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Author SHA1 Message Date
ee179cacc4 Merge branch 'XC-ios-ht' into test
# Conflicts:
#	.gitignore
#	Directory.Packages.props
#	README.md
#	src/ARMeilleure/Instructions/InstEmitMemoryHelper.cs
#	src/ARMeilleure/Memory/MemoryManagerType.cs
#	src/ARMeilleure/Signal/NativeSignalHandlerGenerator.cs
#	src/ARMeilleure/Signal/UnixSignalHandlerRegistration.cs
#	src/ARMeilleure/Translation/PTC/Ptc.cs
#	src/ARMeilleure/Translation/Translator.cs
#	src/Ryujinx.Ava/Ryujinx.Ava.csproj
#	src/Ryujinx.Ava/UI/Models/InputConfiguration.cs
#	src/Ryujinx.Ava/UI/Views/Input/ControllerInputView.axaml.cs
#	src/Ryujinx.Common/Configuration/AppDataManager.cs
#	src/Ryujinx.Common/Logging/Targets/ConsoleLogTarget.cs
#	src/Ryujinx.Common/ReleaseInformation.cs
#	src/Ryujinx.Cpu/AppleHv/HvMemoryManager.cs
#	src/Ryujinx.Cpu/Jit/JitCpuContext.cs
#	src/Ryujinx.Cpu/Jit/JitMemoryAllocator.cs
#	src/Ryujinx.Cpu/Jit/MemoryManagerHostTracked.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/Block.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/Decoder.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/MultiBlock.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/RegisterAllocator.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/Compiler.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitFlow.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitMemory.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitMove.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitNeonMemory.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitSaturate.cs
#	src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitSystem.cs
#	src/Ryujinx.Cpu/LightningJit/Arm64/InstName.cs
#	src/Ryujinx.Cpu/LightningJit/Arm64/RegisterAllocator.cs
#	src/Ryujinx.Cpu/LightningJit/Arm64/RegisterUtils.cs
#	src/Ryujinx.Cpu/LightningJit/Arm64/Target/Arm64/Compiler.cs
#	src/Ryujinx.Cpu/LightningJit/Arm64/Target/Arm64/Decoder.cs
#	src/Ryujinx.Cpu/LightningJit/Arm64/Target/Arm64/InstEmitMemory.cs
#	src/Ryujinx.Cpu/LightningJit/Arm64/Target/Arm64/InstEmitSystem.cs
#	src/Ryujinx.Cpu/LightningJit/Cache/CacheEntry.cs
#	src/Ryujinx.Cpu/LightningJit/Cache/NoWxCache.cs
#	src/Ryujinx.Cpu/LightningJit/LightningJitCpuContext.cs
#	src/Ryujinx.Cpu/LightningJit/LightningJitEngine.cs
#	src/Ryujinx.Cpu/LightningJit/Translator.cs
#	src/Ryujinx.Cpu/MemoryEhMeilleure.cs
#	src/Ryujinx.Graphics.Device/DeviceState.cs
#	src/Ryujinx.Graphics.GAL/ITexture.cs
#	src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs
#	src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs
#	src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs
#	src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs
#	src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs
#	src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs
#	src/Ryujinx.Graphics.Gpu/Image/Texture.cs
#	src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
#	src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs
#	src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
#	src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs
#	src/Ryujinx.Graphics.Texture/BCnDecoder.cs
#	src/Ryujinx.Graphics.Texture/BCnEncoder.cs
#	src/Ryujinx.Graphics.Texture/ETC2Decoder.cs
#	src/Ryujinx.Graphics.Texture/LayoutConverter.cs
#	src/Ryujinx.Graphics.Texture/PixelConverter.cs
#	src/Ryujinx.Graphics.Vulkan/CommandBufferPool.cs
#	src/Ryujinx.Graphics.Vulkan/DescriptorSetCollection.cs
#	src/Ryujinx.Graphics.Vulkan/DescriptorSetManager.cs
#	src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
#	src/Ryujinx.Graphics.Vulkan/PipelineState.cs
#	src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs
#	src/Ryujinx.Graphics.Vulkan/TextureView.cs
#	src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
#	src/Ryujinx.Gtk3/UI/Applet/GtkHostUIHandler.cs
#	src/Ryujinx.HLE.Generators/CodeGenerator.cs
#	src/Ryujinx.HLE.Generators/IpcServiceGenerator.cs
#	src/Ryujinx.HLE.Generators/ServiceSyntaxReceiver.cs
#	src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs
#	src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
#	src/Ryujinx.HLE/HOS/ArmProcessContextFactory.cs
#	src/Ryujinx.HLE/HOS/Services/Nifm/StaticService/Types/IpAddressSetting.cs
#	src/Ryujinx.HLE/Loaders/Processes/Extensions/PartitionFileSystemExtensions.cs
#	src/Ryujinx.HLE/Ryujinx.HLE.csproj
#	src/Ryujinx.HLE/UI/IHostUIHandler.cs
#	src/Ryujinx.Headless.SDL2/Program.cs
#	src/Ryujinx.Headless.SDL2/WindowBase.cs
#	src/Ryujinx.Memory/MemoryBlock.cs
#	src/Ryujinx.Memory/MemoryManagement.cs
#	src/Ryujinx.Memory/MemoryManagementUnix.cs
#	src/Ryujinx.SDL2.Common/SDL2Driver.cs
#	src/Ryujinx.Ui.Common/App/ApplicationLibrary.cs
#	src/Ryujinx/Assets/Styles/Styles.xaml
#	src/Ryujinx/UI/Applet/AvaHostUIHandler.cs
#	src/Ryujinx/UI/ViewModels/GamePadInputViewModel.cs
#	src/Ryujinx/UI/ViewModels/Input/InputViewModel.cs
#	src/Ryujinx/UI/ViewModels/InputViewModel.cs
#	src/Ryujinx/UI/ViewModels/KeyboardInputViewModel.cs
#	src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs
#	src/Ryujinx/UI/Views/Input/ControllerInputView.axaml
#	src/Ryujinx/UI/Views/Input/GamePadInputView.axaml
#	src/Ryujinx/UI/Views/Input/GamePadInputView.axaml.cs
#	src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml
#	src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml.cs
#	src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs
#	src/Ryujinx/UI/Views/Input/RumbleInputView.axaml.cs
#	src/Ryujinx/UI/Windows/IconColorPicker.cs
#	src/Ryujinx/rd.xml
2025-03-01 21:58:58 +01:00
Stossy11
ea2eff15c6 New gitignore 2025-03-01 21:06:09 +11:00
June
054cb50b22 Allow easy changing of dotnet configurations 2024-12-25 09:10:16 +09:00
stossy11
165bb0c5d2 Complete Rewrite 2024-11-03 13:21:00 +11:00
Emmanuel Hansen
32064ccba5 move android kotlin project over
(cherry picked from commit de59e13fc267e3e9b2f9f08a88aa6dee21b0e7f3)
2024-09-10 09:04:55 +00:00
Emmanuel Hansen
0dbca88e08 libryujinx - fix branch
fix libryujinx content manager rebase
disable trim warning suppression
libryujinx - add graphics logging
libryujinx - use pointers for game info struct
libryujinx - update rd
LibRyujinx: Fix path to Ryujinx.UI.Common project
libryujinx - cleanup
Start GameInfoNative
Expand InitializeDeviceNative Signature
libryujinx - Expose InstallFirmware
libryujinx - Expose GetInstalledFirmwareVersion
Don’t crash if no firmware is installed
libryujinx - Expose Accelerometer & Gyro Functions
libryujinx - add stream support
libryujinx - add motion controls
libryujinx - add openal reference, mii applet launch api
rebase fix
libryujinx - load firmware version at launch, add user manager api
libryujinx - fix whitespace and remove unused usings
libryuijinx - fix rd.xml
libryujinx - some optimizations. apply current transform to native window instead of defaulting to Identity
libryujinx - update
libryujinx - Add more debug information when loading game files
libryujinx - call swapbuffer callback
libryujinx - update input
add file logs
add game stats helper
libryujinx-update
add basic touch and button input interface
remove armeilleire reference in rd file
libryujinx - disable shader cache
remove redundant project reference
add nativaot libryujinx project

(cherry picked from commit 6288d793c6d9322c7ea188d689f524a9b73eaa9c)
2024-09-10 08:48:32 +00:00
TSRBerry
ad6ff6ce99
GUI: Add option to register file types (#4250)
* Add FileAssociationHelper.cs

* Add register file types option to gtk

* Add register file types option to avalonia

* Add Windows support to FileAssociationHelper.cs

* linux: Add uninstall support for file types

* Ignore .glade~ backup files

* Rename Register/Unregister methods

* gtk: Add manage file types submenu

* ava: Add manage file types submenu

* windows: Add uninstall support for file types

* Don't invert uninstall condition (formatting change)

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Add IsTypesRegisteredWindows & Fix Windows install function

* Add AreMimeTypesRegisteredLinux()

* Fix wrong indention

Co-authored-by: AcK77 <acoustik666@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-01-22 17:39:00 +00:00
TSRBerry
3d1a0bf374
[Headless] Fix for not receiving any SDL events on Linux (#4182)
* headless: Fix SDL events not working

* Add nuget.config
2022-12-29 15:09:18 +01:00
skrek
8cc2479825
Adjusting how deadzones are calculated (#3079)
* Making deadzones feel nice and smooth + adding rider files to .gitignore

* removing unnecessary parentheses and fixing possibility of divide by 0

* formatting :)

* fixing up ClampAxis

* fixing up ClampAxis
2022-02-16 11:06:52 +01:00
emmauss
fe8fbb6fb9 Implement ContentManager and related services (#438)
* Implement contentmanager and related services

* small changes

* read system firmware version from nand

* add pfs support, write directoryentry info for romfs files

* add file check in fsp-srv:8

* add support for open fs of internal files

* fix filename when accessing pfs

* use switch style paths for contentpath

* close nca after verifying type

* removed publishing profiles, align directory entry

* fix style

* lots of style fixes

* yasf(yet another style fix)

* yasf(yet another style fix) plus symbols

* enforce path check on every fs access

* change enum type to default

* fix typo
2018-11-18 17:37:41 -02:00
mailwl
ee064a2fb8 .gitignore: ignore autogenerated launchSettings.json (#292)
thanks to @Cyuubi
2018-07-19 13:45:50 -03:00
gdkchan
b7e1d9930d aloha 2018-02-04 20:08:20 -03:00