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ryujinx
/
src
/
Ryujinx.Graphics.Gpu
History
gdkchan
e6e5838916
Do not set modified flag again if texture was not modified (
#5909
)
...
* Do not set modified flag again if texture was not modified * Formatting * Fix copy dep regression
2023-11-13 18:07:05 -03:00
..
Engine
GPU: Add HLE macros for popular NVN macros (
#5761
)
2023-10-06 19:55:07 -03:00
Image
Do not set modified flag again if texture was not modified (
#5909
)
2023-11-13 18:07:05 -03:00
Memory
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
Shader
GPU: Add fallback when textureGatherOffsets is not supported (
#5792
)
2023-10-20 15:05:09 +02:00
Synchronization
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (
#5367
)
2023-07-02 02:47:54 +02:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (
#5367
)
2023-07-02 02:47:54 +02:00
Constants.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (
#5367
)
2023-07-02 02:47:54 +02:00
GpuChannel.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
GpuContext.cs
Move support buffer update out of the backends (
#5411
)
2023-07-11 14:07:41 -03:00
GraphicsConfig.cs
Implement color space passthrough option (
#5531
)
2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Window.cs
GPU: Discard data when getting texture before full clear (
#5719
)
2023-09-25 23:07:03 +02:00