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MeloNX/Ryujinx.Graphics.Gpu/Memory
History
gdkchan 8e0a421264
Fix remap when handle is 0 (#1882)
* Nvservices cleanup and attempt to fix remap

* Unmap if remap handle is 0

* Remove mapped pool add from Remap
2021-01-10 10:11:31 +11:00
..
Buffer.cs
Cache delegate for QueryModified, use regular multi handle. (#1771)
2020-12-03 19:34:32 +01:00
BufferBounds.cs
Use explicit buffer and texture bindings on shaders (#1666)
2020-11-08 12:10:00 +01:00
BufferManager.cs
GPU - Improve Memory Allocation (#1722)
2020-12-09 19:26:05 -03:00
CounterCache.cs
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
2020-05-04 12:24:59 +10:00
IndexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
MemoryManager.cs
Fix remap when handle is 0 (#1882)
2021-01-10 10:11:31 +11:00
PhysicalMemory.cs
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
2020-12-02 00:23:43 +01:00
ResourceName.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs
Initial conditional rendering support (#1012)
2020-04-22 16:00:11 +10:00
VertexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
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