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2025-04-07
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MeloNX
/
Ryujinx.Graphics.Gpu
History
gdkchan
93df366b2c
Fix texture flush from CPU WaitSync regression on OpenGL (
#4289
)
2023-01-14 11:23:57 -03:00
..
Engine
Vulkan: Add workarounds for MoltenVK (
#4202
)
2023-01-13 01:31:21 +01:00
Image
Fix texture flush from CPU WaitSync regression on OpenGL (
#4289
)
2023-01-14 11:23:57 -03:00
Memory
Added Generic Math to BitUtils (
#3929
)
2022-12-26 14:11:05 +00:00
Shader
Vulkan: Add workarounds for MoltenVK (
#4202
)
2023-01-13 01:31:21 +01:00
Synchronization
When waiting on CPU, do not return a time out error from EventWait (
#2780
)
2021-11-01 19:10:02 -03:00
ClassId.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
Constants.cs
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (
#3847
)
2022-11-17 18:47:41 +01:00
GpuChannel.cs
Fix NRE when MemoryUnmappedHandler is called for a destroyed channel (
#4285
)
2023-01-14 00:16:06 -03:00
GpuContext.cs
Vulkan: Don't flush commands when creating most sync (
#4087
)
2022-12-29 15:39:04 +01:00
GraphicsConfig.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 7 (
#3795
)
2022-11-09 20:22:43 +01:00
Window.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00