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Code Pull Requests Activity
MeloNX/Ryujinx.Graphics.Shader/IntermediateRepresentation
History
gdkchan 66f16f4392
Fix bindless 1D textures having a buffer type on the shader (#3697)
* Fix bindless 1D textures having a buffer type on the shader

* Shader cache version bump
2022-09-13 08:53:55 +02:00
..
BasicBlock.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
CommentNode.cs
Initial work
2020-01-09 02:13:00 +01:00
Function.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
INode.cs
Support multiple destination operands on shader IR and shuffle predicates (#1964)
2021-01-28 10:59:47 +11:00
Instruction.cs
Fix FLO.SH shader instruction with a input of 0 (#2876)
2021-12-05 13:25:05 +01:00
IrConsts.cs
Initial work
2020-01-09 02:13:00 +01:00
Operand.cs
Better IPA shader instruction implementation (#1082)
2020-04-03 11:20:47 +11:00
OperandHelper.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
OperandType.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
Operation.cs
Fix bindless 1D textures having a buffer type on the shader (#3697)
2022-09-13 08:53:55 +02:00
PhiNode.cs
Support multiple destination operands on shader IR and shuffle predicates (#1964)
2021-01-28 10:59:47 +11:00
TextureFlags.cs
Add support for fragment shader interlock (#2768)
2021-10-28 19:53:12 -03:00
TextureOperation.cs
Fix bindless 1D textures having a buffer type on the shader (#3697)
2022-09-13 08:53:55 +02:00
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