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MeloNX
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2025-04-07
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MeloNX
/
Ryujinx
/
Ui
History
Ac_K
668720b088
logger: Add build version to the log file names (
#1782
)
2020-12-07 20:29:22 +11:00
..
assets
Improvements to input and input configuration in the GUI. (
#849
)
2020-05-03 04:00:53 +02:00
Diagnostic
ui diag: Add missing error message for ApplicationNotFound (
#1693
)
2020-11-15 21:26:49 +01:00
AboutWindow.cs
logger: Add build version to the log file names (
#1782
)
2020-12-07 20:29:22 +11:00
AboutWindow.glade
Add features to GUI (
#757
)
2019-11-29 15:32:51 +11:00
ApplicationAddedEventArgs.cs
Fix application list (
#891
)
2020-01-31 19:21:46 +01:00
ApplicationCountUpdatedEventArgs.cs
Fix application list (
#891
)
2020-01-31 19:21:46 +01:00
ApplicationData.cs
Remember GUI column sort and separate hotkey settings from emulated input settings (
#1223
)
2020-06-26 12:30:16 +02:00
ApplicationLibrary.cs
ui: Check last played datetime validity against current culture (
#1730
)
2020-11-27 19:05:36 +01:00
ApplicationMetadata.cs
Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (
#872
)
2020-01-12 04:01:04 +01:00
ControllerWindow.cs
Motion Fixes (
#1589
)
2020-10-28 20:52:07 +01:00
ControllerWindow.glade
Motion Fixes (
#1589
)
2020-10-28 20:52:07 +01:00
DlcWindow.cs
Add a "Remove All" button to the DLC and Update windows (
#1579
)
2020-12-01 23:51:49 +01:00
DlcWindow.glade
Add a "Remove All" button to the DLC and Update windows (
#1579
)
2020-12-01 23:51:49 +01:00
ErrorAppletDialog.cs
Basic impl of Error Applet (
#1551
)
2020-09-28 00:00:38 +02:00
GameTableContextMenu.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
GLRenderer.cs
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (
#1458
)
2020-12-02 00:23:43 +01:00
GtkDialog.cs
Rollback the CreateExitDialog function that was lost with auto updater
2020-10-10 01:22:25 +02:00
GtkHostUiHandler.cs
Basic impl of Error Applet (
#1551
)
2020-09-28 00:00:38 +02:00
InputDialog.cs
Implement Software Keyboard GTK frontend (
#1434
)
2020-08-03 03:30:58 +02:00
JoystickController.cs
system: Make index 0 of keyboards in configuration 'all keyboards'
2020-05-03 15:00:29 +02:00
KeyboardController.cs
Remember GUI column sort and separate hotkey settings from emulated input settings (
#1223
)
2020-06-26 12:30:16 +02:00
MainWindow.cs
Add option to start games in fullscreen mode (
#1580
)
2020-12-01 23:02:27 +01:00
MainWindow.glade
Add option to start games in fullscreen mode (
#1580
)
2020-12-01 23:02:27 +01:00
Migration.cs
Allow launching with custom data directories (
#1505
)
2020-08-30 18:51:53 +02:00
ProfileDialog.cs
Improvements to input and input configuration in the GUI. (
#849
)
2020-05-03 04:00:53 +02:00
ProfileDialog.glade
Improvements to input and input configuration in the GUI. (
#849
)
2020-05-03 04:00:53 +02:00
SaveImporter.cs
Update to LibHac 0.12.0 (
#1485
)
2020-09-01 17:08:59 -03:00
SettingsWindow.cs
config: Fix MaxAnisotropy value parsing (
#1764
)
2020-12-01 21:44:04 +01:00
SettingsWindow.glade
Standardize to camel-case: option to check for updates on launch (
#1698
)
2020-11-15 21:11:23 +01:00
StatusUpdatedEventArgs.cs
Replace Host FPS with GPU command queue load ("Fifo %") (
#1585
)
2020-10-14 07:54:42 +11:00
TitleUpdateWindow.cs
Add a "Remove All" button to the DLC and Update windows (
#1579
)
2020-12-01 23:51:49 +01:00
TitleUpdateWindow.glade
Add a "Remove All" button to the DLC and Update windows (
#1579
)
2020-12-01 23:51:49 +01:00
UrlHelper.cs
ui: Initial better user error reporting (
#1503
)
2020-09-01 11:09:42 +02:00