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forked from MeloNX/MeloNX

Commit Graph

  • 0c445184c1
    Vulkan: Periodically free regions of the staging buffer (#5572) riperiperi 2023-08-16 22:06:46 +01:00
  • 111138ee99 GPU: Add Z16RUnormGUintBUintAUint Format (#5578) riperiperi 2023-08-16 22:02:53 +01:00
  • 511b558ddc
    GPU: Add Z16RUnormGUintBUintAUint Format (#5578) riperiperi 2023-08-16 22:02:53 +01:00
  • 5b634ffed6 Introduce Mako to fix pr_triage workflow (#5574) TSRBerry 2023-08-16 23:01:34 +02:00
  • 9b8625d999
    Introduce Mako to fix pr_triage workflow (#5574) TSRBerry 2023-08-16 23:01:34 +02:00
  • 5394aaad43 Add improved csc problem matcher (#5530) TSRBerry 2023-08-16 22:58:34 +02:00
  • b12ea343d0
    Add improved csc problem matcher (#5530) TSRBerry 2023-08-16 22:58:34 +02:00
  • 2cb00d8d69 UI: New Crowdin updates (#4758) Ac_K 2023-08-16 22:37:24 +02:00
  • abaa35ad3a
    UI: New Crowdin updates (#4758) Ac_K 2023-08-16 22:37:24 +02:00
  • 94d056d438 Implement scaled vertex format emulation (#5564) gdkchan 2023-08-16 08:30:33 -03:00
  • effd546331
    Implement scaled vertex format emulation (#5564) gdkchan 2023-08-16 08:30:33 -03:00
  • fa2a7a31b0 Vulkan: Buffer Mirrors for MacOS performance (#4899) riperiperi 2023-08-14 18:18:47 +01:00
  • 492a046335
    Vulkan: Buffer Mirrors for MacOS performance (#4899) riperiperi 2023-08-14 18:18:47 +01:00
  • 8c7c0e1942 Simplify resolution scale updates (#5541) gdkchan 2023-08-14 13:57:39 -03:00
  • 550fd4a733
    Simplify resolution scale updates (#5541) gdkchan 2023-08-14 13:57:39 -03:00
  • cb69f7e563 GPU: Track basic buffer copies that modify texture memory (#5554) riperiperi 2023-08-14 07:41:11 +01:00
  • 33f544fd92
    GPU: Track basic buffer copies that modify texture memory (#5554) riperiperi 2023-08-14 07:41:11 +01:00
  • 5014465f31 Delete ShaderConfig and organize shader resources/definitions better (#5509) gdkchan 2023-08-13 22:26:42 -03:00
  • b423197619
    Delete ShaderConfig and organize shader resources/definitions better (#5509) gdkchan 2023-08-13 22:26:42 -03:00
  • 9f0237e9b7 "static readonly" constants should be "const" instead (#5560) Marco Carvalho 2023-08-13 19:07:57 -03:00
  • 8edfb2bc7b
    "static readonly" constants should be "const" instead (#5560) Marco Carvalho 2023-08-13 19:07:57 -03:00
  • 9b880ccf13 Remove animations on listbox items (#5563) MutantAura 2023-08-13 21:40:40 +01:00
  • ddefb4fff4
    Remove animations on listbox items (#5563) MutantAura 2023-08-13 21:40:40 +01:00
  • 9aa89f3752 Ava UI: Make some settings methods async (#5332) MutantAura 2023-08-12 21:43:03 +01:00
  • 2efd74b9cb
    Ava UI: Make some settings methods async (#5332) MutantAura 2023-08-12 21:43:03 +01:00
  • cb18960ee0 Ava UI: Allow DPI switching (#5558) riperiperi 2023-08-12 17:02:22 +01:00
  • 8c61ddd49d
    Ava UI: Allow DPI switching (#5558) riperiperi 2023-08-12 17:02:22 +01:00
  • 561d7b5eac Ava UI: Avalonia 11 & FluentAvalonia 2 Support (#4362) Isaac Marovitz 2023-08-12 01:47:22 +01:00
  • 7b2225c6b0
    Ava UI: Avalonia 11 & FluentAvalonia 2 Support (#4362) Isaac Marovitz 2023-08-12 01:47:22 +01:00
  • b059f27ec7 [Hotfix] hid: Prevent out of bounds array access (#5547) TSRBerry 2023-08-10 05:29:15 +02:00
  • fe15c77d30
    [Hotfix] hid: Prevent out of bounds array access (#5547) TSRBerry 2023-08-10 05:29:15 +02:00
  • 7e61a00510 Allow access to code memory for exefs mods (#5518) TSRBerry 2023-08-09 23:27:45 +02:00
  • 5e9678c8fa
    Allow access to code memory for exefs mods (#5518) TSRBerry 2023-08-09 23:27:45 +02:00
  • 1ff0341ea4 Implement color space passthrough option (#5531) jcm 2023-08-07 11:54:05 -06:00
  • 773e239db7
    Implement color space passthrough option (#5531) jcm 2023-08-07 11:54:05 -06:00
  • c660a889a7 Do not add more code after alpha test discard on fragment shader (#5529) gdkchan 2023-08-07 12:20:37 -03:00
  • 42750a74f8
    Do not add more code after alpha test discard on fragment shader (#5529) gdkchan 2023-08-07 12:20:37 -03:00
  • abd163c4a9 Fix PR build concurrency and stop auto assigning reviewers for draft PRs (#5519) TSRBerry 2023-08-06 23:25:02 +02:00
  • 3ab0a71c7b
    Fix PR build concurrency and stop auto assigning reviewers for draft PRs (#5519) TSRBerry 2023-08-06 23:25:02 +02:00
  • 8461c95016 GPU: Don't sync/bind index buffer when it's not in use (#5526) riperiperi 2023-08-06 20:29:20 +01:00
  • 6e784e0aca
    GPU: Don't sync/bind index buffer when it's not in use (#5526) riperiperi 2023-08-06 20:29:20 +01:00
  • d560274423 Enable VK_EXT_4444_formats (#5525) sunshineinabox 2023-08-03 13:46:23 -07:00
  • 5a0aa074b6
    Enable VK_EXT_4444_formats (#5525) sunshineinabox 2023-08-03 13:46:23 -07:00
  • 3835d5577b nuget: bump DiscordRichPresence from 1.1.3.18 to 1.2.1.24 (#5515) dependabot[bot] 2023-08-02 17:19:38 +02:00
  • 93aa40f1fb
    nuget: bump DiscordRichPresence from 1.1.3.18 to 1.2.1.24 (#5515) dependabot[bot] 2023-08-02 17:19:38 +02:00
  • 87096fc61c Add slightly better workaround for current workflow issues (#5507) TSRBerry 2023-08-01 00:15:37 +02:00
  • bedee64af5
    Add slightly better workaround for current workflow issues (#5507) TSRBerry 2023-08-01 00:15:37 +02:00
  • 24d5ca92ab (Graphics.Shader): Handle EmitSuatom constant dests and EmitSuld zero dest reg. (#5504) Domenico V 2023-07-31 03:31:57 +02:00
  • 86931cc3f1
    (Graphics.Shader): Handle EmitSuatom constant dests and EmitSuld zero dest reg. (#5504) Domenico V 2023-07-31 03:31:57 +02:00
  • 294189cf9a CPU (A64): Add Fmaxp & Fminp Scalar Inst.s, Fast & Slow Paths; with Tests. (#5502) Domenico V 2023-07-31 01:57:37 +02:00
  • 2be8b6ea45
    CPU (A64): Add Fmaxp & Fminp Scalar Inst.s, Fast & Slow Paths; with Tests. (#5502) Domenico V 2023-07-31 01:57:37 +02:00
  • 411c32b06a Fix incorrect fragment origin when YNegate is enabled (#4673) gdkchan 2023-07-29 18:47:03 -03:00
  • f95b7c5877
    Fix incorrect fragment origin when YNegate is enabled (#4673) gdkchan 2023-07-29 18:47:03 -03:00
  • e37b42862b Add workflow to automatically check code style issues for PRs (#4670) TSRBerry 2023-07-24 18:35:04 +02:00
  • eb528ae0f0
    Add workflow to automatically check code style issues for PRs (#4670) TSRBerry 2023-07-24 18:35:04 +02:00
  • 1022cda717 ava: Fix regression on title updater and dlc manager window caused by precious commit Mary 2023-07-21 22:50:10 +02:00
  • 487261592e ava: Fix regression on title updater and dlc manager window caused by precious commit Mary 2023-07-21 22:50:10 +02:00
  • a6aaddda18 Ava UI: Remove IsActive checks from dialog methods (#5456) MutantAura 2023-07-21 12:24:13 +01:00
  • 9e04e6cba1
    Ava UI: Remove IsActive checks from dialog methods (#5456) MutantAura 2023-07-21 12:24:13 +01:00
  • 0a3532ee67 HLE: Fix corrupted Mii structs (#5468) TSRBerry 2023-07-20 03:02:31 +02:00
  • 4cf2419e6c
    HLE: Fix corrupted Mii structs (#5468) TSRBerry 2023-07-20 03:02:31 +02:00
  • 57e579b833 chore: Update Ryujinx.SDL2-CS to 2.28.1 (#5453) Mary 2023-07-18 16:08:48 +02:00
  • 440abac9f8
    chore: Update Ryujinx.SDL2-CS to 2.28.1 (#5453) Mary 2023-07-18 16:08:48 +02:00
  • d9ee4ad406 [Hotfix] sockets: Resolve empty port requests to 0 again (#5459) TSRBerry 2023-07-17 20:47:47 +02:00
  • 732714349e
    [Hotfix] sockets: Resolve empty port requests to 0 again (#5459) TSRBerry 2023-07-17 20:47:47 +02:00
  • c2be5187d9 cpu: Hotfix missing ToNearest rounding mode cases TSRBerry 2023-07-16 21:39:08 +02:00
  • 016262514d
    cpu: Hotfix missing ToNearest rounding mode cases TSRBerry 2023-07-16 21:39:08 +02:00
  • c5a03d937f [Ryujinx.HLE] Address dotnet-format issues (#5380) TSRBerry 2023-07-16 19:31:14 +02:00
  • 326749498b
    [Ryujinx.HLE] Address dotnet-format issues (#5380) TSRBerry 2023-07-16 19:31:14 +02:00
  • b360c61a75 infra: do not assign developers team for now Mary 2023-07-14 11:32:14 +02:00
  • fec8291c17 infra: do not assign developers team for now Mary 2023-07-14 11:32:14 +02:00
  • f41078029d Fix some Vulkan validation errors (#5452) gdkchan 2023-07-14 04:08:52 -03:00
  • c5d9e67cb2
    Fix some Vulkan validation errors (#5452) gdkchan 2023-07-14 04:08:52 -03:00
  • 92ded3c21f infra: Fix team name in reviewer.yml Mary 2023-07-12 19:22:09 +02:00
  • e5261228d7 infra: Fix team name in reviewer.yml Mary 2023-07-12 19:22:09 +02:00
  • 20c7c6ac2f infra: Fix PR triage once and for all (#5442) Mary 2023-07-12 18:31:08 +02:00
  • e61c09bc85
    infra: Fix PR triage once and for all (#5442) Mary 2023-07-12 18:31:08 +02:00
  • 96b1972218 Move ShaderBinaries into individual .spv files (#5280) ealekseychik 2023-07-11 20:41:18 +03:00
  • ac2444f908
    Move ShaderBinaries into individual .spv files (#5280) ealekseychik 2023-07-11 20:41:18 +03:00
  • 98255fd371 Move support buffer update out of the backends (#5411) gdkchan 2023-07-11 14:07:41 -03:00
  • 9c6071a645
    Move support buffer update out of the backends (#5411) gdkchan 2023-07-11 14:07:41 -03:00
  • 662d0036d6 MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440) gleng 2023-07-10 18:10:23 -07:00
  • fa32ef9275
    MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440) gleng 2023-07-10 18:10:23 -07:00
  • 777736801a MacOS: Fix rendering on AMD GPUs (#5446) gleng 2023-07-10 18:00:19 -07:00
  • 7805d27e67
    MacOS: Fix rendering on AMD GPUs (#5446) gleng 2023-07-10 18:00:19 -07:00
  • a6e208293a [Ryujinx.Ava] Address dotnet-format issues (#5361) TSRBerry 2023-07-07 23:03:27 +02:00
  • 6c515e1822
    [Ryujinx.Ava] Address dotnet-format issues (#5361) TSRBerry 2023-07-07 23:03:27 +02:00
  • 5b2645db26 Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) Mary 2023-07-06 18:08:14 +02:00
  • 8a363b5df2
    Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) Mary 2023-07-06 18:08:14 +02:00
  • 84fa8a252a sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433) SuperSamus 2023-07-06 17:11:26 +02:00
  • 2b5abac809
    sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433) SuperSamus 2023-07-06 17:11:26 +02:00
  • a4312442e0 Headless: Add support for fullscreen option (#5339) Theun de Bruijn 2023-07-06 20:10:15 +10:00
  • c19c8bbade
    Headless: Add support for fullscreen option (#5339) Theun de Bruijn 2023-07-06 20:10:15 +10:00
  • dbd9015bba Stop identifying shader textures with handle and cbuf, use binding instead (#5266) gdkchan 2023-07-03 14:29:27 -03:00
  • 1c7a90ef35
    Stop identifying shader textures with handle and cbuf, use binding instead (#5266) gdkchan 2023-07-03 14:29:27 -03:00
  • bf00a0c483 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) TSRBerry 2023-07-02 02:47:54 +02:00
  • 3b46bb73f7
    [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) TSRBerry 2023-07-02 02:47:54 +02:00
  • ebdd81b240 Fix naming issue in ControllerWindow (#5424) TSRBerry 2023-07-02 02:26:32 +02:00
  • 2457cfc911
    Fix naming issue in ControllerWindow (#5424) TSRBerry 2023-07-02 02:26:32 +02:00
  • 03932d16f5 [Ryujinx.Audio] Address dotnet-format issues (#5362) TSRBerry 2023-07-02 01:27:18 +02:00