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forked from MeloNX/MeloNX

time: Make sure to initialize the network system clock with a valid system clock (#1259)

This should fix AC:NH events and probably other games.
This commit is contained in:
Thog 2020-05-20 11:35:30 +02:00 committed by GitHub
parent 79fcd2028a
commit 57ebf9f8ca

View File

@ -161,7 +161,9 @@ namespace Ryujinx.HLE.HOS
{
TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
TimeServiceManager.Instance.SetupStandardNetworkSystemClock(new SystemClockContext(), standardNetworkClockSufficientAccuracy);
// The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
}
TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());