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forked from MeloNX/MeloNX

Commit Graph

  • 50ba233ac6
    ipc: Remove size checks for buffer type 0x21/0x22 (#2387) Ac_K 2021-06-22 19:32:22 +02:00
  • c7587fd839 account: Fix wrong condition in TrySelectUserWithoutInteraction (#2384) Ac_K 2021-06-21 19:20:28 +02:00
  • 992ab77f1f
    account: Fix wrong condition in TrySelectUserWithoutInteraction (#2384) Ac_K 2021-06-21 19:20:28 +02:00
  • 9717877ba6 am: Add all known AppletMessage (#2378) Ac_K 2021-06-21 18:41:37 +02:00
  • aca1c37d4b
    am: Add all known AppletMessage (#2378) Ac_K 2021-06-21 18:41:37 +02:00
  • 0cda64a0b8 Fix separate bindless sampler at offset 0 (#2360) gdkchan 2021-06-20 15:48:12 -03:00
  • 65fee49e8a
    Fix separate bindless sampler at offset 0 (#2360) gdkchan 2021-06-20 15:48:12 -03:00
  • 168e7b3ee3 hid/irs: Stub IsFirmwareUpdateAvailableForSixAxisSensor and CheckFirmwareVersion (#2371) LukeFZ 2021-06-19 13:53:18 +02:00
  • afd3153ca4
    hid/irs: Stub IsFirmwareUpdateAvailableForSixAxisSensor and CheckFirmwareVersion (#2371) LukeFZ 2021-06-19 13:53:18 +02:00
  • 91940fff6e Miria: Make default profile loads Pro Controller by default (#2368) Mary 2021-06-17 03:48:55 +02:00
  • 39b25dc124
    Miria: Make default profile loads Pro Controller by default (#2368) Mary 2021-06-17 03:48:55 +02:00
  • bf38d4c092 End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) riperiperi 2021-06-15 01:09:59 +01:00
  • 7ff1f9aa12
    End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) riperiperi 2021-06-15 01:09:59 +01:00
  • 16d51325f1 Add TouchScreen Manager (#2333) emmauss 2021-06-14 06:42:55 +00:00
  • bfcc6a8ad6
    Add TouchScreen Manager (#2333) emmauss 2021-06-14 06:42:55 +00:00
  • 7a7f3b2756 Increase height of Settings Window (#2355) EmulationFanatic 2021-06-10 05:15:41 -06:00
  • b898bc84ce
    Increase height of Settings Window (#2355) EmulationFanatic 2021-06-10 05:15:41 -06:00
  • 82ca254aa4 GAL: Fix sampler leaks on exit (#2353) Mary 2021-06-09 01:00:28 +02:00
  • afd68d4c6c
    GAL: Fix sampler leaks on exit (#2353) Mary 2021-06-09 01:00:28 +02:00
  • bfe7f0f24f Do not clear gpu subchannel state on BindChannel (#2348) Mary 2021-06-09 00:50:18 +02:00
  • 60cf3dfebc
    Do not clear gpu subchannel state on BindChannel (#2348) Mary 2021-06-09 00:50:18 +02:00
  • 0ef26afce4 Support bindless textures with separate constant buffers for texture and sampler (#2339) gdkchan 2021-06-08 19:42:25 -03:00
  • 02e2e561ac
    Support bindless textures with separate constant buffers for texture and sampler (#2339) gdkchan 2021-06-08 19:42:25 -03:00
  • 4f7b4e63f5 Add SDL2 information & updated game compatibility stats (#2337) EmulationFanatic 2021-06-02 17:43:23 -06:00
  • 8588586062
    Add SDL2 information & updated game compatibility stats (#2337) EmulationFanatic 2021-06-02 17:43:23 -06:00
  • a78b631c18 Fix shaders with mixed PBK and SSY addresses on the stack (#2329) gdkchan 2021-06-02 20:41:53 -03:00
  • 3b90adcd1d
    Fix shaders with mixed PBK and SSY addresses on the stack (#2329) gdkchan 2021-06-02 20:41:53 -03:00
  • 43552d0e81 Fix texture blit off-by-one errors (#2335) gdkchan 2021-06-02 20:30:48 -03:00
  • b84ba43406
    Fix texture blit off-by-one errors (#2335) gdkchan 2021-06-02 20:30:48 -03:00
  • fefb07d3bd Reactivate DInput on SDL2 Mary 2021-06-02 19:50:21 +02:00
  • 534a45d6e8 Reactivate DInput on SDL2 Mary 2021-06-02 19:50:21 +02:00
  • 7a4db54345 Update SDL2-CS (#2327) Mary 2021-06-02 13:50:48 +02:00
  • 98916a4f90
    Update SDL2-CS (#2327) Mary 2021-06-02 13:50:48 +02:00
  • 025c8ae517 Use Quads on OpenGL host when supported. (#2331) riperiperi 2021-06-02 12:27:30 +01:00
  • fe29aff266
    Use Quads on OpenGL host when supported. (#2331) riperiperi 2021-06-02 12:27:30 +01:00
  • bdbe862376 Avoid clearing alpha channel by handle when presenting (#2323) Mary 2021-06-01 09:29:01 +02:00
  • 7527c5b906
    Avoid clearing alpha channel by handle when presenting (#2323) Mary 2021-06-01 09:29:01 +02:00
  • 7b6a9706ea Do not attempt to normalize SNORM image buffers on shaders (#2317) gdkchan 2021-05-31 16:59:23 -03:00
  • 79b3243f54
    Do not attempt to normalize SNORM image buffers on shaders (#2317) gdkchan 2021-05-31 16:59:23 -03:00
  • 22844b9725 Fix guest stack trace inexistent function names (#2326) gdkchan 2021-05-30 15:53:02 -03:00
  • 91fdaea39b
    Fix guest stack trace inexistent function names (#2326) gdkchan 2021-05-30 15:53:02 -03:00
  • 95f4e94b27 Fix inverted low/high mask value on GetThreadCoreMask32 syscall (#2325) gdkchan 2021-05-30 15:44:59 -03:00
  • f6fcef483f
    Fix inverted low/high mask value on GetThreadCoreMask32 syscall (#2325) gdkchan 2021-05-30 15:44:59 -03:00
  • 23af09ba8b Add multi-level function table (#2228) FICTURE7 2021-05-30 01:06:28 +04:00
  • 9d7627af64
    Add multi-level function table (#2228) FICTURE7 2021-05-30 01:06:28 +04:00
  • 3fdd7e434f amadeus: Update to REV9 (#2309) Mary 2021-05-25 19:01:09 +02:00
  • f3b0b4831c
    amadeus: Update to REV9 (#2309) Mary 2021-05-25 19:01:09 +02:00
  • 8fde4d8494 POWER - Performance Optimizations With Extensive Ramifications (#2286) riperiperi 2021-05-24 21:52:44 +01:00
  • 54ea2285f0
    POWER - Performance Optimizations With Extensive Ramifications (#2286) riperiperi 2021-05-24 21:52:44 +01:00
  • 2cb220368f Improve accuracy of reciprocal step instructions (#2305) gdkchan 2021-05-24 07:20:07 -03:00
  • fb65f392d1
    Improve accuracy of reciprocal step instructions (#2305) gdkchan 2021-05-24 07:20:07 -03:00
  • 8f265d9cc5 Fix value of constant vertex attributes (#2307) gdkchan 2021-05-24 04:38:38 -03:00
  • 3fd6b55f04
    Fix value of constant vertex attributes (#2307) gdkchan 2021-05-24 04:38:38 -03:00
  • 12fbed126a Compare aligned size for largest mip level when considering sampler resize (#2306) riperiperi 2021-05-24 08:35:26 +01:00
  • 79092310fa
    Compare aligned size for largest mip level when considering sampler resize (#2306) riperiperi 2021-05-24 08:35:26 +01:00
  • eb5e2dfad5 Use a different method for out of bounds blit (#2302) gdkchan 2021-05-21 20:26:49 -03:00
  • e9c15d32cb
    Use a different method for out of bounds blit (#2302) gdkchan 2021-05-21 20:26:49 -03:00
  • 02eede06dc Add another Depth32F texture format (#2304) gdkchan 2021-05-21 20:15:08 -03:00
  • a03bbef4d6
    Add another Depth32F texture format (#2304) gdkchan 2021-05-21 20:15:08 -03:00
  • c71a671748 Fix non-independent blend state not being updated (#2303) gdkchan 2021-05-21 20:08:00 -03:00
  • f0add129e2
    Fix non-independent blend state not being updated (#2303) gdkchan 2021-05-21 20:08:00 -03:00
  • 36b3aaa3f9 Extend info printed when guest crashes/breaks execution (#1845) Somebody Whoisbored 2021-05-20 16:27:16 -07:00
  • 26e5b5acff
    Extend info printed when guest crashes/breaks execution (#1845) Somebody Whoisbored 2021-05-20 16:27:16 -07:00
  • 50ec4f8281 input: Implement a SDL2 keyboard backend (#2277) Mary 2021-05-21 01:16:34 +02:00
  • 2c3dab6986
    input: Implement a SDL2 keyboard backend (#2277) Mary 2021-05-21 01:16:34 +02:00
  • d83fda81ac Fix dimensions check for scale eligibility (#2301) riperiperi 2021-05-21 00:09:18 +01:00
  • 5271cfe70b
    Fix dimensions check for scale eligibility (#2301) riperiperi 2021-05-21 00:09:18 +01:00
  • 887da4b8e5 Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) gdkchan 2021-05-20 16:43:23 -03:00
  • 12533e5c9d
    Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) gdkchan 2021-05-20 16:43:23 -03:00
  • d3b2ebf645 Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) gdkchan 2021-05-20 15:12:15 -03:00
  • b34c0a47b4
    Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) gdkchan 2021-05-20 15:12:15 -03:00
  • 3c84eaa61e ffmpeg: Attempt to fix RootPath on some linux distributions (#2292) Ac_K 2021-05-20 18:28:18 +02:00
  • 7b8ad1c36c
    ffmpeg: Attempt to fix RootPath on some linux distributions (#2292) Ac_K 2021-05-20 18:28:18 +02:00
  • 8b82767810 Assign _backgroundContext before starting its worker thread. (#2299) riperiperi 2021-05-20 14:29:10 +01:00
  • c316c059ef
    Assign _backgroundContext before starting its worker thread. (#2299) riperiperi 2021-05-20 14:29:10 +01:00
  • cf4c39fa40 Use branch instead of tailcall for recursive calls (#2282) FICTURE7 2021-05-20 16:31:45 +04:00
  • 65ac00833a
    Use branch instead of tailcall for recursive calls (#2282) FICTURE7 2021-05-20 16:31:45 +04:00
  • 2a48ba2e96 Add BIC/ORR Vd.T, #imm fast path (#2279) FICTURE7 2021-05-20 16:09:17 +04:00
  • 0181068016
    Add BIC/ORR Vd.T, #imm fast path (#2279) FICTURE7 2021-05-20 16:09:17 +04:00
  • 08dbc851c0 Move shader resource descriptor creation out of the backend (#2290) gdkchan 2021-05-19 18:15:26 -03:00
  • 49745cfa37
    Move shader resource descriptor creation out of the backend (#2290) gdkchan 2021-05-19 18:15:26 -03:00
  • e943344aec Merge pull request #2177 from riperiperi/feature/parallel-shader-cache EmulationFanatic 2021-05-19 11:39:19 -07:00
  • b5c72b44de
    Merge pull request #2177 from riperiperi/feature/parallel-shader-cache EmulationFanatic 2021-05-19 11:39:19 -07:00
  • 5e9b684d73 Remove ForceDedicatedGpu, as the driver utilities will now do that. riperiperi 2021-05-19 19:26:23 +01:00
  • 778011c12a Remove ForceDedicatedGpu, as the driver utilities will now do that. riperiperi 2021-05-19 19:26:23 +01:00
  • 3cce4eb984 Pass CbufSlot when getting info from the texture descriptor (#2291) riperiperi 2021-05-19 19:05:43 +01:00
  • 0129250c2e
    Pass CbufSlot when getting info from the texture descriptor (#2291) riperiperi 2021-05-19 19:05:43 +01:00
  • 0f3c3977f7 Allow LocalVariable to be assigned more than once (#2288) FICTURE7 2021-05-17 03:54:53 +04:00
  • c805542b29
    Allow LocalVariable to be assigned more than once (#2288) FICTURE7 2021-05-17 03:54:53 +04:00
  • 8ea0acfe74 Use copy dependencies for the Intel/AMD view format workaround (#2144) riperiperi 2021-05-16 19:43:27 +01:00
  • 212e472c9f
    Use copy dependencies for the Intel/AMD view format workaround (#2144) riperiperi 2021-05-16 19:43:27 +01:00
  • 911bd5b086 misc: Move configuration management to the Ryujinx project (#2269) Mary 2021-05-16 17:12:14 +02:00
  • bec67dbef7
    misc: Move configuration management to the Ryujinx project (#2269) Mary 2021-05-16 17:12:14 +02:00
  • 7f69be2ce3 ci: Do not enforce userid on nightly PR comment Mary 2021-05-14 11:08:46 +02:00
  • f48828351c ci: Do not enforce userid on nightly PR comment Mary 2021-05-14 11:08:46 +02:00
  • 95fe1a8857 Fold constant offsets and group constant addresses (#2285) gdkchan 2021-05-13 16:26:57 -03:00
  • e318022b89
    Fold constant offsets and group constant addresses (#2285) gdkchan 2021-05-13 16:26:57 -03:00
  • 72064f2b99 PPTC meets ExeFS Patching. (#1865) LDj3SNuD 2021-05-13 20:05:15 +02:00
  • 57ea3f93a3
    PPTC meets ExeFS Patching. (#1865) LDj3SNuD 2021-05-13 20:05:15 +02:00
  • 91446e6599 Fix race in SM initialization (#2280) gdkchan 2021-05-11 19:57:21 -03:00