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MeloNX/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions
History
gdkchan 04bd87ed5a
Fix shader textureSize with multisample and buffer textures (#3240)
* Fix shader textureSize with multisample and buffer textures

* Replace out param with tuple return value
2022-04-04 14:43:58 -03:00
..
InstGen.cs
Implement remaining shader double-precision instructions (#2845)
2021-12-08 17:54:12 -03:00
InstGenBallot.cs
Use shader subgroup extensions if shader ballot is not supported (#2627)
2021-09-19 14:38:39 +02:00
InstGenCall.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
InstGenFSI.cs
Add support for fragment shader interlock (#2768)
2021-10-28 19:53:12 -03:00
InstGenHelper.cs
Fix FLO.SH shader instruction with a input of 0 (#2876)
2021-12-05 13:25:05 +01:00
InstGenMemory.cs
Fix shader textureSize with multisample and buffer textures (#3240)
2022-04-04 14:43:58 -03:00
InstGenPacking.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
InstInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
InstType.cs
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
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