Logo
Explore Help
Sign In
Vishram1123/MeloNX
1
0
Fork 0
You've already forked MeloNX
forked from MeloNX/MeloNX
Code Pull Requests Activity
MeloNX/Ryujinx.Memory/Tracking
History
riperiperi 54adc5f9fb
Ensure that all threads wait for a read tracking action to complete. (#2597)
* Lock around tracking action consume + execute. Not particularly fast.

* Lock around preaction registration and use

* Create a lock object

* Nit
2021-08-29 16:03:41 -03:00
..
AbstractRegion.cs
Memory Read/Write Tracking using Region Handles (#1272)
2020-10-16 17:18:35 -03:00
IMultiRegionHandle.cs
POWER - Performance Optimizations With Extensive Ramifications (#2286)
2021-05-24 22:52:44 +02:00
IRegionHandle.cs
POWER - Performance Optimizations With Extensive Ramifications (#2286)
2021-05-24 22:52:44 +02:00
MemoryTracking.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
MultiRegionHandle.cs
Inherit buffer tracking handles rather than recreating on resize (#2330)
2021-06-24 01:31:26 +02:00
RegionHandle.cs
Ensure that all threads wait for a read tracking action to complete. (#2597)
2021-08-29 16:03:41 -03:00
RegionSignal.cs
Memory Read/Write Tracking using Region Handles (#1272)
2020-10-16 17:18:35 -03:00
SmartMultiRegionHandle.cs
POWER - Performance Optimizations With Extensive Ramifications (#2286)
2021-05-24 22:52:44 +02:00
VirtualRegion.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
Powered by Gitea Version: 1.23.7 Page: 81ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API