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forked from MeloNX/MeloNX

Commit Graph

  • 053dcfdb05
    Use multiple dest operands for shader call instructions (#1975) gdkchan 2021-01-31 21:13:38 -03:00
  • c418cb34f5 Implement geometry shader passthrough (#1961) gdkchan 2021-01-29 00:38:51 -03:00
  • f93089a64f
    Implement geometry shader passthrough (#1961) gdkchan 2021-01-29 00:38:51 -03:00
  • 22c1357d04 Add PPTC acronym to settings page (#1974) EmulationFanatic 2021-01-28 20:20:02 -07:00
  • 9c2f851d39
    Add PPTC acronym to settings page (#1974) EmulationFanatic 2021-01-28 20:20:02 -07:00
  • b540c953b2 Use a descriptor cache for faster pool invalidation. (#1977) riperiperi 2021-01-29 03:19:06 +00:00
  • c30504e3b3
    Use a descriptor cache for faster pool invalidation. (#1977) riperiperi 2021-01-29 03:19:06 +00:00
  • 490c769138 Enable Docked Mode by Default (#1953) ShahilSharma 2021-01-27 18:55:01 -08:00
  • 9eb0ab05c6
    Enable Docked Mode by Default (#1953) ShahilSharma 2021-01-27 18:55:01 -08:00
  • 52970555f6 Support multiple destination operands on shader IR and shuffle predicates (#1964) gdkchan 2021-01-27 20:59:47 -03:00
  • 4b7c7dab9e
    Support multiple destination operands on shader IR and shuffle predicates (#1964) gdkchan 2021-01-27 20:59:47 -03:00
  • 5c294e436c Lower precision of estimate instruction results to match Arm behavior (#1943) gdkchan 2021-01-27 20:23:00 -03:00
  • dcce407071
    Lower precision of estimate instruction results to match Arm behavior (#1943) gdkchan 2021-01-27 20:23:00 -03:00
  • 4c5aeba41e Support shader F32 to Bool reinterpretation (#1969) gdkchan 2021-01-27 05:19:30 -03:00
  • 98d0240ce6
    Support shader F32 to Bool reinterpretation (#1969) gdkchan 2021-01-27 05:19:30 -03:00
  • 758138c14a Fix regression on shader atomic SSBO operations (#1967) gdkchan 2021-01-26 21:26:23 -03:00
  • a8e9dd2f83
    Fix regression on shader atomic SSBO operations (#1967) gdkchan 2021-01-26 21:26:23 -03:00
  • 741536f8f1 Avoid some redundant GL calls (#1958) gdkchan 2021-01-26 18:44:07 -03:00
  • caf049ed15
    Avoid some redundant GL calls (#1958) gdkchan 2021-01-26 18:44:07 -03:00
  • ffa14ff5bb Fix conditional rendering without queries (#1965) gdkchan 2021-01-26 18:42:12 -03:00
  • d6bd0470fb
    Fix conditional rendering without queries (#1965) gdkchan 2021-01-26 18:42:12 -03:00
  • 5fcbc7f742 Initial Setup: Reload keys before verifying firmware (#1955) mageven 2021-01-26 23:15:07 +05:30
  • d1e24ba5c2
    Initial Setup: Reload keys before verifying firmware (#1955) mageven 2021-01-26 23:15:07 +05:30
  • 4414c50729 Fix compute shader code dumping (#1960) gdkchan 2021-01-26 14:27:18 -03:00
  • 9551bfdeeb
    Fix compute shader code dumping (#1960) gdkchan 2021-01-26 14:27:18 -03:00
  • e705b2d978 Add support for shader atomic min/max (S32) (#1948) gdkchan 2021-01-26 03:38:33 -03:00
  • e453ba69f4
    Add support for shader atomic min/max (S32) (#1948) gdkchan 2021-01-26 03:38:33 -03:00
  • 078f8c40d8 Implement PRFM (register variant) as NOP (#1956) mageven 2021-01-26 10:39:27 +05:30
  • c19cfca183
    Implement PRFM (register variant) as NOP (#1956) mageven 2021-01-26 10:39:27 +05:30
  • 6d5ad31e82 GUI Update: Fix controller input window to fit all images without scrolling (#1962) EmulationFanatic 2021-01-25 22:08:22 -07:00
  • b0d3f1d06f
    GUI Update: Fix controller input window to fit all images without scrolling (#1962) EmulationFanatic 2021-01-25 22:08:22 -07:00
  • dc76745a97 Prevent Display Sleep on Windows while running a game (#1850) EliEron 2021-01-25 00:02:00 +01:00
  • ad491b5570
    Prevent Display Sleep on Windows while running a game (#1850) EliEron 2021-01-25 00:02:00 +01:00
  • dbb610eaf1 Add VCLZ.* fast path (#1917) FICTURE7 2021-01-25 03:01:25 +04:00
  • ddf1105bcb
    Add VCLZ.* fast path (#1917) FICTURE7 2021-01-25 03:01:25 +04:00
  • 28f278ae8b Allow out of bounds storage buffer access by aligning their sizes (#1870) gdkchan 2021-01-24 19:22:19 -03:00
  • f94acdb4ef
    Allow out of bounds storage buffer access by aligning their sizes (#1870) gdkchan 2021-01-24 19:22:19 -03:00
  • 733b74045e Update Controller Images (#1951) ShahilSharma 2021-01-24 14:21:49 -08:00
  • 8d4bee3ea9
    Update Controller Images (#1951) ShahilSharma 2021-01-24 14:21:49 -08:00
  • 96eef1ad4e Github Actions: Workaround windows-latest restore failures (#1957) Mary 2021-01-24 14:29:16 +01:00
  • 30c7b77118
    Github Actions: Workaround windows-latest restore failures (#1957) Mary 2021-01-24 14:29:16 +01:00
  • d1d7ce5562 Match texture if the physical range is the same (#1934) gdkchan 2021-01-23 09:38:00 -03:00
  • f565b0e5a6
    Match texture if the physical range is the same (#1934) gdkchan 2021-01-23 09:38:00 -03:00
  • 8864443537 TZ: Fix loop condition in GetTZName (#1950) mageven 2021-01-23 17:59:14 +05:30
  • 6982282cc8
    TZ: Fix loop condition in GetTZName (#1950) mageven 2021-01-23 17:59:14 +05:30
  • a0ab048e00 Fix inverted read only flag in transfer memory creation (#1945) Caian Benedicto 2021-01-22 23:48:03 -03:00
  • 3b20080637
    Fix inverted read only flag in transfer memory creation (#1945) Caian Benedicto 2021-01-22 23:48:03 -03:00
  • 2d80ffde07 Fix SL/SR typo in keyboard controller mapping (#1938) mageven 2021-01-20 23:29:51 +05:30
  • c72f78b4d4
    Fix SL/SR typo in keyboard controller mapping (#1938) mageven 2021-01-20 23:29:51 +05:30
  • 70ca462ea2 Fix alignment on CreateTransferMemoryStorage (#1937) gdkchan 2021-01-19 21:48:27 -03:00
  • 6a95a3b01a
    Fix alignment on CreateTransferMemoryStorage (#1937) gdkchan 2021-01-19 21:48:27 -03:00
  • 655968b11b CPU (A64): Add Fmaxnmp & Fminnmp Scalar Inst.s, Fast & Slow Paths; with Tests. (#1894) LDj3SNuD 2021-01-19 23:12:33 +01:00
  • c3e0c41da3
    CPU (A64): Add Fmaxnmp & Fminnmp Scalar Inst.s, Fast & Slow Paths; with Tests. (#1894) LDj3SNuD 2021-01-19 23:12:33 +01:00
  • 2d7f4c2da2 Enable parallel ASTC decoding by default (#1930) gdkchan 2021-01-19 00:19:52 -03:00
  • b8353f5639
    Enable parallel ASTC decoding by default (#1930) gdkchan 2021-01-19 00:19:52 -03:00
  • 8e198da09e Fix out of range exception when a invalid base lod is used (#1931) gdkchan 2021-01-19 00:04:38 -03:00
  • 03aab63e03
    Fix out of range exception when a invalid base lod is used (#1931) gdkchan 2021-01-19 00:04:38 -03:00
  • b30a555d3e Fix some GLXBadDrawable crashes on linux (#1900) Sera 2021-01-19 03:31:59 +01:00
  • 2fe3b8e58c
    Fix some GLXBadDrawable crashes on linux (#1900) Sera 2021-01-19 03:31:59 +01:00
  • fae90fdeea Reduce temporary copy/fill buffer size (#1926) gdkchan 2021-01-18 23:31:15 -03:00
  • 734747ae58
    Reduce temporary copy/fill buffer size (#1926) gdkchan 2021-01-18 23:31:15 -03:00
  • a0ecb775e3 am: Implement CreateHandleStorage and fixes (#1929) Ac_K 2021-01-19 03:28:35 +01:00
  • 1364f36161
    am: Implement CreateHandleStorage and fixes (#1929) Ac_K 2021-01-19 03:28:35 +01:00
  • b04adafdda Emulate a circular zone for keyboard analog sticks (#1906) mageven 2021-01-19 05:26:53 +05:30
  • 5e1a839eaa
    Emulate a circular zone for keyboard analog sticks (#1906) mageven 2021-01-19 05:26:53 +05:30
  • ee5d842a57 Fix Linux Icon (#1927) pineappleEA 2021-01-18 22:33:58 +02:00
  • 4da6742861
    Fix Linux Icon (#1927) pineappleEA 2021-01-18 22:33:58 +02:00
  • ec0facd1f0 Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) riperiperi 2021-01-17 20:08:06 +00:00
  • a1f77a5b6a
    Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) riperiperi 2021-01-17 20:08:06 +00:00
  • 8258d1dc62 Support for resources on non-contiguous GPU memory regions (#1905) gdkchan 2021-01-17 15:44:34 -03:00
  • c4f56c5704
    Support for resources on non-contiguous GPU memory regions (#1905) gdkchan 2021-01-17 15:44:34 -03:00
  • e4bac183c8 Fix mipmap base level being ignored for sampled textures and images (#1911) gdkchan 2021-01-15 15:14:00 -03:00
  • 3bad321d2b
    Fix mipmap base level being ignored for sampled textures and images (#1911) gdkchan 2021-01-15 15:14:00 -03:00
  • bf4a184b88 settings: add Show Confirm Exist toggle (#1856) Bruno Macabeus 2021-01-14 22:30:52 +00:00
  • 1e5b37c94f
    settings: add Show Confirm Exist toggle (#1856) Bruno Macabeus 2021-01-14 22:30:52 +00:00
  • c3896bbef7 Fix shader LOP3 predicate write condition (#1910) gdkchan 2021-01-13 21:07:50 -03:00
  • 5be6ec6364
    Fix shader LOP3 predicate write condition (#1910) gdkchan 2021-01-13 21:07:50 -03:00
  • dd03c14f55 android-fence: call callback when fence is invalid (#1881) Bruno Macabeus 2021-01-13 09:53:13 +00:00
  • 996e6905ba
    android-fence: call callback when fence is invalid (#1881) Bruno Macabeus 2021-01-13 09:53:13 +00:00
  • 4ee086a3da Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901) gdkchan 2021-01-12 18:52:13 -03:00
  • 36c6e67df2
    Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901) gdkchan 2021-01-12 18:52:13 -03:00
  • c4e12bffe8 Implement clear buffer (fast path) (#1902) gdkchan 2021-01-12 18:50:54 -03:00
  • df820a72de
    Implement clear buffer (fast path) (#1902) gdkchan 2021-01-12 18:50:54 -03:00
  • 8d53aaa94e Add a simple Pools Limiter. (#1830) LDj3SNuD 2021-01-12 19:04:02 +01:00
  • 68f6b79fd3
    Add a simple Pools Limiter. (#1830) LDj3SNuD 2021-01-12 19:04:02 +01:00
  • c7111ad6a8 Add support for inline software keyboard (#1868) Caian Benedicto 2021-01-11 15:27:55 -03:00
  • e57b140429
    Add support for inline software keyboard (#1868) Caian Benedicto 2021-01-11 15:27:55 -03:00
  • 4f301b1e82 ui: disable "Simulate Wake-up" when no game is running (#1863) Bruno Macabeus 2021-01-11 15:03:37 +00:00
  • b81f19613f
    ui: disable "Simulate Wake-up" when no game is running (#1863) Bruno Macabeus 2021-01-11 15:03:37 +00:00
  • ded7380af0 Only attempt to import common tickets. (#1886) Steven Smith 2021-01-10 19:47:13 -08:00
  • 5117b21c52
    Only attempt to import common tickets. (#1886) Steven Smith 2021-01-10 19:47:13 -08:00
  • 8e7b3e39fb pctl: Stub IsFreeCommunicationAvailable (#1893) Ac_K 2021-01-10 21:26:59 +01:00
  • 3c09abf9e6
    pctl: Stub IsFreeCommunicationAvailable (#1893) Ac_K 2021-01-10 21:26:59 +01:00
  • 4acf1b5282 Fix compute reserved constant buffer updates (#1892) gdkchan 2021-01-10 17:02:58 -03:00
  • 6ed19c1488
    Fix compute reserved constant buffer updates (#1892) gdkchan 2021-01-10 17:02:58 -03:00
  • 0b3e308d80 Hotfix for Updater introduced in #1859 Ac_K 2021-01-10 18:20:10 +01:00
  • d684d71c4f Hotfix for Updater introduced in #1859 Ac_K 2021-01-10 18:20:10 +01:00
  • c87596239f Fix remap when handle is 0 (#1882) gdkchan 2021-01-09 20:11:31 -03:00
  • 8e0a421264
    Fix remap when handle is 0 (#1882) gdkchan 2021-01-09 20:11:31 -03:00
  • e0cec017ac am: stub PresetLibraryAppletGpuTimeSliceZero (#1876) Ac_K 2021-01-09 03:43:36 +01:00