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forked from MeloNX/MeloNX

Game update path fix

This commit is contained in:
Daniil Vinogradov 2025-02-16 15:07:14 +01:00
parent 2a7cfa5650
commit 361d5a03e1
2 changed files with 3 additions and 3 deletions

View File

@ -183,7 +183,7 @@ struct UpdateManagerSheet: View {
jsonDict["selected"] = "" jsonDict["selected"] = ""
selectedItem = "" selectedItem = ""
} else { } else {
jsonDict["selected"] = newSelection jsonDict["selected"] = "updates/\(newSelection)"
selectedItem = newSelection selectedItem = newSelection
} }

View File

@ -752,7 +752,7 @@ namespace Ryujinx.Headless.SDL2
if (File.Exists(titleUpdateMetadataPath)) if (File.Exists(titleUpdateMetadataPath))
{ {
string updatePathRelative = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _titleSerializerContext.TitleUpdateMetadata).Selected; string updatePathRelative = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _titleSerializerContext.TitleUpdateMetadata).Selected;
updatePath = Path.Combine(AppDataManager.BaseDirPath, "updates", updatePathRelative); updatePath = Path.Combine(AppDataManager.BaseDirPath, updatePathRelative);
if (File.Exists(updatePath)) if (File.Exists(updatePath))
{ {