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forked from MeloNX/MeloNX

Commit Graph

  • 72b560d15c
    Fix metadata.json JsonParsingException crash (#1062) Xpl0itR 2020-04-23 13:01:23 +01:00
  • 4928ef6693 Add support for dynamic docking/undocking (#1147) Thog 2020-04-23 13:59:11 +02:00
  • cdbb689b80
    Add support for dynamic docking/undocking (#1147) Thog 2020-04-23 13:59:11 +02:00
  • 7aacda6ce9 SurfaceFlinger: Invalid GraphicBuffer in SetPreallocatedBuffer (#1145) Thog 2020-04-22 21:18:53 +02:00
  • 21a0b0ebeb
    SurfaceFlinger: Invalid GraphicBuffer in SetPreallocatedBuffer (#1145) Thog 2020-04-22 21:18:53 +02:00
  • 2ecd9ab815 Remove leftover of debugging code for shader texture format (#1141) gdkchan 2020-04-22 11:02:07 -03:00
  • ff86494d68
    Remove leftover of debugging code for shader texture format (#1141) gdkchan 2020-04-22 11:02:07 -03:00
  • 0f6e222ec7 Initial conditional rendering support (#1012) gdkchan 2020-04-22 03:00:11 -03:00
  • 6bfe4715f0
    Initial conditional rendering support (#1012) gdkchan 2020-04-22 03:00:11 -03:00
  • c30030a2a2 Update .NET Core to 3.1, and update NuGet Packages (#1121) Michael Kuklinski 2020-04-21 23:13:41 -05:00
  • c46edfab85
    Update .NET Core to 3.1, and update NuGet Packages (#1121) Michael Kuklinski 2020-04-21 23:13:41 -05:00
  • 92d530c9fa SurfaceFlinger v2 (#981) Thog 2020-04-22 06:10:27 +02:00
  • 36749c358d
    SurfaceFlinger v2 (#981) Thog 2020-04-22 06:10:27 +02:00
  • bd010a2288 Implement SULD shader instruction (#1117) gdkchan 2020-04-21 20:35:28 -03:00
  • 03711dd7b5
    Implement SULD shader instruction (#1117) gdkchan 2020-04-21 20:35:28 -03:00
  • 436de566ff Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) Cristallix 2020-04-20 23:59:59 +02:00
  • 4738113f29
    Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) Cristallix 2020-04-20 23:59:59 +02:00
  • d5381dc8c7 Report more realistic GPU timestamps when FastGpuTime is enabled (#1139) gdkchan 2020-04-20 09:41:07 -03:00
  • 91fa1debd4
    Report more realistic GPU timestamps when FastGpuTime is enabled (#1139) gdkchan 2020-04-20 09:41:07 -03:00
  • 13fe07122f Avoid temporaries when pre-allocating Store %x, imm8/16/32 (#1123) Ficture Seven 2020-04-20 16:40:13 +04:00
  • ca8745fc8e
    Avoid temporaries when pre-allocating Store %x, imm8/16/32 (#1123) Ficture Seven 2020-04-20 16:40:13 +04:00
  • aec95653e4 Implement GPU syncpoints (#980) Thog 2020-04-19 03:25:57 +02:00
  • 644de99e86
    Implement GPU syncpoints (#980) Thog 2020-04-19 03:25:57 +02:00
  • 855161db98 Implement Depth Clamping (#1120) mageven 2020-04-17 06:46:49 +05:30
  • 4960ab85f8
    Implement Depth Clamping (#1120) mageven 2020-04-17 06:46:49 +05:30
  • 4a06a8049b System Time Offset Implementation (#1101) CJ Bok 2020-04-17 01:18:54 +02:00
  • 0a7c6caedf
    System Time Offset Implementation (#1101) CJ Bok 2020-04-17 01:18:54 +02:00
  • dac56cfb1e Improve V128 (#1097) Ficture Seven 2020-04-17 02:19:20 +04:00
  • e4ee61d6c3
    Improve V128 (#1097) Ficture Seven 2020-04-17 02:19:20 +04:00
  • d00f6f0722 Fix oversight in depth range initialization from PR #1093 (#1112) mageven 2020-04-16 08:51:58 +05:30
  • dfecbbe1f4
    Fix oversight in depth range initialization from PR #1093 (#1112) mageven 2020-04-16 08:51:58 +05:30
  • 961a91a62f Ensure account save data exists when launching an extracted game (#1108) Alex Barney 2020-04-14 17:10:27 -07:00
  • 6a94538b6d
    Ensure account save data exists when launching an extracted game (#1108) Alex Barney 2020-04-14 17:10:27 -07:00
  • e64ad4968e Fix negation of HADD2 constant buffer source (#1116) gdkchan 2020-04-14 20:01:26 -03:00
  • 92cc37e365
    Fix negation of HADD2 constant buffer source (#1116) gdkchan 2020-04-14 20:01:26 -03:00
  • 57369fa246 Implement update loader and log loaded application info (#1023) Xpl0itR 2020-04-12 22:02:37 +01:00
  • ad3d2fb5a9
    Implement update loader and log loaded application info (#1023) Xpl0itR 2020-04-12 22:02:37 +01:00
  • c4a678fc94 Print the result name in SetTerminateResult if possible (#1105) Alex Barney 2020-04-12 05:13:23 -07:00
  • 6052aa17f2
    Print the result name in SetTerminateResult if possible (#1105) Alex Barney 2020-04-12 05:13:23 -07:00
  • 0d6be7e7d6 Optimize %x ^ %x = 0 (#1094) Ficture Seven 2020-04-09 03:36:19 +04:00
  • 496db602ff
    Optimize %x ^ %x = 0 (#1094) Ficture Seven 2020-04-09 03:36:19 +04:00
  • f5dcc9345c Use libhac for loading NSO and KIP (#1047) Elise 2020-04-08 00:41:02 +02:00
  • dc144d2e19
    Use libhac for loading NSO and KIP (#1047) Elise 2020-04-08 00:41:02 +02:00
  • df5c1835c9 Simple GPU fixes (#1093) mageven 2020-04-07 14:49:45 +05:30
  • 468d8f841f
    Simple GPU fixes (#1093) mageven 2020-04-07 14:49:45 +05:30
  • fd24451b08 Use the jump table for HighCq tail continues. (#1088) riperiperi 2020-04-04 09:05:11 +01:00
  • e99e6d0ad1
    Use the jump table for HighCq tail continues. (#1088) riperiperi 2020-04-04 09:05:11 +01:00
  • 2f9287f440 libhac: use ApplicationControlProperty instead of Nacp (#1073) Thog 2020-04-03 12:01:26 +02:00
  • f70cc96464
    libhac: use ApplicationControlProperty instead of Nacp (#1073) Thog 2020-04-03 12:01:26 +02:00
  • d11e6342d5 Revert SwKbd Applet ReadStruct and fix IApplet's ReadStruct to catch (#1087) mageven 2020-04-03 12:23:06 +05:30
  • 4d93f97408
    Revert SwKbd Applet ReadStruct and fix IApplet's ReadStruct to catch (#1087) mageven 2020-04-03 12:23:06 +05:30
  • 1c133eb18b Better IPA shader instruction implementation (#1082) gdkchan 2020-04-02 21:20:47 -03:00
  • e93ca84b14
    Better IPA shader instruction implementation (#1082) gdkchan 2020-04-02 21:20:47 -03:00
  • b3acfa2d18 HID SharedMem Rework (#1003) mageven 2020-04-03 05:40:02 +05:30
  • 2365ddfc36
    HID SharedMem Rework (#1003) mageven 2020-04-03 05:40:02 +05:30
  • 3832cff250 Remove output interpolation qualifier (#1070) gdkchan 2020-04-01 22:24:55 -03:00
  • 5b5239ab5b
    Remove output interpolation qualifier (#1070) gdkchan 2020-04-01 22:24:55 -03:00
  • 5295157e55 fix tooltip (#1080) Xpl0itR 2020-03-31 19:44:05 +01:00
  • 45c7424f7c
    fix tooltip (#1080) Xpl0itR 2020-03-31 19:44:05 +01:00
  • 6a0a8b09b0 Set default width and height based on monitor resolution (#1046) Xpl0itR 2020-03-30 23:10:13 +01:00
  • 92b17fc228
    Set default width and height based on monitor resolution (#1046) Xpl0itR 2020-03-30 23:10:13 +01:00
  • f92d6868e7 Add warning with an option to disable for settings that impact performance (#1002) Xpl0itR 2020-03-30 22:39:46 +01:00
  • 6a7b58e256
    Add warning with an option to disable for settings that impact performance (#1002) Xpl0itR 2020-03-30 22:39:46 +01:00
  • d0f859c3ef Make max anisotropy configurable (#1043) Xpl0itR 2020-03-30 22:38:52 +01:00
  • 12d49c37d2
    Make max anisotropy configurable (#1043) Xpl0itR 2020-03-30 22:38:52 +01:00
  • c9c5fededf Retrigger CI Thog 2020-03-30 13:54:38 +02:00
  • 5a52ca5071 Retrigger CI Thog 2020-03-30 13:54:38 +02:00
  • 45cf81c411 Implement FCMP shader instruction (#1067) gdkchan 2020-03-30 07:04:00 -03:00
  • d599fba711
    Implement FCMP shader instruction (#1067) gdkchan 2020-03-30 07:04:00 -03:00
  • a3d666f2ca Support constant attributes (with a value of zero) (#1066) gdkchan 2020-03-29 23:11:24 -03:00
  • 9948a7be53
    Support constant attributes (with a value of zero) (#1066) gdkchan 2020-03-29 23:11:24 -03:00
  • 179c998bd1 Reduce requirements for running homebrew (#1053) Thog 2020-03-29 23:23:05 +02:00
  • 8f21db810d
    Reduce requirements for running homebrew (#1053) Thog 2020-03-29 23:23:05 +02:00
  • abe2404325 Index constant buffer vec4s using ternary expressions. (#1015) riperiperi 2020-03-29 17:24:54 +01:00
  • f9c859c8ba
    Index constant buffer vec4s using ternary expressions. (#1015) riperiperi 2020-03-29 17:24:54 +01:00
  • 3df8f4a785 Workaround for AMD and Intel view format bug (#1050) gdkchan 2020-03-29 09:48:39 -03:00
  • b18ef8e3a0
    Workaround for AMD and Intel view format bug (#1050) gdkchan 2020-03-29 09:48:39 -03:00
  • ca57104ee8 Escape key now brings up a dialog to confirm you want to stop emulation (#1044) Elise 2020-03-29 14:47:37 +02:00
  • 5c1757f7c2
    Escape key now brings up a dialog to confirm you want to stop emulation (#1044) Elise 2020-03-29 14:47:37 +02:00
  • fb621010dd Move the OpActivator to OpCodeTable class for improve performance (#1001) Chenj168 2020-03-29 16:52:56 +08:00
  • 7ad8b3ef75
    Move the OpActivator to OpCodeTable class for improve performance (#1001) Chenj168 2020-03-29 16:52:56 +08:00
  • 2e8856b688 Discord Rich Presence update (#1029) Xpl0itR 2020-03-29 04:25:54 +01:00
  • 2816b2bf17
    Discord Rich Presence update (#1029) Xpl0itR 2020-03-29 04:25:54 +01:00
  • 2ef646354c Implement GPU scissors (#1058) gdkchan 2020-03-29 00:02:58 -03:00
  • ab4867505e
    Implement GPU scissors (#1058) gdkchan 2020-03-29 00:02:58 -03:00
  • 0c169e7efd Implement NOP and stub DEPBAR shader instructions (#1041) Elise 2020-03-26 23:30:16 +01:00
  • 06bf25521f
    Implement NOP and stub DEPBAR shader instructions (#1041) Elise 2020-03-26 23:30:16 +01:00
  • 13037743ae Make Device Location Name configuration (custom TZ) (#1031) Thog 2020-03-25 23:23:21 +01:00
  • 0dd38028cb
    Make Device Location Name configuration (custom TZ) (#1031) Thog 2020-03-25 23:23:21 +01:00
  • 53c48028f8 prepo: Add a MessagePack object formatter (#1034) jduncanator 2020-03-26 08:33:18 +11:00
  • 82c3df83c4
    prepo: Add a MessagePack object formatter (#1034) jduncanator 2020-03-26 08:33:18 +11:00
  • aa4327f814 ui: Make it possible to open the device save directory (#1040) Thog 2020-03-25 18:09:38 +01:00
  • 5423daea56
    ui: Make it possible to open the device save directory (#1040) Thog 2020-03-25 18:09:38 +01:00
  • 6d33da6b0a Fix unhandled UnauthorizedAccessException causing crash while listing… (#1025) Elise 2020-03-25 17:17:54 +01:00
  • d5670aff77
    Fix unhandled UnauthorizedAccessException causing crash while listing… (#1025) Elise 2020-03-25 17:17:54 +01:00
  • d7863e9001 Implement VMNMX shader instruction (#1032) gdkchan 2020-03-25 11:49:10 -03:00
  • 1586450a38
    Implement VMNMX shader instruction (#1032) gdkchan 2020-03-25 11:49:10 -03:00
  • db55fc56cf prepo: Implement RequestImmediateTransmission and GetTransmissionStatus (#1033) Ac_K 2020-03-25 12:28:15 +01:00
  • 56374c8633
    prepo: Implement RequestImmediateTransmission and GetTransmissionStatus (#1033) Ac_K 2020-03-25 12:28:15 +01:00
  • 9211eea9aa Add IMultiCommitManager (#1011) Alex Barney 2020-03-25 01:14:35 -07:00