* Allow creating texture aliases on texture pool * Delete old image format override code * New format incompatible alias * Missing bounds check * GetForBinding now takes FormatInfo * Make FormatInfo struct more compact
64 lines
1.7 KiB
C#
64 lines
1.7 KiB
C#
using OpenTK.Graphics.OpenGL;
|
|
using Ryujinx.Graphics.GAL;
|
|
|
|
namespace Ryujinx.Graphics.OpenGL.Image
|
|
{
|
|
class ImageArray : IImageArray
|
|
{
|
|
private record struct TextureRef
|
|
{
|
|
public int Handle;
|
|
public Format Format;
|
|
}
|
|
|
|
private readonly TextureRef[] _images;
|
|
|
|
public ImageArray(int size)
|
|
{
|
|
_images = new TextureRef[size];
|
|
}
|
|
|
|
public void SetImages(int index, ITexture[] images)
|
|
{
|
|
for (int i = 0; i < images.Length; i++)
|
|
{
|
|
ITexture image = images[i];
|
|
|
|
if (image is TextureBase imageBase)
|
|
{
|
|
_images[index + i].Handle = imageBase.Handle;
|
|
_images[index + i].Format = imageBase.Format;
|
|
}
|
|
else
|
|
{
|
|
_images[index + i].Handle = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
public void Bind(int baseBinding)
|
|
{
|
|
for (int i = 0; i < _images.Length; i++)
|
|
{
|
|
if (_images[i].Handle == 0)
|
|
{
|
|
GL.BindImageTexture(baseBinding + i, 0, 0, true, 0, TextureAccess.ReadWrite, SizedInternalFormat.Rgba8);
|
|
}
|
|
else
|
|
{
|
|
SizedInternalFormat format = FormatTable.GetImageFormat(_images[i].Format);
|
|
|
|
if (format != 0)
|
|
{
|
|
GL.BindImageTexture(baseBinding + i, _images[i].Handle, 0, true, 0, TextureAccess.ReadWrite, format);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
}
|
|
}
|
|
}
|