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MeloNX/Ryujinx.Graphics.Shader/Translation/Optimizations
History
gdkchan 40e276c9b5
Improve shader global memory to storage pass (#2200)
* Improve shader global memory to storage pass

* Formatting and more comments

* Shader cache version bump
2021-04-18 12:31:39 +02:00
..
BindlessElimination.cs
Improve shader global memory to storage pass (#2200)
2021-04-18 12:31:39 +02:00
BindlessToIndexed.cs
Update bindless to indexed conversion code pattern match (#938)
2020-02-14 11:29:58 +01:00
BranchElimination.cs
Initial work
2020-01-09 02:13:00 +01:00
ConstantFolding.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
GlobalToStorage.cs
Improve shader global memory to storage pass (#2200)
2021-04-18 12:31:39 +02:00
HalfConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Optimizer.cs
Improve shader global memory to storage pass (#2200)
2021-04-18 12:31:39 +02:00
Simplification.cs
Initial work
2020-01-09 02:13:00 +01:00
Utils.cs
Improve shader global memory to storage pass (#2200)
2021-04-18 12:31:39 +02:00
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