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forked from MeloNX/MeloNX
MeloNX/src/Ryujinx.Cpu/Nce/NceThreadPalUnix.cs
2024-01-22 22:55:02 +00:00

37 lines
1.0 KiB
C#

using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.Nce
{
static class NceThreadPalUnix
{
[DllImport("libc", SetLastError = true)]
private static extern IntPtr pthread_self();
[DllImport("libc", SetLastError = true)]
private static extern int pthread_threadid_np(IntPtr arg0, out ulong tid);
[DllImport("libpthread", SetLastError = true)]
private static extern int pthread_kill(IntPtr thread, int sig);
public static IntPtr GetCurrentThreadHandle()
{
return pthread_self();
}
public static ulong GetCurrentThreadId()
{
pthread_threadid_np(IntPtr.Zero, out ulong tid);
return tid;
}
public static void SuspendThread(IntPtr handle)
{
int result = pthread_kill(handle, NceThreadPal.UnixSuspendSignal);
if (result != 0)
{
throw new Exception($"Thread kill returned error 0x{result:X}.");
}
}
}
}