forked from MeloNX/MeloNX
Fix skipping missing shaders
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@ -137,6 +137,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
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// Should not happen, but if someone messed with the cache it's better to catch it.
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// Should not happen, but if someone messed with the cache it's better to catch it.
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invalidEntries?.Add(key);
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invalidEntries?.Add(key);
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_shaderCount = ++programIndex;
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continue;
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continue;
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}
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}
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