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2025-04-07
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MeloNX
/
Ryujinx.Graphics.Gpu
History
gdkchan
6ed19c1488
Fix compute reserved constant buffer updates (
#1892
)
2021-01-10 21:02:58 +01:00
..
Engine
Fix compute reserved constant buffer updates (
#1892
)
2021-01-10 21:02:58 +01:00
Image
gpu: Implement missing texture formats (
#1867
)
2021-01-05 06:02:49 +01:00
Memory
Fix remap when handle is 0 (
#1882
)
2021-01-10 10:11:31 +11:00
Shader
Support conditional on BRK and SYNC shader instructions (
#1878
)
2021-01-08 22:55:55 -03:00
State
Implement Force Early Z Register (
#1755
)
2020-12-02 00:13:27 +01:00
Synchronization
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (
#980
)
2020-04-19 11:25:57 +10:00
Constants.cs
Initial transform feedback support (
#1370
)
2020-07-15 13:01:10 +10:00
GpuContext.cs
shader cache: Fix Linux boot issues (
#1709
)
2020-11-17 22:40:19 +01:00
GraphicsConfig.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (
#1694
)
2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Implement MME shadow RAM (
#987
)
2020-03-13 12:30:26 +11:00
Window.cs
Interrupt GPU command processing when a frame's fence is reached. (
#1741
)
2020-12-17 19:39:52 +01:00