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MeloNX/Ryujinx.Graphics.GAL/Multithreading/Resources
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Nicholas Rodine 951700fdd8
Removed unused usings. (#3593)
* Removed unused usings.

* Added back using, now that it's used.

* Removed extra whitespace.
2022-08-18 18:04:54 +02:00
..
Programs
Removed unused usings. (#3593)
2022-08-18 18:04:54 +02:00
ProgramQueue.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedCounterEvent.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedProgram.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedSampler.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedTexture.cs
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
2022-01-09 13:28:48 -03:00
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