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MeloNX
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2025-04-07
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MeloNX
/
src
/
Ryujinx.Graphics.OpenGL
History
riperiperi
092af4585c
Port of texture memory pool PR
2024-01-12 17:56:48 +00:00
..
Effects
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Helper
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Image
Port of texture memory pool PR
2024-01-12 17:56:48 +00:00
Queries
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
BackgroundContextWorker.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (
#5372
)
2023-06-28 18:10:55 +02:00
Buffer.cs
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (
#4711
)
2023-05-01 16:05:12 -03:00
Constants.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Debugger.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (
#5372
)
2023-06-28 18:10:55 +02:00
DrawTextureEmulation.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (
#5372
)
2023-06-28 18:10:55 +02:00
EnumConversion.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
FormatInfo.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (
#5372
)
2023-06-28 18:10:55 +02:00
FormatTable.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (
#5372
)
2023-06-28 18:10:55 +02:00
Framebuffer.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (
#5372
)
2023-06-28 18:10:55 +02:00
Handle.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
HwCapabilities.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
IOpenGLContext.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
OpenGLRenderer.cs
Implement support for multi-range buffers using Vulkan sparse mappings (
#5427
)
2023-12-04 20:30:19 +01:00
PersistentBuffers.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (
#5372
)
2023-06-28 18:10:55 +02:00
Pipeline.cs
Add workflow to automatically check code style issues for PRs (
#4670
)
2023-07-24 18:35:04 +02:00
Program.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (
#5372
)
2023-06-28 18:10:55 +02:00
ResourcePool.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL.csproj
Migrate to .NET 8 (
#5887
)
2023-11-15 17:41:31 +01:00
Sync.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
VertexArray.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (
#5372
)
2023-06-28 18:10:55 +02:00
Window.cs
Implement color space passthrough option (
#5531
)
2023-08-07 18:54:05 +01:00