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Code Pull Requests Activity
MeloNX/Ryujinx.Graphics.Shader/IntermediateRepresentation
History
gdkchan acc0b0f313
Fix FLO.SH shader instruction with a input of 0 (#2876)
* Fix FLO.SH shader instruction with a input of 0

* Shader cache version bump
2021-12-05 13:25:05 +01:00
..
BasicBlock.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
CommentNode.cs
Initial work
2020-01-09 02:13:00 +01:00
Function.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
INode.cs
Support multiple destination operands on shader IR and shuffle predicates (#1964)
2021-01-28 10:59:47 +11:00
Instruction.cs
Fix FLO.SH shader instruction with a input of 0 (#2876)
2021-12-05 13:25:05 +01:00
IrConsts.cs
Initial work
2020-01-09 02:13:00 +01:00
Operand.cs
Better IPA shader instruction implementation (#1082)
2020-04-03 11:20:47 +11:00
OperandHelper.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
OperandType.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
Operation.cs
Use multiple dest operands for shader call instructions (#1975)
2021-02-01 11:13:38 +11:00
PhiNode.cs
Support multiple destination operands on shader IR and shuffle predicates (#1964)
2021-01-28 10:59:47 +11:00
TextureFlags.cs
Add support for fragment shader interlock (#2768)
2021-10-28 19:53:12 -03:00
TextureOperation.cs
Fix TXQ for 3D textures. (#2613)
2021-09-02 00:17:43 -03:00
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