From 9e8d99f30deb4872fb5507c6d1d7fdaf6d1ea638 Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Sat, 10 Feb 2018 17:51:07 -0200
Subject: [PATCH] Update README.md

---
 README.md | 70 ++++++++++++++++++++++++++++++++++++++++++++++++++++---
 1 file changed, 67 insertions(+), 3 deletions(-)

diff --git a/README.md b/README.md
index 857ba6804..873e4e703 100644
--- a/README.md
+++ b/README.md
@@ -1,13 +1,77 @@
-# Ryujinx
+# Ryujinx [![Build status](https://ci.appveyor.com/api/projects/status/ssg4jwu6ve3k594s?svg=true)](https://ci.appveyor.com/project/gdkchan/ryujinx)
+
 Experimental Switch emulator written in C#
 
 Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now.
 Contributions are always welcome.
 
+**Building**
+
+To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/
+In release builds, memory checks are disabled to improve performances.
+
+Or just drag'n'drop the *.NRO or the game folder on  the executable if you have a pre-build version.
+
+**Features**
+
+ - Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK.
+https://openal.org/downloads/OpenAL11CoreSDK.zip
+
+ - Keyboard Input is partially supported:
+   - Arrows.
+   - Enter > "Start" & Tab > "Select"
+   - Qwerty: 
+     - A > "A"
+     - S > "B"
+     - Z > "X"
+     - X > "Y"
+   - Azerty:
+     - Q > "A"
+     - S > "B"
+     - W > "X"
+     - X > "Y" 
+
+ - Config File: `Ryujinx.conf` should be present on executable folder.
+   - Logging_Enable_Info (bool)
+   Enable the Informations Logging.
+
+   - Logging_Enable_Trace (bool)
+   Enable the Trace Logging (Enabled in Debug recommanded).
+
+   - Logging_Enable_Debug (bool)
+   Enable the Debug Logging (Enabled in Debug recommanded).
+
+   - Logging_Enable_Warn (bool)
+   Enable the Warning Logging (Enabled in Debug recommanded).
+
+   - Logging_Enable_Error (bool)
+   Enable the Error Logging (Enabled in Debug recommanded).
+
+   - Logging_Enable_Fatal (bool)
+   Enable the Fatal Logging (Enabled in Debug recommanded).
+
+   - Logging_Enable_LogFile (bool)
+   Enable writing the logging inside a Ryujinx.log file.
+
+**Help**
+
+If you have some homebrews that currently doesn't work on it, you can contact us through discord with the compiled NRO/NSO (and source code if possible) and will work to make them work.
+
+**Contact**
+
+For help, support, suggestion, or if you just want to get in touch with the team, join our Discord served!
+https://discord.gg/VkQYXAZ
+
 **Running**
 
 To run this emulator, you need the .NET Core 2.0 (or higher) SDK.
-Run `dotnet run -c Release -- game.nro` inside the Ryujinx solution folder.
+Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps.
+Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!).
 
-Audio is partially supported (glitched) on Windows, you need to install the OpenAL Core SDK :
+Audio is partially supported (glitched) on Windows, you need to install the OpenAL Core SDK:
 https://openal.org/downloads/OpenAL11CoreSDK.zip
+
+**Lastest build**
+
+Those builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all.
+To download the lastest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_lastest_unstable.zip).