This website requires JavaScript.
Explore
Help
Sign In
XITRIX
/
MeloNX
Archived
Watch
1
Star
0
Fork
0
You've already forked MeloNX
forked from
MeloNX/MeloNX
Code
Pull Requests
Activity
This repository has been archived on
2025-04-07
. You can view files and clone it, but cannot push or open issues or pull requests.
MeloNX
/
Ryujinx.Graphics.Gpu
History
gdkchan
f2c85c5d58
Support non-constant texture offsets on non-NVIDIA gpus
2020-01-09 02:13:00 +01:00
..
Engine
Use correct shared memory size (in words, not bytes)
2020-01-09 02:13:00 +01:00
Image
Support 3D ASTC textures (using 2D blocks)
2020-01-09 02:13:00 +01:00
Memory
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
Shader
Support non-constant texture offsets on non-NVIDIA gpus
2020-01-09 02:13:00 +01:00
State
Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
2020-01-09 02:13:00 +01:00
ClassId.cs
Initial work
2020-01-09 02:13:00 +01:00
Constants.cs
Initial work
2020-01-09 02:13:00 +01:00
Debugging.cs
Initial work
2020-01-09 02:13:00 +01:00
DmaPusher.cs
Initial work
2020-01-09 02:13:00 +01:00
GpuContext.cs
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
GraphicsConfig.cs
Initial work
2020-01-09 02:13:00 +01:00
MacroInterpreter.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodParams.cs
Initial work
2020-01-09 02:13:00 +01:00
NvGpuFifo.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs
Initial work
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
Initial work
2020-01-09 02:13:00 +01:00
Window.cs
Improved and simplified window texture presentation
2020-01-09 02:13:00 +01:00