built-in table

* This is not needed anymore

* PR feedback
2021-10-18 18:38:04 -03:00
..
Commands
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
Model
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
Resources
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
BufferMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
CommandHelper.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
CommandType.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
SyncMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedHelpers.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedPipeline.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
ThreadedRenderer.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedWindow.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
Powered by Gitea Version: 1.23.7 Page: 94ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API